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Genre/Control

Specific tags for the title's features

Ranking

Similarity & Review

Review

Multiple Sources

Similarity

Compared to VS. Not a review!

Similarity Scale

Percentage of possible points earned scored -1 to 1 in tenths in 60 categories

Genre Controls Modes Progress Builds Stages Content Aesthetic Vibe
[edit]

Chess Survivors

Released

Possibly the best of three directly Chess related games on this list (in a genre highly related to "auto chess), try this one if you'd like to add a huge degree of strategy and puzzlement to your VS-formula. Super interesting. More classical rogue-like movement but physics based bullet heaven attacks. A solo dev project seemingly held together with duct tape, but packed with charm, this is a VS-formula twist not ot be missed. It's criminal it has so few players. No buyable meta progression besides goal based unlocks. Responsive Dev!

Bullet Heaven Chess Enemy Hell Grid-Based Movement Roguelite Survivors-like Top Down or Isometric Turn Based Hybrid
8.6 Combined Ranking Score
10/72 Ranking Position
1453/1600 Total Points
9.1 Final Review
97% Steam
8.3 Scale
9.3 Vibes
81 Steam Reviews
373/400 Review Points
8.0 Similarity Score
90% Diagnosis:
Similar
1080/1200 Comparison Points
96% Genre 7.3/8 genre
90% Simple Controls 5.6/7 move
86% Survival Modes 2.9/4 modes
88% Power Progression 3/4 level
87% Buildcrafting Depth 3.7/5 build
79% Stage Features 4/7 stage
87% Content Breadth 6.6/9 stuff
98% Aesthetics 5.8/6 style
96% Gameplay Vibe Check 9.1/10 vibe vibe

Chess Survivors Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 2.5

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/17/2023

There are three Chess inspired VS-likes on this list but this is indisputably the King. It actually fully incorporates the basics of chess and then builds on it with a fun toy theme for VS-style attacks. Mobs move like you'd expect based on their Chess pieces. An interesting mix of real time bullets and "Speed Chess" timed moves reminiscent of classic turn based rogue-likes. It's got more basic graphics and sometimes seems to be held together with duct tape, but it all doesn't matter because the gameplay feels like it actually melds Chess and Vampire Survivors in a way that teases your brain while also demanding "One More Run".

Just unlocking the second character's move style was a revelation and I can't wait to play more. I only wish it had Steam Cloud support so I could share progress to my Steam Deck. Not exactly aiming, can be played one handed with default controls but kind of more comfortable to use both - loses half a point for movement requiring confirmation.

Once saw the dev suggested a feature (pure turn based with no turn timer) and they implemented and rolled out the feature in Beta the same day, which I have literally never seen before with anything ever. Does lack exploration aspects. This one helped supply some useful example scores for the review scale scoring guide.

Chess Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

8.0 Similarity Score
90% Diagnosis:
1080/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.8/1
Real Time 0.5/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.9/1
Move Only 1/1
No Dash 1/1
No Trigger 0/1
No Special Move 1/1
No Aiming 0.7/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.9/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.7/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps 0/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 0.8/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 0.8/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.7/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.7/1
Controls Check 0.9/1
Fun Check 1/1
Feels like VS 1/1

Chess Survivors Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.1 Final Review
97% Positive Steam Reviews
81 Steam Reviews
9.3 Pure Vibes
8.3 Review Scale
373/400 Review Points
Not Buggy 1/1
Not Janky 0.8/1
Good UI 0.4/1
Controller and Deck 1/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 0.3/1
Fun Feel 0.9/1
Unique Twists 1/1
Vibe Check 0.9/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

7.5 Converted 10 Point Score
1 Number of Critic Reviews

User

- User Review Average
- Number of User Reviews

Average

7.5 Direct Average
7.5 "Fuck The Man" Combined Mean

Chess Survivors Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxSteam DeckWindows PCReleased

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenChessEnemy HellGrid-Based MovementRogueliteSurvivors-likeTop Down or IsometricTurn Based Hybrid

Aesthetic Tags

2DLofiPixel Art

Setting / Story Tags

Board GameChess

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Steam Achievements

Dev/Publisher

Aarimous

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: 35
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Chess Survivors is a grid based, quick-turn, roguelike where you outmaneuver and destroy an ever growing horde of chess based enemies. Combine abilities, upgrades, and relics to create game-breaking builds. Think fast, die, learn, repeat!"

