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Genre/Control

Specific tags for the title's features

Ranking

Similarity & Review

Review

Multiple Sources

Similarity

Compared to VS. Not a review!

Similarity Scale

Percentage of possible points earned scored -1 to 1 in tenths in 60 categories

Genre Controls Modes Progress Builds Stages Content Aesthetic Vibe
[edit]

Time Survivors

Free Available Upcoming

Full game not out yet, but this is a fairly tight to formula survivors-like, with just a special move button you don't need to often use. Some fun powerups and a pixel inspired 3d art style that feels relatively unique so far on this list, uninspired weapon names but some interesting twists. I'll be watching it, scores subject to change! Meta notes via dev! Review score via Chapter 0

Auto-Shooter Bullet Heaven Enemy Hell Horde Survival Mowing Game Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Wave Survival
8.3 Combined Ranking Score
17/72 Ranking Position
-/1600 Total Points
8.0 Final Review
-% Steam
7.7 Scale
8.0 Vibes
31 Steam Reviews
257/400 Review Points
8.5 Similarity Score
93% Diagnosis:
Similar
1110/1200 Comparison Points
99% Genre 7.8/8 genre
84% Simple Controls 4.8/7 move
88% Survival Modes 3/4 modes
100% Power Progression 4/4 level
82% Buildcrafting Depth 3.2/5 build
93% Stage Features 6/7 stage
94% Content Breadth 8/9 stuff
94% Aesthetics 5.3/6 style
95% Gameplay Vibe Check 8.9/10 vibe vibe

Time Survivors Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 3.4

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 12/9/2023

abe-lincoln-from_time-survivors.gifEarlier on Steam there were 3 different free versions, released in the order Prologue > Chapter 0 > Demo. Prologue and demo are no longer available, so Chapter 0 is the current free version. Achievements will be available in 1.0 on Jan 15th, 2024

Played for a bit in each version. Personally I don't love when the upgrades are character specific or spread out on a map (I just want to get into the next run as soon as possible), but it looks like there may be some depth here.

claire-from_time-survivors.gifProblem is the way the upgrades are laid out slows me down a lot. I would rather have there be less depth if I could get into a run quicker! Right now the weapon names and too incremental upgrades feel a little plain. Has a sidescroller stage which is interesting. Weird choice to lead with no-name in a time travel cameo game, but I think she's interestingly creepy. I dig the art style - feels like pixel crusted retro pre-rendered 3d art but is actually 3d, I think.

mummy-from_time-survivors.gifSandbox mode to test your builds is a nice addition. Really takes the map/exploration aspect seriously, which I appreciate. Really enjoyed some stuff like the powerups, which are often boring in games but the mushroom one is super fun. Serious UI issues with controller / steam deck and bugs in the menues bringing down review scale store. I'll revisit on full release!

Time Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

8.5 Similarity Score
93% Diagnosis:
1110/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.8/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.8/1
Move Only 0/1
No Dash 1/1
No Trigger 1/1
No Special Move 0/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.8/1
0.7/1
Weapon Combination / "Evolution" 0.2/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 1/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements Planned/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.8/1
Bumpin Music 0.5/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.7/1
Low Price 1/1
Technical Check 0.8/1
Controls Check 0.9/1
Fun Check 0.8/1
Feels like VS 1/1

Time Survivors Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

8.0 Final Review
-% Positive Steam Reviews
31 Steam Reviews
8.0 Pure Vibes
7.7 Review Scale
257/400 Review Points
Not Buggy 0.8/1
Not Janky 0.7/1
Good UI 0.5/1
Controller and Deck 0.7/1
Lots of Content 0.8/1
Good Theme 0.7/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 0.7/1
Vibe Check 0.8/1

Time Survivors Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenEnemy HellHorde SurvivalMowing GameRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricWave Survival

Aesthetic Tags

Pre-rendered SpritesRetro

Setting / Story Tags

Meme GameTime Travel

Control Styles

Auto-AimAuto-FireControllerKeyboard 1 HandedKeyboard Only

Game Mode Tags

Difficulty ModesTimed Survival20m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Lunar Chill

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: No

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: "Chapter 0"
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"The Most Historically Inaccurate Roguelike Ever Made. Slay hordes of minions as Lincoln, Tesla, Cleopatra and other historic heroes with new unique abilities! Fight through various historical eras, collect resources, unlock and enhance gameplay through our skill-tree metaprogression."

"Hundreds of different weapons, buffs, Cursed Relics, Powerups, and unlockables to choose from for a unique experience every run."

Control Style Notes

- +

Single stick auto shooter with one active ability specific for each character

Automated Features

Auto-Aim
Auto-Fire

Supported Controls

  • Controller: Partial
  • Controller Move Only: No
  • Controller One Handed: ?
  • Mouse Only: No
  • Keyboard Only: Yes
  • Keyboard One Handed: Yes

Game Modes

- +

Timed Survival

Difficulty Modes
(Ghost Mode, Night Mode, Turbo Mode)

Endless Mode (Planned)

Game Mode Notes

Ghost Mode: All enemies will be barely visible ghosts

Night Mode: the level is dark! Only a small light around the player is given and weapons that emit light will be extremely valuable.

