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<< Tag: Sidescroller ~ 5 found

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Specific tags for the title's features

Ranking

Similarity & Review

Review

Multiple Sources

Similarity

Compared to VS. Not a review!

Similarity Scale

Percentage of possible points earned scored -1 to 1 in tenths in 60 categories

Genre Controls Modes Progress Builds Stages Content Aesthetic Vibe
[edit]

Bing in Wonderland

Free Available Released

Pretty Different. A side perspective rogue-lite hack and slash arena bullet heaven. This one from Wanba Studio in Beijing is among the more notable titles on the list. It takes the best features from many different games while confidently (and at time absurdly) doing its own thing. A vibe like if Binding of Isaac was made by classical Chinese ink wash painters, just impeccable low/high brow ugly/cute vibes throughout. Good music, packed with charm (and content too.) Action focused controls but full auto-aim and button mash friendly design makes it still relatively accessible compared to other sidescrolling rogue-lites. My partner and I both dig this one very much, which is good because I need to rest my hands after a run.

Arena Shooter Brotato-style Bullet Heaven Content Rich Dungeon Crawler Hack and Slash Roguelite Sidescroller Wave Survival
8.2 Combined Ranking Score
20/72 Ranking Position
1394/1600 Total Points
9.7 Final Review
97% Steam
9.7 Scale
9.8 Vibes
1479 Steam Reviews
392/400 Review Points
6.7 Similarity Score
84% Diagnosis:
Pretty Different
1002/1200 Comparison Points
87% Genre 5.9/8 genre
38% Simple Controls -1.7/7 move
69% Survival Modes 1.5/4 modes
85% Power Progression 2.8/4 level
95% Buildcrafting Depth 4.5/5 build
71% Stage Features 3/7 stage
100% Content Breadth 9/9 stuff
98% Aesthetics 5.8/6 style
100% Gameplay Vibe Check 9.9/10 vibe vibe

Bing in Wonderland Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 5.6

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/9/2023

Bing is in Wonderland and you can be too! Fairly unique title on the list and has features that may appeal to a wide range of players.

Picked this one up from my Steam Queue unsure about what it exactly was and I've never been happier. First of all, I just want to say that it's incredibly refreshing to have fun silly games based on mythology not as overdone as Norse, Greek, Celtic, etc and Beijing based Wanba Studio really delivers. And in an incredibly silly lofi refreshing way. The localization team deserves a nobel peace prize.

It's a "sidescroller" but really only in small arena style stages linked together in the now classic branching paths rogue-lite fashion. You don't see all your paths on a map, but you can pick a stage with a certain kind of power progression. New skill, stat increase, vendor, etc. It's somewhere near Hades but also feels a little brotato style with wave design.

So in that way it's perhaps more similar to other dungeon crawlers, but they say "without exploration elements". With the picking up resources off the ground, over the top upgrades, and general streamlined presentation it fits in well with what a lot of survivors-likes fans are looking for.

Tons more build depth, weapon variety, etc than you'd expect from it at first. Just packed with content. Maps, characters, bestiary, you name it. Sometimes the UI organization is rough but it can also be really creative so hard to ding it too much.

Besides the change in perspective, the biggest difference is with the complexity of controls. It's an action heavy game, though not really a tactical or challenging one. It lends itself very well to button mashing so I quite enjoy it, but the amount of different buttons involved can make it less accessible (I have to play in rounds with my partner for runs, since my hands tire easily.)

I very much appreciate that it has only auto aim, no manual aim, so at least that part you don't need to worry about. Which is good because this most definitely is a bullet heaven, even if the dungeon crawling nature of it makes it perhaps not a survivors-like. There is auto-fire, but it's a mid game unlockable hence partial score.

More scoring modes: We're judging the area selects as "maps/stages" in the VS sense, since they function very similarly. Has both jump and dodge but can't go past -1 in that column anyway. Early runs to clear the first few stages were maybe 8-10 minutes. Probably can go down if you're better and go up on later levels.