"Chess based enemies and player movement" "Casual quick 10-21 minute play sessions, for busy gamers"

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

[edit]

Greedland

EA Free Available

A Crysis meets Starship Troopers meets Crimsonland survivors-like, aka a top down shooter with sci fi tech. It seemed designed to be a twin stick shooter (looks like it) but with auto-aim on it's very much was a survivors-like stuck in a mission based 2010s shooter user interface. Once you get into a run it's solid. It's not a chatty game but actually does have subtle humor sprinkled about it and while it has a dash and special move they are all mapped to the left side of the controller by default. Lots of challenges and an endless mode. It's not AAA graphics but if you want your next survivors-like to be a sci fi wave shooter on land with a 3D engine this might be the best pick I've come across yet. Still developing!

Arena Shooter Auto-Shooter Bullet Heaven Enemy Hell Horde Survival Mowing Game Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Twin Stick Shooter Wave Survival
8.1 Combined Ranking Score
22/72 Ranking Position
1421/1600 Total Points
8.4 Final Review
84% Steam
8.3 Scale
8.6 Vibes
912 Steam Reviews
353/400 Review Points
7.8 Similarity Score
89% Diagnosis:
Similar
1068/1200 Comparison Points
99% Genre 7.8/8 genre
83% Simple Controls 4.6/7 move
100% Survival Modes 4/4 modes
100% Power Progression 4/4 level
98% Buildcrafting Depth 4.8/5 build
82% Stage Features 4.5/7 stage
83% Content Breadth 5.9/9 stuff
72% Aesthetics 2.6/6 style
93% Gameplay Vibe Check 8.6/10 vibe vibe

Greedland Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 5.1

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

This survivors-like has a kind of Crysis meets Starship Troopers vibe, with perhaps the wit more on the side of Crysis (sparse, but sometimes surprises you.) Starship Troopers vibe is mostly just due to the hordes of often buggy aliens swarming towards you. Or there's the obvious inspiration: Crimsonland.

Has a ton of menus shelving all kinds of customizations like equipment, starting weapons and upgrades. While I appreciated the customization found in many of these areas the finding of them was less enjoyable. I tend to prefer that when I open a game I can just ram the A button and end up in a run of some sort. This one brings you into an upgrade menu dead end, not that uncommon perhaps, but the LB over to the map, and then zoom in, and then select mission, and then select my loadout again and then finally into the action.. feels like it could be simplified.

Lots of missions but maps aren't really different. Kind of an arena shooter, though it's not a small box. Feels more oldschool in terms of set up / grind / "missions", though it's technically the same stuff you'd unlock or do as activities in any other survivors-like.

Has quick toggle button to switch to automatic which is honestly much better than manual fire imho, especially because you don't really have to choose because you can direct the fire with the right stick whenever you feel like. (You can even unlock auto leveling if you feel like it) That's one of my preferred methods of control for single stick shooters with an aim option, though my special interest at the moment is obviously the ones that basically have no aiming and force you to move interestingly.

This one does have some of those moves like orbiting weapons and so on, so despite the stylings more often seen in first person shooters, it respects a lot of the genre conventions for more than just bullets. I thought my time so far with it was fun, never really felt like the runs were dragging and even early in the game there were actual choices that seemed varied. I appreciate the impactful feeling level options - even if the gameplay impact of getting 40% increase to attack is exactly the same as 10%, it saying 40% on the upgrade card is fun. And the game doesn't go too far, obviously 1000% feels fake.

The design, when I understand it, is often smart like that (and some seems badly translated at the moment, but it's still Early Access). Thought this was going to get a neutral score in 'subtle humor' but it actually got me laughing a few times so full point.

Perhaps because overall it feels a little dry compared to whimsical titles like Elemental Survivors, the moments of levity stand out a lot. My pod drops on a little alien and it does 666 damage and squishes it to start the level. Level 2? Two little aliens. I'm ashamed but I laughed. Less ashamed to laugh at the fact you can unequip your HUD and ability to fire in your meta-progression and customization area. Guess who accidentally did that for a second.

I think the vibe usually worked for me when I was actually in game. The UI actually in a run is solid, nice big clear level choices and so on. So many of my issues are purely with how complicated it is to get in there. Probably extra fun if you really like to grind for odd goals and challenges.

Very solid for a solo dev early access title imho. If this came out for PS3 I would have died.

