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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Soulknight Survivor » Soulknight Survivor v.1.036

  • Removed some old and unnecessary objects/scripts.
  • Removed “Max Epicness” text from item names and added a “Max Epicness” tooltip in the materials section of the crafting window to clarify that the material type determines the epicness cap.
  • Decreased the brightness of common items to distinguish them more from uncommon ones.
  • Added a drop chance table to the crafting window to better explain the influence of the blacksmith skill and the crafting system overall.
  • Made small changes in the Russian language. For suggestions, join our Discord.
  • Bugfix: Fixed an issue where resources were saved but not the new building level during upgrades.
  • Bugfix: Fixed a bug where closing the Steam overlay while a window (e.g., inventory) was open resulted in the game resuming.