Turbo Mode: The player and all enemies move 150% faster

Run Times & Speedups

- +

Average Run Time: 20m

Run Time Notes

"Most levels (stages) are designed to last 20m. After 18m the final boss will appear and the purple fog will move the battle towards the exit portal. At 20m the portal becomes active. The player can chose to complete the level without killing the boss or keep fighting."

Speed Settings

No clock speed changes, but in Turbo Mode the player and all enemies move 150% faster.

Player Power Progression

- +

Detailed notes on progression systems.

In Run Progression

"There are 3 ways to progress during the run:

1) Grab experience and level up. Allows you to pick/upgrade weapons and passive items

2) Find a Relic shrine, choose one of the challenges offered and defeat the curse. You will get a Relic that gives you special powers. You have 2 or 3 slots (depending on character/metaprogression)

3) at 5, 10 and 15 minutes you will be able to upgrade the character innate ability. You must choose between two options and you will not be offered the option you discard again.
"

Meta Progression

"The Time Map is presented to the player before and after every run. It's a skill tree where every node is a character/weapon/level/item that the player unlocked.

The map unlocks over time with specific challenges and goals. Additionally, each character/weapon/level has multiple upgrades that make it more powerful during runs.

The player can buy upgrades using the in-game currencies harvested during runs (gold, damascus, guardian hears and time crystals).
"

Dev Scores Submitted via Score Card (Reviewing in Progress)

This section includes mostly upcoming games where devs themselves submitted a score card or filled the web form. Tags sugggested by devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

Breakout Survivors

Free Available Upcoming

Very Different. Concept mashup with the classic blockbreaker pong-like genre. I dig it. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting.)

Arcade Auto-Shooter Breakout Bullet Heaven Puzzle Roguelite Single Stick Shooter Survivors-like Wave Survival
7.4 Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
9.1 Final Review
-% Steam
8.9 Scale
8.5 Vibes
16 Steam Reviews
274/400 Review Points
5.6 Similarity Score
78% Diagnosis:
Very Different
934/1200 Comparison Points
93% Genre 6.8/8 genre
99% Simple Controls 6.8/7 move
81% Survival Modes 2.5/4 modes
88% Power Progression 3/4 level
78% Buildcrafting Depth 2.8/5 build
49% Stage Features -0.2/7 stage
57% Content Breadth 1.3/9 stuff
75% Aesthetics 3/6 style
85% Gameplay Vibe Check 6.9/10 vibe vibe

Breakout Survivors Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 2.0

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/9/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

The timed based run ending mechanic gives it a high partial score in that column.

I really like block breaker games, so this one is very fun to encounter, but I'm also pretty bad at them, so will be reviewing it kind of slowly.

Dev Note: "Based on content ~1 month prior to release, some points will evolve slightly"

Breakout Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.6 Similarity Score
78% Diagnosis:
934/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.7/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 1/1
Move Only 1/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0.7/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.8/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.7/1
0.7/1
Weapon Combination / "Evolution" 0.2/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 0.7/1
Explorable Map -1/1
BIG Maps -1/1
XP on Ground 1/1
Health on Ground 0.2/1
Temp Powerups / Items on Ground 0.4/1
Treasure Chests and/or Loot Events 0.2/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.2/1
Bosses / Elites 0.4/1
Many Interesting Characters -1/1
Many Challenges 0/1
Multiple Stages 0.2/1
Difficulty Modifiers 0/1
Bestiary / Lore 0.5/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 0.2/1
Lofi Charm 1/1
Bumpin Music 0.8/1
Fun Writing 0/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 1/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.5/1
Fun Ramp 0.5/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 0.6/1
Feels like VS 0.5/1

Breakout Survivors Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.1 Final Review
-% Positive Steam Reviews
16 Steam Reviews
8.5 Pure Vibes
8.9 Review Scale
274/400 Review Points
Not Buggy 1/1
Not Janky 1/1
Good UI 1/1
Controller and Deck 1/1
Lots of Content 0.6/1
Good Theme 0.5/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 0.8/1

Breakout Survivors Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxSteam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Very Different

Genre and Control Style Tags

ArcadeAuto-ShooterBreakoutBullet HeavenPuzzleRogueliteSingle Stick ShooterSurvivors-likeWave Survival

Aesthetic Tags

2DRetro

Setting / Story Tags

Abstract

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown25m

Features and Extras

Steam AchievementsSteam CloudSteam LeaderboardsSteam Trading Cards

Dev/Publisher

Axel Born

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: Yes
  • Steam Workshop: No
  • Steam Trading Cards: Planned

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Breakout gameplay meets Survivors-like mechanics. Use your balls to destroy bricks, level up and pick upgrades to hold your ground against waves of incoming bricks and try to high score in this roguelite breakout."