Greedland Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.8 Similarity Score
89% Diagnosis:
1068/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.8/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 1/1
Move Only 1/1
No Dash 0/1
No Trigger 0.8/1
No Special Move 0/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 0.8/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0.4/1
BIG Maps 0.1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 0.8/1
Many Interesting Characters 0.8/1
Many Challenges 1/1
Multiple Stages 0.5/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0.1/1
Bumpin Music 0.5/1
Fun Writing 0/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.5/1
Fun Ramp 0.6/1
Low Price 0.7/1
Technical Check 0.8/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 1/1

Greedland Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

8.4 Final Review
84% Positive Steam Reviews
912 Steam Reviews
8.6 Pure Vibes
8.3 Review Scale
353/400 Review Points
Not Buggy 1/1
Not Janky 0.8/1
Good UI 0.4/1
Controller and Deck 1/1
Lots of Content 0.7/1
Good Theme 0.8/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 0.6/1
Vibe Check 1/1

Greedland Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCEAFree Available

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterAuto-ShooterBullet HeavenEnemy HellHorde SurvivalMowing GameRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricTwin Stick ShooterWave Survival

Aesthetic Tags

3DRealistic

Setting / Story Tags

ComedyMilitarySci-fi

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown10m

Features and Extras

Steam AchievementsSteam CloudSteam Trading Cards

Dev/Publisher

2P GamesGamersky GamesVaMP He

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: Co-Op
  • Online: Co-Op (Remote Play)
  • Player Count: 2
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 123
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Greedland is a top-down shooter mixed with survivor-like elements. Slaughter the monsters, break out of the siege, and welcome the dawn of victory!"

"Unleash an expansive array of powerful weapons and skills, crafting a satisfying loadout that harks back to the glory days of classic titles such as "Alien Shooter" and "Crimsonland."

"Equip yourself with the fiercest tools the Galaxy has to offer, complemented by a diverse skill set. Step into the shoes of a relentless mercenary with endless strategic possibilities. Stay tuned for powerful mechs in future updates!"

""Greedland" already boasts three challenging maps, each with its own distinctive enemy blend and formidable bosses. As the game continues to evolve, anticipate the arrival of fresh maps, new gameplay modes, and an exhilarating four-player co-op option, enriching your adventure."

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

[edit]

Cult of the Lamb

DLC Released

Very Different. An action controls hash and slash game more similar to Hades than Vampire Survivors, with additional town building element between runs. It's isometric and rogue-lite, a great game, but likely can't get very zen. If you want more Hades, there's Cult of the Lamb. But I'm sure diehards will have a giant chart to tell me why those are very different some day.

Action Roguelike Colony Sim Dungeon Crawler Hack and Slash Roguelite Story Rich Top Down or Isometric
6.2 Combined Ranking Score
53/72 Ranking Position
1156/1600 Total Points
9.5 Final Review
94% Steam
10.0 Scale
9.0 Vibes
51985 Steam Reviews
384/400 Review Points
2.9 Similarity Score
64% Diagnosis:
Very Different
772/1200 Comparison Points
66% Genre 2.5/8 genre
14% Simple Controls -5/7 move
29% Survival Modes -1.7/4 modes
88% Power Progression 3/4 level
66% Buildcrafting Depth 1.6/5 build
68% Stage Features 2.5/7 stage
82% Content Breadth 5.8/9 stuff
79% Aesthetics 3.5/6 style
83% Gameplay Vibe Check 6.5/10 vibe vibe

Cult of the Lamb Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 29.3

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/17/2023

An excellent Hades-like combined with a lightweight town building and citizen management feature. It's got hack & slash rogue-lite runs that take a short amount of time, but besides that it likely won't meet the requirements for a zen-like state or long term addiction.

Art style turned me off at first but really won me over - it's a beautiful little game. I can't imagine how I ever thought it looked bad. Many good things, not as replayable as Hades.

At the end of the day it's not Vampire Survivors.

