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Genre/Control

Specific tags for the title's features

Ranking

Similarity & Review

Review

Multiple Sources

Similarity

Compared to VS. Not a review!

Similarity Scale

Percentage of possible points earned scored -1 to 1 in tenths in 60 categories

Genre Controls Modes Progress Builds Stages Content Aesthetic Vibe
[edit]

Path of Survivors

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Battler Auto-Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.9 Similarity Score
80% Diagnosis:
Similar
955/1200 Comparison Points
94% Genre 7/8 genre
32% Simple Controls -2.5/7 move
100% Survival Modes 4/4 modes
88% Power Progression 3/4 level
90% Buildcrafting Depth 4/5 build
64% Stage Features 2/7 stage
83% Content Breadth 6/9 stuff
75% Aesthetics 3/6 style
90% Gameplay Vibe Check 8/10 vibe vibe

Path of Survivors Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Note: The game makes use of open source assets from Duelyst

Dev Notes: "My goal with Path of Survivors is to bring build complexity by incorporating Path of Exile mechanics. Another goal was to be able to build a team of characters that all play at once in the map (up to 6 player units all going off). The last goal was to make everything fully idle if the player wants to idle the game for farming, etc."

"I hope that I am on the path to make a game well received by the fans of survivors-likes."

Path of Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.9 Similarity Score
80% Diagnosis:
955/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 1/1
Move Only -0.5/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 0/1
Fun Writing 1/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 1/1

Path of Survivors Tag Cloud

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More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-BattlerAuto-ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam CloudSteam Leaderboards

Dev/Publisher

Limited Input

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 34
  • Steam Leaderboards: Yes
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Path of Survivors is a multi-class auto-battler survival game with roguelite elements. Plan your path in the 1000+ nodes passive tree and craft gear to help your battlers survive in this world. You can have up to six units on your team auto-battling their way through hundreds of mobs on the screen."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

Dev: "There is no must end at X time. There is a mechanic in the game (Sanity Time) that if you play well, the runs goes on for at least 30 minutes and if you play bad then it could be fairly short like 5 minutes."

Speed Settings

?

Home ยป Path of Survivors

To see Path of Survivors in context of the entire ranking table click here! To view the Path of Survivors database entry in the google sheet click here!

To update and correct information simply right click on any cell in the google sheet and leave a comment. You can also add full info for a game by filling out the scorecard form for devs and reviewers or the review form just for players.

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