But speaking of that, the button mash friendly action focus and streamlined nature also makes this a game that appeals highly to my partner as well as me (while my partner sometimes bounces off buildcrafting and I bounce off games too reliant on tactical button presses). It reminds me a bit of Hades, which I was able to complete runs of, in that when it's going well you're constantly dashing around the screen.

Lovely uglycute art style based on classical Chinese ink wash paintings, I'm honestly unsure I've ever seen anything exactly like it. Especially mixed with the lowbrow humor. This is probably off a little bit since I'm not an expert on the art history, but my first impression was like if Binding of Isaac was made during the Tang Dynasty. Screenshots and even videos don't really do it justice. Just fresh.

Sometimes a game might actually get dinged in 'subtle' humor when it's got a lot of poop jokes, but it's got a wide range of humor overall. Something I thought was a UI bug was a "prank" so watch out for those. Did I mention the music is really good? Devs should play this game and take notes.

Bing in Wonderland Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.7 Similarity Score
84% Diagnosis:
1002/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 0/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.4/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger 0.5/1
No Special Move -1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival 0/1
Endless Mode 0/1
Organic / Unannounced Waves 0.5/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 0.8/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.5/1
Explorable Map -1/1
BIG Maps -1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 0.8/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 0.9/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.5/1

Bing in Wonderland Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.7 Final Review
97% Positive Steam Reviews
1479 Steam Reviews
9.8 Pure Vibes
9.7 Review Scale
392/400 Review Points
Not Buggy 1/1
Not Janky 0.9/1
Good UI 0.8/1
Controller and Deck 1/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 1/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

8.0 Converted 10 Point Score
1 Number of Critic Reviews

User

- User Review Average
- Number of User Reviews

Average

8.0 Direct Average
8.0 "Fuck The Man" Combined Mean

Bing in Wonderland Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableReleased

Sorting Categories

Pretty Different

Genre and Control Style Tags

Arena ShooterBrotato-styleBullet HeavenContent RichDungeon CrawlerHack and SlashRogueliteSidescrollerWave Survival

Aesthetic Tags

2DBrowser GameCalligraphyCartoonCuteInk WashLofiPainterlyUglycute

Setting / Story Tags

ComedyDungeonsFantasyGrossoutMartial ArtsMeme GameWuxiaXianxia

Control Styles

Auto-AimAuto-FireController

Game Mode Tags

Auto-AimAuto-AttackBranching PathsEquipmentJumpingMerchant On Run8m

Features and Extras

SoundtrackSteam AchievementsSteam CloudSteam Trading Cards

Dev/Publisher

Wanba Studio

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 68
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam (Coming Soon)

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Bing in Wonderland is a new entry in the Wanba Warriors franchise. A Roguelite monster killing satisfaction galore without any exploration elements. The game is filled to the brim with exotic enemies and stages with a collection of deep and robust boons, weapons, and items plus an abundance of pointless features and useless details."

"Although an Indie game studio, we wanted to create a game rivaling that of other triple A games; so we simply redefined the A in triple A. The game features A lot of pancakes, A lot of Money and A lot of fishes."

In game bestiary has stuff like this where I just can't not write down: "2-Headed Fish: An ingenious tactic where two fishes spin by fusing their butts." Why does this make me laugh? I'm almost 40!

Control Style Notes

- +

It's a very button mash friendly action platformer, with mostly short ranged attacks. It uses a wide variety of remappable buttons with various combos.

It does however have some auto features not typical to other action platformers. The player bounces around the stage drawn by their attacks and manual jumping. They throw a hat and then dash to the location, which can also be a form of attack or give i-frames.

Automated Features

Auto-Aim
Auto-Attack

Auto-Aim is available and while the game is very action focused, it is possible to unlock a menu with in game currency that allows selecting that automates some attacks as well.

Supported Controls

  • Controller: Full
  • Controller Move Only: No
  • Controller One Handed: ?
  • Mouse Only: ?
  • Keyboard Only: ?
  • Keyboard One Handed: ?

Run Times & Speedups

- +

Average Run Time: 8m

Run Time Notes

?

Speed Settings

?