Cult of the Lamb Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

2.9 Similarity Score
64% Diagnosis:
772/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.2/1
Bullet Heaven A (Many Player Bullets) -0.7/1
Bullet Heaven B (Few Enemy Bullets) 0.2/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival -1/1
Endless Mode -1/1
Organic / Unannounced Waves 0.1/1
High Enemy Count (Horde) 0.2/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.5/1
0.6/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 0/1
Explorable Map 0.5/1
BIG Maps 0/1
XP on Ground 0/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.8/1
Bosses / Elites 1/1
Many Interesting Characters 0/1
Many Challenges 0.5/1
Multiple Stages 1/1
Difficulty Modifiers 0.5/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 0.3/1
Damage Numbers 0/1
Lofi Charm 0.2/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0/1
Over the Top 0.1/1
"One More Run" / Short Runs 0.7/1
Difficulty Ramp 0.7/1
Fun Ramp 1/1
Low Price 0/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS -0.5/1

Cult of the Lamb Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.5 Final Review
94% Positive Steam Reviews
51985 Steam Reviews
9.0 Pure Vibes
10.0 Review Scale
384/400 Review Points
Not Buggy 1/1
Not Janky 1/1
Good UI 1/1
Controller and Deck 1/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 1/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

8.2 Converted 10 Point Score
92 Number of Critic Reviews

User

7.8 User Review Average
229 Number of User Reviews

Average

8.0 Direct Average
7.9 "Fuck The Man" Combined Mean

Cult of the Lamb Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

GOGMacPS4PS5Steam DeckSwitchWindows PCXboxDLCReleased

Sorting Categories

Very Different

Genre and Control Style Tags

Action RoguelikeColony SimDungeon CrawlerHack and SlashRogueliteStory RichTop Down or Isometric

Aesthetic Tags

CartoonCuteHD-2DUglycute

Setting / Story Tags

CozyDemonsDungeonsFantasyFurryHorrorHorror ThemedNecromancerUnderworld

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

SoundtrackSteam AchievementsSteam CloudSteam Trading Cards

Dev/Publisher

Devolver DigitalMassive Monster

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 42
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: Yes
  • Soundtrack Available: Steam Bandcamp YouTube Spotify Amazon Apple Devolver Digital (LP)

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Start your own cult in a land of false prophets, venturing out into diverse and mysterious regions to build a loyal community of woodland Followers and spread your Word to become the one true cult."

"Explore a sprawling, randomly generated world, fight off hordes of enemies and defeat rival cult leaders in order to absorb their power and assert your cult's dominance."

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

Dev Scores Submitted via Score Card (Released)

This section includes mostly upcoming games where devs themselves submitted a score card or filled the web form. Tags sugggested by devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

Missiles Away

EA Free Available

Very Different. First Person helicopter spin on the survivors-like formula? Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting.)

Arena Shooter Bullet Heaven First Person Shooter Survivors-like Twin Stick Shooter Wave Shooter Wave Survival
6.3 Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
10.0 Final Review
100% Steam
- Scale
- Vibes
22 Steam Reviews
-/400 Review Points
2.5 Similarity Score
63% Diagnosis:
Very Different
750/1200 Comparison Points
74% Genre 3.8/8 genre
14% Simple Controls -5/7 move
81% Survival Modes 2.5/4 modes
69% Power Progression 1.5/4 level
78% Buildcrafting Depth 2.8/5 build
43% Stage Features -1/7 stage
58% Content Breadth 1.5/9 stuff
76% Aesthetics 3.1/6 style
78% Gameplay Vibe Check 5.6/10 vibe vibe

Missiles Away Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/3/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Missiles Away Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

2.5 Similarity Score
63% Diagnosis:
750/1200 Comparison Points
Rogue-lite 0.5/1
Auto-Fire / Auto-Battle -0.2/1
Real Time 0.9/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.9/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 0.7/1
High Enemy Count (Horde) 0.8/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 0.5/1
Currency Based Meta Unlocks ?/1
Goal Based Meta Unlocks ?/1
Build Crafting 0.5/1
0.8/1
Weapon Combination / "Evolution" 0.2/1
Interesting Item / Weapon / Ability Synergy 0.6/1
Broken / Invincible Builds Possible 0.7/1
Explorable Map -0.8/1
BIG Maps -0.2/1
XP on Ground 0/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.3/1
Bosses / Elites 0.7/1
Many Interesting Characters 0/1
Many Challenges 0/1
Multiple Stages 0/1
Difficulty Modifiers 0/1
Bestiary / Lore 0.5/1
Achievements 0/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 0/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 0.1/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.4/1
Over the Top 0.8/1
"One More Run" / Short Runs 0.8/1
Difficulty Ramp 0.8/1
Fun Ramp 0.7/1
Low Price 1/1
Technical Check -0.1/1
Controls Check 0.5/1
Fun Check 0.7/1
Feels like VS 0.2/1