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

Dev note: "20-30 mins for a full run (endless but difficulty keeps increasing while your upgrades are capped)" so technically endless but designed to push the run to an end around 25m, hence the score in the average run time column.

Speed Settings

?

Dev Scores Submitted via Score Card (Upcoming, Unreviewed)

This section includes mostly upcoming games where devs themselves submitted a score card or filled the web form. Tags sugggested by devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

Pesticide Not Required

Free Available Upcoming

Designed around auto aim, optional twin stick mode. Note: Feature comparison score reported based on dev submitted scorecard.

Arena Shooter Bullet Heaven Horde Survival Mowing Game Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
8.1 Similarity Score
90% Diagnosis:
Similar
1085/1200 Comparison Points
100% Genre 8/8 genre
99% Simple Controls 6.8/7 move
88% Survival Modes 3/4 modes
100% Power Progression 4/4 level
88% Buildcrafting Depth 3.8/5 build
74% Stage Features 3.3/7 stage
78% Content Breadth 5/9 stuff
92% Aesthetics 5/6 style
99% Gameplay Vibe Check 9.8/10 vibe vibe

Pesticide Not Required Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/29/2023

Gets a full point for movement only, since there is a twin stick mode but it's optional and dev noted it's designed around VS-style movement.

Dev Scorecard notes: "Option for move only or twin-stick aiming. Game currently in demo form."

"Designed around auto aim, optional twin stick mode."

Pesticide Not Required Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

8.1 Similarity Score
90% Diagnosis:
1085/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 1/1
Move Only 0.9/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 0.9/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0.3/1
BIG Maps -1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0/1
Bosses / Elites 0.5/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 0.5/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.5/1
Bumpin Music 0.5/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.8/1

Pesticide Not Required Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterBullet HeavenHorde SurvivalMowing GameRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown20m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Jampacked Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: ?
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Mow down countless crops and corrupt critters while crafting game-breaking builds! Pesticide Not Required is a bullet heaven, horde survival roguelite with farming elements that offers a myriad of stats and special character traits to create wildly diverse run possibilities."

Run Times & Speedups

- +

Average Run Time: 20m

Run Time Notes

?

Speed Settings

?

[edit]

Heroes and Redemption

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Battler Auto-Shooter Bullet Heaven Horde Survival Mowing Game Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
8.0 Similarity Score
90% Diagnosis:
Similar
1081/1200 Comparison Points
100% Genre 8/8 genre
98% Simple Controls 6.7/7 move
88% Survival Modes 3/4 modes
100% Power Progression 4/4 level
87% Buildcrafting Depth 3.7/5 build
79% Stage Features 4/7 stage
78% Content Breadth 5.1/9 stuff
88% Aesthetics 4.6/6 style
90% Gameplay Vibe Check 8/10 vibe vibe

Heroes and Redemption Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/15/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Heroes and Redemption Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

8.0 Similarity Score
90% Diagnosis:
1081/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.7/1
Move Only 1/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.7/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 1/1
Many Interesting Characters 0.8/1
Many Challenges 0/1
Multiple Stages 1/1
Difficulty Modifiers 0/1
Bestiary / Lore 0.5/1
Achievements 0/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 0.8/1
Fun Writing 0.8/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.9/1
Fun Ramp 0.5/1
Low Price 1/1
Technical Check 0.8/1
Controls Check 1/1
Fun Check 0.8/1
Feels like VS 1/1

Heroes and Redemption Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-BattlerAuto-ShooterBullet HeavenHorde SurvivalMowing GameRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown15m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Observer Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Heroes & Redemption is a rogue-lite bullet-hell where you face hordes of enemies, annihilate them, learn new abilities and enhance your skills. Explore different regions, acquire new companions and embark on adventures again and again."

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

[edit]

Clawed Cult

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Bullet Heaven Roguelite Single Stick Shooter Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.5 Similarity Score
88% Diagnosis:
Similar
1050/1200 Comparison Points
93% Genre 6.8/8 genre
82% Simple Controls 4.5/7 move
88% Survival Modes 3/4 modes
100% Power Progression 4/4 level
80% Buildcrafting Depth 3/5 build
91% Stage Features 5.7/7 stage
88% Content Breadth 6.8/9 stuff
94% Aesthetics 5.3/6 style
80% Gameplay Vibe Check 5.9/10 vibe vibe

Clawed Cult Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/18/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Clawed Cult Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.5 Similarity Score
88% Diagnosis:
1050/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 0.8/1
Direct Control of Single Avatar 1/1
Arcade Style 0/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 1/1
Move Only 0.5/1
No Dash -1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.2/1
Weapon Combination / "Evolution" 0.5/1
Interesting Item / Weapon / Ability Synergy 0.8/1
Broken / Invincible Builds Possible 0.5/1
Explorable Map 0.7/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 0.5/1
Vendor / Merchant on Run 0.5/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 0/1
Difficulty Modifiers 0.3/1
Bestiary / Lore 0.5/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.3/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe -1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.8/1
Fun Ramp 0.5/1
Low Price 0.5/1
Technical Check 0.7/1
Controls Check 0.8/1
Fun Check 0.6/1
Feels like VS 1/1

Clawed Cult Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

AndroidWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenRogueliteSingle Stick ShooterSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown15m

Features and Extras

Soundtrack

Dev/Publisher

Cotton Cat Studios

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: YouTube

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Clawed Cult is a bullet heaven with cute cultist animals invoking their elder god, Catchulhu. Guide them through challenging battles with powerful abilities and strategy to emerge victorious. With intense action and stunning art, it's a must-play for fans of survivors games who love a challenge!"