[edit]

Risk of Rain

Free Available Released

Very Different. Sidescrolling metroidvania style shooter often recommended on reddit to fans of over the top builds. But it's very reliant on action controls with many buttons and doesn't have a bullet heaven vibe right away.

Action Platformer Bullet Heaven Content Rich Dungeon Crawler Roguelite Roguevania Sidescroller Wave Shooter Wave Survival
6.9 Combined Ranking Score
44/72 Ranking Position
1268/1600 Total Points
8.7 Final Review
93% Steam
8.8 Scale
8.0 Vibes
20147 Steam Reviews
361/400 Review Points
5.1 Similarity Score
76% Diagnosis:
Very Different
907/1200 Comparison Points
67% Genre 2.7/8 genre
7% Simple Controls -6/7 move
84% Survival Modes 2.7/4 modes
71% Power Progression 1.7/4 level
68% Buildcrafting Depth 1.8/5 build
93% Stage Features 6/7 stage
97% Content Breadth 8.5/9 stuff
100% Aesthetics 6/6 style
91% Gameplay Vibe Check 8.2/10 vibe vibe

Risk of Rain Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 3.8

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/17/2023

An action rogue-lite that many people love. Supposedly you can make pretty broken builds in this game and that is satisfying in a similar way, but this game really requires a lot of action skill while pressing many buttons. I suck at sidescrollers that require jumping so it's hard for me to progress.

There isn't a currency based meta unlock menu (just goal based unlocks) and it doesn't give you a choice of abilities on level up. It can be hard to tell what you're unlocking as you go, but there are menu where you can see that info. You can choose items sometimes, but it's not really the same.

It's a good game and I get why people mention it (we're talking mostly about rogue-lites here and it is one) but no need to discuss too in depth since it's not super relevant.

Risk of Rain Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.1 Similarity Score
76% Diagnosis:
907/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.5/1
Bullet Heaven B (Few Enemy Bullets) 0.2/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 0/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.7/1
Level Up on XP Gain Event 0.7/1
Streamlined Level Choices (Simple UI) 0/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.2/1
0.5/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0.7/1
Broken / Invincible Builds Possible 0.4/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 0.5/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.5/1
Over the Top 0.5/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.8/1
Low Price 0.6/1
Technical Check 1/1
Controls Check 1/1
Fun Check 0.8/1
Feels like VS 0.1/1

Risk of Rain Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

8.7 Final Review
93% Positive Steam Reviews
20147 Steam Reviews
8.0 Pure Vibes
8.8 Review Scale
361/400 Review Points
Not Buggy 1/1
Not Janky 1/1
Good UI 0.4/1
Controller and Deck 0.5/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 0.9/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

7.7 Converted 10 Point Score
12 Number of Critic Reviews

User

8.1 User Review Average
319 Number of User Reviews

Average

7.9 Direct Average
8.1 "Fuck The Man" Combined Mean

Risk of Rain Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

GOGLinuxMacPS4PS5Steam DeckSwitchVitaWindows PCXboxFree AvailableReleased

Sorting Categories

Very Different

Genre and Control Style Tags

Action PlatformerBullet HeavenContent RichDungeon CrawlerRogueliteRoguevaniaSidescrollerWave ShooterWave Survival

Aesthetic Tags

2DArtyPixel Art

Setting / Story Tags

Sci-fi

Control Styles

Controller

Game Mode Tags

Unknown60m

Features and Extras

SoundtrackSteam AchievementsSteam Trading Cards

Dev/Publisher

ChucklefishHopoo Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: Co-Op
  • Online: Co-Op
  • Player Count: 2 (Local) 10 (Online)
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: 15
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: Steam YouTube Bandcamp Apple Soundcloud Itch.Io Black Screen Records (LP)

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op."

Run Times & Speedups

- +

Average Run Time: 60m

Run Time Notes

?

Speed Settings

?

[edit]

Dead Cells

DLC Released

Very Different. Metroidvania Sidescroller Rouge-lite with Souls inspired combat, it shares some elements with other Rogue-lites. Perhaps you want to jump and slash and don't like currency based meta power creep, preferring to develop your skills and find in-game discoveries to progress. Very Hard! Want it to feel more like Vampire Survivors? Get the Castlevania crossover DLC. That kind of makes it worth including.