Missiles Away Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

10.0 Final Review
100% Positive Steam Reviews
22 Steam Reviews
- Pure Vibes
- Review Scale
-/400 Review Points
Not Buggy -/1
Not Janky -/1
Good UI -/1
Controller and Deck -/1
Lots of Content -/1
Good Theme -/1
Good Graphics and Sound -/1
Fun Feel -/1
Unique Twists -/1
Vibe Check -/1

Missiles Away Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxWindows PCEAFree Available

Sorting Categories

Very Different

Genre and Control Style Tags

Arena ShooterBullet HeavenFirst Person ShooterSurvivors-likeTwin Stick ShooterWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Soundtrack

Dev/Publisher

KızılejderhaNext in Game

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: YouTube

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Humanity faces its darkest hour as an alien force launches a relentless invasion. As a skilled pilot, you must take control of a powerful combat helicopter and engage in a fast-paced, high-octane first-person shooter experience."

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

Dev Scores Submitted via Score Card (Upcoming, Unreviewed)

This section includes mostly upcoming games where devs themselves submitted a score card or filled the web form. Tags sugggested by devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

BORE BLASTERS

Upcoming

Upcoming game in early form by the Void Scrappers dev. Described as "Super Motherload meets Vampire Survivors". Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game.

Roguelite Survivors-like Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
4.6 Similarity Score
73% Diagnosis:
Similar
874/1200 Comparison Points
73% Genre 3.7/8 genre
57% Simple Controls 1/7 move
56% Survival Modes 0.5/4 modes
90% Power Progression 3.2/4 level
67% Buildcrafting Depth 1.7/5 build
76% Stage Features 3.6/7 stage
71% Content Breadth 3.8/9 stuff
82% Aesthetics 3.8/6 style
80% Gameplay Vibe Check 6/10 vibe vibe

BORE BLASTERS Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/30/2023

gyrocopter-from_bore-blasters.gifScale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

BORE BLASTERS Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

4.6 Similarity Score
73% Diagnosis:
874/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0/1
Real Time 0.9/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.8/1
Bullet Heaven A (Many Player Bullets) 0.5/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash 0/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0/1
Endless Mode 0.1/1
Organic / Unannounced Waves 0.3/1
High Enemy Count (Horde) 0.1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 0.2/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.3/1
0.7/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0.4/1
Broken / Invincible Builds Possible 0.3/1
Explorable Map 1/1
BIG Maps 0.7/1
XP on Ground 0.9/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.2/1
Treasure Chests and/or Loot Events 0.8/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.5/1
Bosses / Elites 0.3/1
Many Interesting Characters 0.4/1
Many Challenges 0.7/1
Multiple Stages 1/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 0.7/1
Secrets 0.2/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.2/1
Bumpin Music 1/1
Fun Writing 0.5/1
Subtle Humor 0.1/1
Panic & Zen Duo Vibe 0.4/1
Over the Top 0.2/1
"One More Run" / Short Runs 0.9/1
Difficulty Ramp 0.5/1
Fun Ramp 0.7/1
Low Price 0.7/1
Technical Check 0.8/1
Controls Check 0.9/1
Fun Check 0.8/1
Feels like VS 0.2/1

BORE BLASTERS Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxMacSteam DeckSwitchWindows PCUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

RogueliteSurvivors-likeTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

CampaignLevel Based10m

Features and Extras

SoundtrackSteam AchievementsSteam Cloud

Dev/Publisher

8BitSkull

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam YouTube Bandcamp Spotify

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Blast through rocks with your machine gun drill. Collect rare gems, ores and ancient artefacts, upgrade your ship and unlock new abilities. Uncover the mysteries of the deep and the dangers that lurk below."

Game Modes

- +

Level Based Campaign

"Quickplay"
(Demo Only)

Game Mode Notes

"Campaign consists of multiple levels, gradually increasing in length and difficulty."

"Quickplay in demo launches a representative level from about the midpoint of the campaign, showcasing later stage gameplay"

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

Dev: "Game is still WIP but the intended range is 2-20 mins" and "10" is kind of an average/intended run time.

Speed Settings

None

[edit]

BeatPunk!

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard and follow up interview.