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

[edit]

Feisty Fauna

Free Available Upcoming

Note: Feature comparison score reported based on dev submitted scorecard. Features are based on full game, not demo.

Bullet Heaven Female Protagonist LGBTQ Roguelite Story Rich Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.3 Similarity Score
87% Diagnosis:
Similar
1039/1200 Comparison Points
94% Genre 7/8 genre
95% Simple Controls 6.3/7 move
88% Survival Modes 3/4 modes
88% Power Progression 3/4 level
65% Buildcrafting Depth 1.5/5 build
86% Stage Features 5/7 stage
81% Content Breadth 5.5/9 stuff
83% Aesthetics 4/6 style
95% Gameplay Vibe Check 9/10 vibe vibe

Feisty Fauna Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/29/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev notes plot is optional and the following features are in the full game: endless mode, goal based unlocks, weapon evolution, advanced synergy, broken/invincible builds, chests, vendors, bestiary, achievements and secrets. And it will be a low price.

Feisty Fauna Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.3 Similarity Score
87% Diagnosis:
1039/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 1/1
Move Only 0.8/1
No Dash 0.5/1
No Trigger 1/1
No Special Move 1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode Planned/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks Planned/1
Build Crafting 0.5/1
1/1
Weapon Combination / "Evolution" Planned/1
Interesting Item / Weapon / Ability Synergy Planned/1
Broken / Invincible Builds Possible Planned/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events Planned/1
Vendor / Merchant on Run Planned/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.5/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore Planned/1
Achievements Planned/1
Secrets Planned/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price n/a/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.6/1

Feisty Fauna Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenFemale ProtagonistLGBTQRogueliteStory RichSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Dev/Publisher

Atas Fun

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: Co-Op
  • Online: Co-Op
  • Player Count: ?
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Ridiculously cute survivors-like / bullet heaven with an engaging storyline, where you're a mom rescuing her kidnapped chicks. You'll have to survive as you hunt other cute animals in this eat-or-be-eaten animal world, and learn the backstories of the other characters."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

20MTD: Emberpath

Upcoming

Tie in game to 20 Minutes Till Dawn Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Horde Survival Mowing Game Single Stick Shooter Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.2 Similarity Score
86% Diagnosis:
Similar
1034/1200 Comparison Points
88% Genre 6/8 genre
71% Simple Controls 3/7 move
85% Survival Modes 2.8/4 modes
53% Power Progression 0.2/4 level
86% Buildcrafting Depth 3.6/5 build
89% Stage Features 5.5/7 stage
94% Content Breadth 8/9 stuff
96% Aesthetics 5.5/6 style
93% Gameplay Vibe Check 8.5/10 vibe vibe

20MTD: Emberpath Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Upcoming game by the dev of 20 Minutes Till Dawn

20MTD: Emberpath Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.2 Similarity Score
86% Diagnosis:
1034/1200 Comparison Points
Rogue-lite 0/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 1/1
Move Only 1/1
No Dash 0/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.8/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 0/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 0.2/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.6/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.7/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0.5/1
Achievements 1/1
Secrets 0.8/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 0.5/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.5/1
Controls Check 0.5/1
Fun Check 1/1
Feels like VS 0.8/1

20MTD: Emberpath Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalMowing GameSingle Stick ShooterSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown20m

Features and Extras

Steam Achievements

Dev/Publisher

flanne

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"20MTD: Emberpath is a spin-off of the acclaimed 20 Minutes Till Dawn. In this roguelike, you combine different abilities and artifacts to create an almighty character that can mow down waves of Lovecraftian creatures. Can you hold out against the horde, until the night is over?"

Run Times & Speedups

- +

Average Run Time: 20m

Run Time Notes

?

Speed Settings

?

[edit]

Arcadium - Space Odyssey

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard

Auto-Shooter Bullet Heaven Horde Survival Mowing Game Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.2 Similarity Score
86% Diagnosis:
Similar
1032/1200 Comparison Points
89% Genre 6.3/8 genre
55% Simple Controls 0.7/7 move
99% Survival Modes 3.9/4 modes
88% Power Progression 3/4 level
88% Buildcrafting Depth 3.8/5 build
94% Stage Features 6.2/7 stage
87% Content Breadth 6.7/9 stuff
85% Aesthetics 4.2/6 style
90% Gameplay Vibe Check 8/10 vibe vibe

Arcadium - Space Odyssey Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Notes: "The scores I gave are based mostly on the open beta version available on November 6th to November 13th. The demo has many characteristics in common, but more limited content."

