Latest Updates

Here are the latest update notes imported from the spreadsheet.

12/04/2023 Imported patch notes

12/4/2023 Update

– been really busy on the website. lots of work just trying to make it so you can filter through a lot of data without crashing a browser.
– reworked the prototype template logic so instead of just one 10,000 line index file I’ve got 5 or 6 files with like 2000 lines of code total, much nicer. no real changes to front end or functionality from that but it took a bit
– there have been a few updates and corrections to the sheet, mostly in the meta/importable sections. I’ve made some notes on games that have come out, will get them in soon
– implemented platform compatability tags on the prototype front end

11/30/2023 Imported patch notes

11/30/2023 Update

– implemented some randomized sprite and link code to show off some game art on the site here or there. got some fun images from devs
– this random image thing happens at the very end after loading all the games, so I built the loading animation into it
– prototype; Implemented direct links with the format https://survivorslikes.com/#game-name. This will also work on any category or genre tag page like https://survivorslikes.com/genre_tags/naval-combat/#ruiga-pirates
– added functionality where it expands the full info section for the game. now we have a detailed link for the game! I think I can get away with not making single game pages perhaps.
– Spent basically the whole day on optimization and bug fixes and it’s still the worst optimized site in the entire world (but to be fair I haven’t gotten to even attempting caching or any real optimization yet, just trying to keep it from crashing while I manipulate 900 games of data in the dom at once)

11/29/2023 Imported patch notes

11/29/2023 Update

– Added “Content Rich” tag, will start adding other tags since we’re actually using it for tagging on the front end. I’ll add this one as I go through the “by the numbers” walkthrough (so far only 3 games have that done)
– Added “Why do we call this a wiki?” and “Similarity Tag” questions to the FAQ
– Looks like the sheet is too big to do spell check across all tabs now. Still works one sheet at a time, but we might run into this problem eventually just on the min sheet. Will have to be extra careful with spelling.
– Moved meta column labels to the right side of the sheet so they don’t keep blocking access when I have to open them up. They don’t really need to be at the start for an import to work.
– Tons of responsive design fixes on prototype front end
– All games are now correctly showing on the prototype front end, which is fun to see
– The site is a bit heavy to load with all the images and php calls, but once it’s cached the php won’t be as much of an issue. I like loading all of the games at once so search/filter functions will work quicker/easier instead of infinite scroll or pagination. We’ll see if I can get away with it. If 2-5 games keep coming out a day in the subgenre we’ll likely start having to mix it up and only show released stuff or something on the ranking view
– Filter views for taxonomies are now working, and headers for sections only show when there is something in the view.
– Moved “Very Different” stuff from the cleaned blurb to their own text column, have it shown and styled conditionally with the php now.
– The website now correctly sorts upcoming (with and without demo) sections alphabetically even if we put things in the spreadsheet randomly. It also now sorts released games (unranked) by steam reviews and then alphabetical if they have the same number.
– Replaced question marks in the tag column with “unknown” to prevent issues important the string to taxonomies
– Removed commas from number of steam reviews in spreadsheet
– Added “compact view” layout and link to header
– Added caching for your compact view preference as you browse
– Added a couple font zoom settings and caching for that too

11/28/2023 Imported patch notes