Arena Shooter Auto-Shooter Bullet Heaven Horde Survival Music Roguelite Survivors-like Top Down or Isometric Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
4.5 Similarity Score
72% Diagnosis:
Similar
867/1200 Comparison Points
85% Genre 5.6/8 genre
74% Simple Controls 3.4/7 move
76% Survival Modes 2.1/4 modes
83% Power Progression 2.6/4 level
79% Buildcrafting Depth 2.9/5 build
69% Stage Features 2.6/7 stage
49% Content Breadth -0.1/9 stuff
73% Aesthetics 2.8/6 style
72% Gameplay Vibe Check 4.3/10 vibe vibe

BeatPunk! Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/8/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

BeatPunk! Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

4.5 Similarity Score
72% Diagnosis:
867/1200 Comparison Points
Rogue-lite 0.5/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.6/1
Bullet Heaven B (Few Enemy Bullets) -0.5/1
One Handed Play (w Controller) 0.4/1
Move Only 0.6/1
No Dash 0.2/1
No Trigger 0.8/1
No Special Move 1/1
No Aiming -0.6/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 0.4/1
High Enemy Count (Horde) 0.7/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0.3/1
Goal Based Meta Unlocks 0.3/1
Build Crafting 0.5/1
0.8/1
Weapon Combination / "Evolution" 0.8/1
Interesting Item / Weapon / Ability Synergy 0.3/1
Broken / Invincible Builds Possible 0.5/1
Explorable Map -0.7/1
BIG Maps -0.5/1
XP on Ground 1/1
Health on Ground 0.8/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.3/1
Bosses / Elites 0.3/1
Many Interesting Characters -0.7/1
Many Challenges 0/1
Multiple Stages 0/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 0/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0.8/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.4/1
Over the Top 0.3/1
"One More Run" / Short Runs 0.6/1
Difficulty Ramp 0.7/1
Fun Ramp 0.8/1
Low Price 0/1
Technical Check 0/1
Controls Check 0.8/1
Fun Check 0.7/1
Feels like VS 0.5/1

BeatPunk! Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

MacWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterAuto-ShooterBullet HeavenHorde SurvivalMusicRogueliteSurvivors-likeTop Down or IsometricWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Dev/Publisher

Digi GamesReçel Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"BeatPunk! is a top-down arena shooter roguelike where you play as a musician trying to survive a horde of robots by composing deadly songs. Choose from a variety of weapons, traits and sounds where each choice results in a different song and playstyle, making each playthrough unique."

Dev Scorecard Note: "The player gets to create their own gameplay soundtrack in each run with 16 different instruments!"

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

[edit]

Cozy Space Survivors

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Roguelite Single Stick Shooter Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
4.3 Similarity Score
71% Diagnosis:
Similar
857/1200 Comparison Points
89% Genre 6.2/8 genre
75% Simple Controls 3.5/7 move
66% Survival Modes 1.3/4 modes
88% Power Progression 3/4 level
56% Buildcrafting Depth 0.6/5 build
79% Stage Features 4/7 stage
55% Content Breadth 0.9/9 stuff
67% Aesthetics 2/6 style
72% Gameplay Vibe Check 4.3/10 vibe vibe

Cozy Space Survivors Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/8/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Scorecard Notes: "Meet cute NPCs, solve small quests, and fight quirky enemies with satisfying weapons. A short experience for people who don't have much time but love playing (and finishing) games."

Cozy Space Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

4.3 Similarity Score
71% Diagnosis:
857/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.5/1
Bullet Heaven A (Many Player Bullets) 0.2/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 1/1
Move Only -1/1
No Dash 1/1
No Trigger 0/1
No Special Move 1/1
No Aiming 0.5/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.3/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0/1
Build Crafting 0/1
0.2/1
Weapon Combination / "Evolution" 0.2/1
Interesting Item / Weapon / Ability Synergy 0.2/1
Broken / Invincible Builds Possible 0/1
Explorable Map 1/1
BIG Maps 0/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.5/1
Bosses / Elites 0/1
Many Interesting Characters 0.3/1
Many Challenges 0/1
Multiple Stages 0/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 0/1
Secrets 0.1/1
Retro / Pixel Art 1/1
Damage Numbers 0/1
Lofi Charm 0.2/1
Bumpin Music 0/1
Fun Writing 0.4/1
Subtle Humor 0.4/1
Panic & Zen Duo Vibe 0/1
Over the Top 0.1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.4/1
Fun Ramp 0/1
Low Price 1/1
Technical Check 0.4/1
Controls Check 0.5/1
Fun Check 0.5/1
Feels like VS 0.3/1

Cozy Space Survivors Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Browseritch.ioMacWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterRogueliteSingle Stick ShooterSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

simonschreibt

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"A cozy time survival roguelite in space. You steer the shippy while the shooting happens automatically. Meet cute NPCs, solve small quests, and fight quirky enemies with satisfying weapons. A short experience for people who don't have much time but love playing (and finishing) games."