Arcadium - Space Odyssey Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.2 Similarity Score
86% Diagnosis:
1032/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle 0.8/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.2/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 0.8/1
Move Only 0.8/1
No Dash 0.4/1
No Trigger 0/1
No Special Move 0.7/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 0.9/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.8/1
Weapon Combination / "Evolution" 0.2/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.8/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.6/1
Treasure Chests and/or Loot Events 0.6/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.8/1
Bosses / Elites 0.8/1
Many Interesting Characters 0.9/1
Many Challenges 0.8/1
Multiple Stages 0.9/1
Difficulty Modifiers 0.6/1
Bestiary / Lore 0.7/1
Achievements 1/1
Secrets 0.2/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.6/1
Bumpin Music 0.7/1
Fun Writing 0.6/1
Subtle Humor 0.3/1
Panic & Zen Duo Vibe 0.9/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.9/1
Fun Ramp 0.9/1
Low Price 0.7/1
Technical Check 0.7/1
Controls Check 1/1
Fun Check 0.9/1
Feels like VS 0.7/1

Arcadium - Space Odyssey Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

AndroidiOSSteam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalMowing GameRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown15m

Features and Extras

Dev/Publisher

Luciano Bercini

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Arcadium is a survival roguelite shooter set in a procedurally generated universe. Battle relentless alien hordes, strategically enhance your build, and journey across the vastness of space to harvest planetary resources and conquer formidable challenges."

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

[edit]

Core Devourer

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.1 Similarity Score
86% Diagnosis:
Similar
1028/1200 Comparison Points
100% Genre 8/8 genre
54% Simple Controls 0.5/7 move
75% Survival Modes 2/4 modes
100% Power Progression 4/4 level
98% Buildcrafting Depth 4.8/5 build
93% Stage Features 6/7 stage
89% Content Breadth 7/9 stuff
58% Aesthetics 1/6 style
94% Gameplay Vibe Check 8.8/10 vibe vibe

Core Devourer Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Core Devourer Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.1 Similarity Score
86% Diagnosis:
1028/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.2/1
Move Only 0.5/1
No Dash 0/1
No Trigger -0.5/1
No Special Move -0.5/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 0/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0.8/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art -1/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 1/1
Over the Top 0.8/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.7/1

Core Devourer Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown12m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Hawthorn GamesHubber Studios

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 58
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Core Devourer is a sci-fi action-packed roguelite where you hunt down huge hordes of droids and absorb their cores to become the strongest cybernetic being on the planet. In this game, you unlock weapons with unique effects, craft powerful gear and create endless combinations of upgrades for your character. Explore the procedural environment and discover the secrets of this apocalyptic world. Make your choice and break the game."

Run Times & Speedups

- +

Average Run Time: 12m

Run Time Notes

?

Speed Settings

?

[edit]

NeuroSquad - Slay the Horde

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting score looks low)

Arena Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.0 Similarity Score
85% Diagnosis:
Similar
1021/1200 Comparison Points
98% Genre 7.7/8 genre
65% Simple Controls 2.1/7 move
88% Survival Modes 3/4 modes
100% Power Progression 4/4 level
88% Buildcrafting Depth 3.8/5 build
82% Stage Features 4.5/7 stage
83% Content Breadth 5.9/9 stuff
71% Aesthetics 2.5/6 style
91% Gameplay Vibe Check 8.1/10 vibe vibe

NeuroSquad - Slay the Horde Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/8/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Scorecard notes: "Endless mode, weapon evolutions, ""bestiary"", achievements, and a number of other features are coming with the release (not in the demo). The core idea of NeuroSquad is that weapon upgrades are not tied to specific weapons. Instead, you can choose which weapon you apply your chosen modifier to. So this way you can build up your attacks modularly (and swap the weapon from underneath your upgrade stack to a different one)."

NeuroSquad - Slay the Horde Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.0 Similarity Score
85% Diagnosis:
1021/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.9/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 0.8/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.1/1
Move Only 0/1
No Dash 0/1
No Trigger 1/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode Planned/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" Planned/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.8/1
Explorable Map 0.5/1
BIG Maps 0/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.9/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore Planned/1
Achievements Planned/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0.5/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.9/1
Low Price 0.8/1
Technical Check 0.9/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.5/1

NeuroSquad - Slay the Horde Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTwin Stick ShooterWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Auto-AimAuto-FireControllerController 1 Handed

Game Mode Tags

Boss EndedTimed SurvivalWave Survival25m

Features and Extras

SoundtrackSteam AchievementsSteam Cloud

Dev/Publisher

Matt Nemori

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam YouTube Bandcamp

Marketing Blurb

- +

Some description of the game and its features from the creators.

"NeuroSquad is a "Bullet Heaven" Roguelike where you can combine any weapon with any upgrade. Assemble a squad and build up their attacks modularly! Redesign your weapons and embrace game-breaking synergies!"

Control Style Notes

- +

Dev: "Twin-stick shooter with automatic shooting. With auto-aim turned on it plays like a single-stick shooter."

Automated Features

Auto-Fire
Auto-Aim

The game has auto-fire by default and optional auto-aim.

Supported Controls

  • Controller: Yes
  • Controller Move Only: No
  • Controller One Handed: Yes
  • Mouse Only: ?
  • Keyboard Only: Yes
  • Keyboard One Handed: Yes (Mappable)

Game Modes

- +

Timed / Boss Ended Survival

Game Mode Notes

Dev: "Defeating the final boss ends the run. The final boss spawns when the timer reaches 0"

"Endless mode coming in full release"

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

"Run time depends on the level (different levels have different timers), the average will likely be around 25 minutes. But this is subject to change as the game is still in development."

Speed Settings

None

Player Power Progression

- +

Detailed notes on progression systems.

In Run Progression

Dev: "When players level up, they can choose between upgrades of different types: Squad members, Weapons, Weapon mods, and Augmentations. Players can place these in slots to combine them in different ways (upgrades act on the given stack they're placed in). (Except augments, which modify the gameplay in different ways.)"

Meta Progression

?

[edit]

Don't Die, Collect Loot

Free Available Upcoming

Vertically Scrolling. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arcade Bullet Heaven Dungeon Crawler Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter Vertically Scrolling
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.9 Similarity Score
85% Diagnosis:
Similar
1014/1200 Comparison Points
84% Genre 5.5/8 genre
73% Simple Controls 3.2/7 move
81% Survival Modes 2.5/4 modes
100% Power Progression 4/4 level
93% Buildcrafting Depth 4.3/5 build
71% Stage Features 3/7 stage
89% Content Breadth 7/9 stuff
94% Aesthetics 5.3/6 style
85% Gameplay Vibe Check 6.9/10 vibe vibe

Don't Die, Collect Loot Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Don't Die, Collect Loot Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.9 Similarity Score
85% Diagnosis:
1014/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) -1/1
One Handed Play (w Controller) 0.7/1
Move Only 0.5/1
No Dash 1/1
No Trigger 0/1
No Special Move 1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.5/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps 0.5/1
XP on Ground 0/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.5/1
Bosses / Elites 1/1
Many Interesting Characters 0.5/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.5/1
Bumpin Music 0.8/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0/1
Over the Top 1/1
"One More Run" / Short Runs 0.6/1
Difficulty Ramp 0.9/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0/1
Controls Check 0.7/1
Fun Check 0.7/1
Feels like VS 0.7/1

Don't Die, Collect Loot Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

ArcadeBullet HeavenDungeon CrawlerRogueliteSurvivors-likeTop Down or IsometricTwin Stick ShooterVertically Scrolling

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam Cloud

Dev/Publisher

Dan Makes Video Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Don't Die, Collect Loot is an arcade roguelite where you guide your hero through a series of infinite retro worlds, attempting to stay alive, collect loot, and grow in power. Grow in power and live the ultimate Action RPG fantasy!"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

Roboom

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arcade Arena Shooter Bullet Heaven Bullet Hell Roguelite Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.7 Similarity Score
83% Diagnosis:
Similar
999/1200 Comparison Points
74% Genre 3.9/8 genre
97% Simple Controls 6.6/7 move
73% Survival Modes 1.8/4 modes
85% Power Progression 2.8/4 level
60% Buildcrafting Depth 1/5 build
63% Stage Features 1.8/7 stage
94% Content Breadth 8/9 stuff
94% Aesthetics 5.3/6 style
99% Gameplay Vibe Check 9.7/10 vibe vibe

Roboom Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/29/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Scorecard notes: "While carrying some similarities to VS in basic mechanics, Roboom is something else. In Roboom, core staples of the bullet heaven / horde-survival genre act as a means of storytelling, giving the player the atmosphere and feeling the Robocon story wants to convey."

Roboom Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.7 Similarity Score
83% Diagnosis:
999/1200 Comparison Points
Rogue-lite 0.7/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 0.8/1
Arcade Style -0.4/1
Bullet Heaven A (Many Player Bullets) 0.6/1
Bullet Heaven B (Few Enemy Bullets) -0.8/1
One Handed Play (w Controller) 1/1
Move Only 1/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival -0.5/1
Endless Mode 1/1
Organic / Unannounced Waves 0.6/1
High Enemy Count (Horde) 0.7/1
Level Up on XP Gain Event 0.9/1
Streamlined Level Choices (Simple UI) 0.9/1
Currency Based Meta Unlocks 0.5/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 0.3/1
0.6/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 0.3/1
Broken / Invincible Builds Possible -0.5/1
Explorable Map 0.5/1
BIG Maps 0.2/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events -0.9/1
Vendor / Merchant on Run -1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 0.8/1
Damage Numbers 0.5/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.7/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0/1