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

Dev: "10 minutes per run, aimed to be fun so that people want to play at least 3x"

Speed Settings

?

[edit]

Fallen Slayers

EA Free Available

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arena Shooter Bullet Heaven Roguelite Top Down or Isometric Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
3.3 Similarity Score
66% Diagnosis:
Similar
795/1200 Comparison Points
91% Genre 6.6/8 genre
71% Simple Controls 3/7 move
44% Survival Modes -0.5/4 modes
88% Power Progression 3/4 level
69% Buildcrafting Depth 1.9/5 build
49% Stage Features -0.2/7 stage
64% Content Breadth 2.6/9 stuff
57% Aesthetics 0.8/6 style
60% Gameplay Vibe Check 1.9/10 vibe vibe

Fallen Slayers Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/10/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Fallen Slayers Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

3.3 Similarity Score
66% Diagnosis:
795/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.5/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) 0.8/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival -1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) -0.5/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0.5/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 0.5/1
0.3/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0.4/1
Broken / Invincible Builds Possible 0.7/1
Explorable Map -0.7/1
BIG Maps -0.7/1
XP on Ground 0.7/1
Health on Ground 0.3/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0.2/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 0.8/1
Many Interesting Characters 0.8/1
Many Challenges 0.2/1
Multiple Stages 0/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 0/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music -0.2/1
Fun Writing 0/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0/1
Over the Top 0/1
"One More Run" / Short Runs 0.4/1
Difficulty Ramp 0.4/1
Fun Ramp 0.3/1
Low Price 0.5/1
Technical Check 0/1
Controls Check 0/1
Fun Check 0.3/1
Feels like VS 0.4/1

Fallen Slayers Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCEAFree Available

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterBullet HeavenRogueliteTop Down or IsometricTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Dev/Publisher

Ludomancer

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Embrace darkness, bargain with the dark gods and make unique pacts for incredible powers and skills. Combat humanity's armies and bring about the apocalypse in this dark fantasy bullet heaven action RPG. Become the ultimate Fallen Slayer and leave no Survivors."

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

[edit]

Kinetic Storm

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arena Shooter Survivors-like Top Down or Isometric Twin Stick Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
2.5 Similarity Score
63% Diagnosis:
Similar
752/1200 Comparison Points
79% Genre 4.6/8 genre
22% Simple Controls -3.9/7 move
69% Survival Modes 1.5/4 modes
63% Power Progression 1/4 level
75% Buildcrafting Depth 2.5/5 build
47% Stage Features -0.4/7 stage
61% Content Breadth 2/9 stuff
59% Aesthetics 1.1/6 style
82% Gameplay Vibe Check 6.4/10 vibe vibe

Kinetic Storm Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Looks like the dev scored themselves a little lowly on this one, but I'll do some tweaks once I've gotten a chance to play the demo.

Dev Scorecard Notes: "Inspired more by Nova Drift than Vampire Survivors, but my plan is to add a second more survivors-like game mode in the future. Steam features like achievements will be coming in the future as I get ready for early access."

Kinetic Storm Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

2.5 Similarity Score
63% Diagnosis:
752/1200 Comparison Points
Rogue-lite 0.5/1
Auto-Fire / Auto-Battle 0.1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.5/1
Bullet Heaven B (Few Enemy Bullets) -0.5/1
One Handed Play (w Controller) -1/1
Move Only -0.9/1
No Dash -1/1
No Trigger -0.5/1
No Special Move -0.5/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.5/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 0/1
Build Crafting 0.5/1
1/1
Weapon Combination / "Evolution" 0.5/1
Interesting Item / Weapon / Ability Synergy 0/1
Broken / Invincible Builds Possible 0.5/1
Explorable Map 0.1/1
BIG Maps -1/1
XP on Ground 0/1
Health on Ground 0.5/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 0.5/1
Many Interesting Characters 0/1
Many Challenges 0/1
Multiple Stages 0/1
Difficulty Modifiers 0.5/1
Bestiary / Lore 0/1
Achievements 0/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 0/1
Lofi Charm 0.5/1
Bumpin Music 0.5/1
Fun Writing 0.1/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 1/1
Over the Top 0.5/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.5/1
Fun Ramp 0.8/1
Low Price 0.5/1
Technical Check 1/1
Controls Check 1/1
Fun Check 0.6/1
Feels like VS 0.4/1

Kinetic Storm Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterSurvivors-likeTop Down or IsometricTwin Stick ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Steam Achievements

Dev/Publisher

Broken Teapot Studios

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Annihilate endless swarms of enemies with devastating weaponry, survive this Kinetic Storm by unlocking powerful skills and upgrades. This sci-fi action roguelike will test your skills like no other, with responsive twin-stick controls and unique enemy design."