Roboom Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

ArcadeArena ShooterBullet HeavenBullet HellRogueliteTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Robogame Studios

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Roboom is an arena shooter roguelite where you blast your way through hordes of evil Robocons. Are you ready to face the challenges of the Robocon War and ascend to become the best in the Multiverse?"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

What the HELL

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Bullet Heaven Roguelite Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.7 Similarity Score
83% Diagnosis:
Similar
999/1200 Comparison Points
98% Genre 7.7/8 genre
27% Simple Controls -3.2/7 move
100% Survival Modes 4/4 modes
94% Power Progression 3.5/4 level
95% Buildcrafting Depth 4.5/5 build
87% Stage Features 5.2/7 stage
86% Content Breadth 6.4/9 stuff
79% Aesthetics 3.5/6 style
94% Gameplay Vibe Check 8.8/10 vibe vibe

What the HELL Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/15/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

What the HELL Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.7 Similarity Score
83% Diagnosis:
999/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 1/1
0.5/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.2/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.4/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0.5/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.3/1
Over the Top 1/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.5/1

What the HELL Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenRogueliteSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown25m

Features and Extras

Steam Cloud

Dev/Publisher

Red Goat Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: Yes
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"What the HELL is a rogue-lite top-down shooter. A terrifying future awaits the modern world under the influence of demon lords. Choose varied features to create your own skill set and determine your gameplay style. Collect demon's souls and never stop until you become stronger than they are."

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

Dev: "20-30m"

Speed Settings

?

[edit]

TH3-M15 GUILD

Free Available Upcoming

Note: Scores on current private Early Access, see dev note. Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Bullet Hell Horde Survival Roguelite Survivors-like
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.6 Similarity Score
83% Diagnosis:
Similar
996/1200 Comparison Points
91% Genre 6.6/8 genre
36% Simple Controls -2/7 move
85% Survival Modes 2.8/4 modes
100% Power Progression 4/4 level
86% Buildcrafting Depth 3.6/5 build
89% Stage Features 5.4/7 stage
90% Content Breadth 7.2/9 stuff
88% Aesthetics 4.5/6 style
89% Gameplay Vibe Check 7.7/10 vibe vibe

TH3-M15 GUILD Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/22/2023

gravebot-from_th3-m15-guild.gifScale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

stealthbot-from_th3-m15-guild.gifDev Notes: "These scores we're based on what we will be releasing on early access and not representative of the small portion we put on the free demo."

"I would say the game is a lot harder than Vampire Survivor. The core mechanics are the same like being able to upgrade as you level up during your runs."

t1n4-from_th3-m15-guild.gif"But there are also many things that make the game different and way harder, examples are:

- Maps have hazardous zones
- Enemies are more tankier than typical survivors-like games and they all have different mechanics.
- Your able to use points gained from your hundreds of kills to unlock new paths and buy consumable items
- Consumable items: Your able to buy things like turrets or slow fields and set them up on any spot you want. Can totally set up the room your in full of traps to give yourself an advantage.
"

TH3-M15 GUILD Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.6 Similarity Score
83% Diagnosis:
996/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) 0.3/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash 0/1
No Trigger 0/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.8/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.7/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 0.7/1
Broken / Invincible Builds Possible 0.2/1
Explorable Map 1/1
BIG Maps 0.7/1
XP on Ground 1/1
Health on Ground 0.7/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 0.8/1
Multiple Stages 0.4/1
Difficulty Modifiers 0.7/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 0.5/1
Retro / Pixel Art 0.7/1
Damage Numbers 1/1
Lofi Charm 0.4/1
Bumpin Music 0.8/1
Fun Writing 0.8/1
Subtle Humor 0.8/1
Panic & Zen Duo Vibe 0.7/1
Over the Top 0.8/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.8/1
Fun Ramp 0.7/1
Low Price 1/1
Technical Check 0.7/1
Controls Check 1/1
Fun Check 0.7/1
Feels like VS 0.6/1

TH3-M15 GUILD Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenBullet HellHorde SurvivalRogueliteSurvivors-like

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Auto-AimAuto-FireController

Game Mode Tags

Boss EndedDifficulty ModesEndless ModeIgnorable TutorialTimed SurvivalWave Survival25m

Features and Extras

Dev/Publisher

Capybara Forge

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: No

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Deadly missions for a deadly group! TH3-M15 Guild is a bullet hell survival game with rogue-lite elements. Undertake assignments, fighting off against armies of robots and creatures alike. Use an arsenal of unique skills, weapons, and items! Do you have what it takes to finish the job, mercenary?"

Control Style Notes

- +

Dev: "Attacks are automatic, some attacks are auto aiming while others you have to aim manually. There is also skills and ultimate which requires a manual button press to activate."

Automated Features

Auto-Attack

Some attacks auto-aim.

Supported Controls

  • Controller: Yes
  • Controller Move Only: No
  • Controller One Handed: No
  • Mouse Only: No
  • Keyboard Only: No
  • Keyboard One Handed: No

Game Modes

- +

Timed/Boss Ended Survival
("Defeat boss and escape")

Endless Survival

Difficulty Modes

Game Mode Notes

There is the standard mode at "normal" difficulty with an endless option.

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

Dev: "Run time is about 20-30 minutes per stage."

"On standard mode, after 20 minutes on a stage a final boss will appear and you will have to beat that boss."

"Beating the final boss isn't the end of the stage though. You will have 3 minutes to escape the map after and the stage will only be successfully finished after escaping."

Speed Settings

None

Player Power Progression

- +

Detailed notes on progression systems.

In Run Progression

Dev: "A player gets stronger during their runs by leveling up and choosing the skills, weapons, and armor they like."

Meta Progression

Stage, Mode, Mechanics, and Character Unlocks: Can unlock new stuff through achievements and shops.
Upgrade System: Upgrade options, like permanently more xp gain or more weapon/armor/item slots.
Rank System: Each character has their own ranks and the higher the rank, the higher the stats each character have.

Note: Metaprogression is currently locked in the demo.

[edit]

Towerful Defense: A Rogue TD

Free Available Upcoming

Tower defense inspired. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Tower Defense Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.2 Similarity Score
81% Diagnosis:
Similar
969/1200 Comparison Points
90% Genre 6.4/8 genre
64% Simple Controls 1.9/7 move
88% Survival Modes 3/4 modes
91% Power Progression 3.3/4 level
93% Buildcrafting Depth 4.3/5 build
54% Stage Features 0.6/7 stage
85% Content Breadth 6.3/9 stuff
77% Aesthetics 3.2/6 style
88% Gameplay Vibe Check 7.5/10 vibe vibe

Towerful Defense: A Rogue TD Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Towerful Defense: A Rogue TD Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.2 Similarity Score
81% Diagnosis:
969/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle 0.7/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 0.5/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.7/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) 0.6/1
Move Only -1/1
No Dash 0.9/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0.4/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 0.5/1
Streamlined Level Choices (Simple UI) 0.8/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.7/1
Weapon Combination / "Evolution" 0.6/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps -1/1
XP on Ground 0/1
Health on Ground 0.3/1
Temp Powerups / Items on Ground 0.3/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.5/1
Bosses / Elites 1/1
Many Interesting Characters 0.6/1
Many Challenges 0.8/1
Multiple Stages 1/1
Difficulty Modifiers 0.8/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0.6/1
Retro / Pixel Art 0.5/1
Damage Numbers 0.8/1
Lofi Charm 1/1
Bumpin Music 0/1
Fun Writing 0.8/1
Subtle Humor 0.1/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 0.2/1
"One More Run" / Short Runs 0.8/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.9/1
Controls Check 1/1
Fun Check 0.7/1
Feels like VS 0.5/1

Towerful Defense: A Rogue TD Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

AndroidiOSLinuxMacSteam DeckWindows PCXboxFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTower DefenseWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Mini Fun Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"A roguelite horde survival game with a tower defense theme and a twist: you don't have to move to avoid enemies but must use skills actively. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft unique builds that can survive waves of hostile aliens."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

Artifact Seeker: Legend of Aurorium

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting. Minor edits to grammar in various survey responses to fit them to our column layout better.)

Auto-Battler Auto-Shooter Bullet Heaven Hack and Slash Roguelike Roguelite Summoning Game Survivors-like Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.1 Similarity Score
81% Diagnosis:
Similar
966/1200 Comparison Points
83% Genre 5.3/8 genre
59% Simple Controls 1.2/7 move
90% Survival Modes 3.2/4 modes
100% Power Progression 4/4 level
87% Buildcrafting Depth 3.7/5 build
86% Stage Features 5.1/7 stage
82% Content Breadth 5.8/9 stuff
61% Aesthetics 1.3/6 style
86% Gameplay Vibe Check 7.2/10 vibe vibe

Artifact Seeker: Legend of Aurorium Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 12/20/2023

stella-from_artifact-seeker-legend-of-aurorium.webpScale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Artifact Seeker: Legend of Aurorium Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.1 Similarity Score
81% Diagnosis:
966/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 0.8/1
Top Down or Isometric 0.8/1
Direct Control of Single Avatar 0.8/1
Arcade Style 0.5/1
Bullet Heaven A (Many Player Bullets) 0.9/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 0.8/1
Move Only 0/1
No Dash -0.3/1
No Trigger 0/1
No Special Move 0/1
No Aiming -0.3/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0.5/1
Organic / Unannounced Waves 0.8/1
High Enemy Count (Horde) 0.9/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.8/1
Weapon Combination / "Evolution" 0.7/1
Interesting Item / Weapon / Ability Synergy 0.9/1
Broken / Invincible Builds Possible 0.3/1
Explorable Map 0.8/1