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

?

Speed Settings

?

Games Currently Being Evaluated (Ranking in Progress)

This section includes games with fan scores submitted via score card or web form or I'm currently playing or researching or discussing with devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

Crafty Survivors

EA

Note: Feature comparison score reported based on reviewer submitted scorecard. Tweaking in progress.

Auto-Shooter Bullet Heaven Hack and Slash Horde Survival Roguelite Survivors-like Wave Survival
7.1 Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
9.0 Final Review
90% Steam
- Scale
- Vibes
377 Steam Reviews
-/400 Review Points
5.2 Similarity Score
76% Diagnosis:
Similar
910/1200 Comparison Points
93% Genre 6.9/8 genre
14% Simple Controls -5/7 move
65% Survival Modes 1.2/4 modes
95% Power Progression 3.6/4 level
74% Buildcrafting Depth 2.4/5 build
74% Stage Features 3.3/7 stage
86% Content Breadth 6.5/9 stuff
78% Aesthetics 3.4/6 style
89% Gameplay Vibe Check 7.7/10 vibe vibe

Crafty Survivors Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by player reviewer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Scoring submitted by Silver721

Dev quote from discord on control philosophy: "Not all characters will be auto-play friendly in the game because that is exactly the design of Crafty Survivors. I personally find the auto-play style extremely tedious, which is why I haven't played most of the games in the genre for more than 30-40 minutes and never picked them up again. There is already way too many games in this genre that is auto-play, so we don't want to be "just one more". We designed Crafty Survivors with a manual approach to the character's mechanics exactly because of this particular reason. Some characters will not be good on auto-play and that is a fact, because our approach to their mechanics is primarily designed as a manual mechanic."

Crafty Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.2 Similarity Score
76% Diagnosis:
910/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.7/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger 0/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves -0.5/1
High Enemy Count (Horde) 0.7/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 0.6/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.6/1
0.6/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 0.4/1
Explorable Map 0.5/1
BIG Maps -0.5/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.3/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.7/1
Many Challenges 0.3/1
Multiple Stages 1/1
Difficulty Modifiers 0.5/1
Bestiary / Lore 0.3/1
Achievements 1/1
Secrets 0.7/1
Retro / Pixel Art 1/1
Damage Numbers 0/1
Lofi Charm 1/1
Bumpin Music 0.7/1
Fun Writing 1/1
Subtle Humor -0.3/1
Panic & Zen Duo Vibe 1/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.7/1
Low Price 0.8/1
Technical Check 1/1
Controls Check 1/1
Fun Check 0.8/1
Feels like VS 0.7/1

Crafty Survivors Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.0 Final Review
90% Positive Steam Reviews
377 Steam Reviews
- Pure Vibes
- Review Scale
-/400 Review Points
Not Buggy -/1
Not Janky -/1
Good UI -/1
Controller and Deck -/1
Lots of Content -/1
Good Theme -/1
Good Graphics and Sound -/1
Fun Feel -/1
Unique Twists -/1
Vibe Check -/1

Crafty Survivors Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCEA

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHack and SlashHorde SurvivalRogueliteSurvivors-likeWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown10m

Features and Extras

Steam AchievementsSteam CloudSteam Trading Cards

Dev/Publisher

Flannel Bear Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 40
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Select from a variety of upgrades in this Action Roguelite, to create unique builds catered to each character on each run. Are you going to be a Chef focused on serving desserts or roasting your foes? A Seamstress that will patch your enemies together or massacre them with yarn balls? Which material would you choose for your statues: wood or marble? Find your own crafty way to SURVIVE!"

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

In the beginning of the game they usually range between 5 to 8 minutes. Further stages are usually around 12 to 15. Some special stages can be a bit longer around 20. That is for normal difficulty, harder modes will have longer runs.

Speed Settings

?