Content Rich Dungeon Crawler Hack and Slash Metroidvania Roguelite Roguevania Sidescroller
6.8 Combined Ranking Score
45/72 Ranking Position
1223/1600 Total Points
9.6 Final Review
97% Steam
10.0 Scale
9.1 Vibes
119571 Steam Reviews
388/400 Review Points
3.9 Similarity Score
70% Diagnosis:
Very Different
835/1200 Comparison Points
66% Genre 2.6/8 genre
11% Simple Controls -5.5/7 move
26% Survival Modes -1.9/4 modes
50% Power Progression 0/4 level
71% Buildcrafting Depth 2.1/5 build
93% Stage Features 6/7 stage
96% Content Breadth 8.2/9 stuff
100% Aesthetics 6/6 style
85% Gameplay Vibe Check 6.9/10 vibe vibe

Dead Cells Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 8.0

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/23/2023

Played a fair amount on Switch as well. Very skill based sidescrolling Rogue-lite. Deep combat system inspired by Dark Souls but with a lot of mechanics of its own. It's another great game I'm not very good at. You may love the One More Run pull of it, but if you aren't good at jumping and juggling a lot of buttons, it won't be able to draw you past that. Gameplay wise it feels very different, but it shares some genre conventions with Vampire Survivors.

Many buttons to keep track of and high challenge from smaller amounts of enemies. Currency drops during runs to be used during runs, there's only goal/find based meta-unlocks (and stuff passed to your next run.)

This was be an interesting one to rate. I was inspired to pull it onto this sheet by the Castlevania DLC which not only includes some characters and weapons but a whole fucking castle and soundtrack, so it does have some neo-castlevania vibes which obviously also heavily influenced VS.

A lot of people say it's their "favorite game like vampire survivors" in reddit threads from a while ago, and at that time they just meant.. an action game with meta progression.

Dead Cells Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

3.9 Similarity Score
70% Diagnosis:
835/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.9/1
Bullet Heaven A (Many Player Bullets) 0/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty -0.5/1
Timed / Boss Ended Survival -1/1
Endless Mode -1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.1/1
Level Up on XP Gain Event -1/1
Streamlined Level Choices (Simple UI) 0/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.4/1
0.7/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.2/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.2/1
Over the Top 0.3/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.6/1
Fun Ramp 0.8/1
Low Price 0/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.1/1

Dead Cells Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.6 Final Review
97% Positive Steam Reviews
119571 Steam Reviews
9.1 Pure Vibes
10.0 Review Scale
388/400 Review Points
Not Buggy 1/1
Not Janky 1/1
Good UI 1/1
Controller and Deck 1/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 1/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

8.9 Converted 10 Point Score
35 Number of Critic Reviews

User

8.2 User Review Average
742 Number of User Reviews

Average

8.6 Direct Average
8.2 "Fuck The Man" Combined Mean

Dead Cells Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

AndroidEpiciOSitch.ioLinuxMacPS4PS5Steam DeckSwitchWindows PCXboxDLCReleased

Sorting Categories

Very Different

Genre and Control Style Tags

Content RichDungeon CrawlerHack and SlashMetroidvaniaRogueliteRoguevaniaSidescroller

Aesthetic Tags

2DPixel Art

Setting / Story Tags

DungeonsFantasy

Control Styles

Controller

Game Mode Tags

Find Based Metaprogression30m

Features and Extras

SoundtrackSteam AchievementsSteam CloudSteam Trading CardsSteam Workshop

Dev/Publisher

Motion Twin

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Yes
  • Steam Leaderboards: No
  • Steam Workshop: Yes
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: Yes
  • Soundtrack Available: Steam YouTube Bandcamp Spotify

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you're able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat. Regular free content updates!"

"RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

Rogue Legacy

Released

Very Different. Popular rogue-lite sidescroller Included to test the scale. Rogue Legacy 2 Is similar enough to not require a seperate ranking, since neither is really a VS-like. Not a bullet heaven! Great games though. Perhaps you're tired of top down auto shooters want a hack and slash sidescroller rogue-lite with similar currency based power creep.

Dungeon Crawler Hack and Slash Metroidvania Roguelite Roguevania Sidescroller
6.2 Combined Ranking Score
52/72 Ranking Position
1164/1600 Total Points
9.4 Final Review
92% Steam
10.0 Scale
9.0 Vibes
15253 Steam Reviews
382/400 Review Points
3.0 Similarity Score
65% Diagnosis:
Very Different
782/1200 Comparison Points
50% Genre 0/8 genre
21% Simple Controls -4/7 move
25% Survival Modes -2/4 modes
59% Power Progression 0.7/4 level
52% Buildcrafting Depth 0.2/5 build
89% Stage Features 5.5/7 stage
86% Content Breadth 6.4/9 stuff
100% Aesthetics 6/6 style
84% Gameplay Vibe Check 6.8/10 vibe vibe

Rogue Legacy Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 22.1

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/18/2023

A Rogue-lite well known for its enjoyable meta progression and humorous inheritance inspired twist on classes, it's also very different from Vampire Survivors as it is a sidescroller and not at all a bullet heaven. As a side note, this game's chompy first castle music is really great, just awesome.

Played about 10 hours on steam and another 12 or so on Switch. Can't get that far into the game because I suck at jumping, but I enjoyed it enough to play the early parts twice. Sequel is great too.

Sometimes people would respond to a question about games like Vampire Survivors with this and other rogue-lites in suggestion. It made more sense when there weren't a lot of games mechanically like Vampire Survivors in the running, but now there are.

Rogue Legacy Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

3.0 Similarity Score
65% Diagnosis:
782/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) -1/1
Bullet Heaven B (Few Enemy Bullets) -1/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival -1/1
Endless Mode -1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0/1
Level Up on XP Gain Event -1/1
Streamlined Level Choices (Simple UI) 0/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0.7/1
Build Crafting 0/1
0/1
Weapon Combination / "Evolution" 0.1/1
Interesting Item / Weapon / Ability Synergy 0.1/1
Broken / Invincible Builds Possible 0/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 0.4/1
Multiple Stages 1/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe -0.2/1
Over the Top 0/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 0/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS -0.4/1

Rogue Legacy Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.4 Final Review
92% Positive Steam Reviews
15253 Steam Reviews
9.0 Pure Vibes
10.0 Review Scale
382/400 Review Points
Not Buggy 1/1
Not Janky 1/1
Good UI 1/1
Controller and Deck 1/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 1/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

8.5 Converted 10 Point Score
43 Number of Critic Reviews

User

7.9 User Review Average
710 Number of User Reviews

Average

8.2 Direct Average
7.9 "Fuck The Man" Combined Mean

Rogue Legacy Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

EpicGOGiOSLinuxMacPS3PS4Steam DeckSwitchVitaWindows PCXboxReleased

Sorting Categories

Very Different

Genre and Control Style Tags

Dungeon CrawlerHack and SlashMetroidvaniaRogueliteRoguevaniaSidescroller

Aesthetic Tags

2DCute

Setting / Story Tags

DungeonsDynastyFantasy

Control Styles

Controller

Game Mode Tags

Unknown15m

Features and Extras

SoundtrackSteam AchievementsSteam CloudSteam Trading Cards

Dev/Publisher

Cellar Door Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 29
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: Steam Bandcamp Spotify YouTube

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might be a dwarf with have vertigo. But that's OK, because no one is perfect, and you don't have to be to succeed."

"A procedurally generated adventure. Explore new castles with every life."

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

Dev Scores Submitted via Score Card (Upcoming, Unreviewed)

This section includes mostly upcoming games where devs themselves submitted a score card or filled the web form. Tags sugggested by devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

Survivors Last Stand

EA

Side perspective arcade shooter. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arcade Auto-Shooter Bullet Heaven Mowing Game Roguelite Score Attack Sidescroller Survivors-like Twin Stick Shooter Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
1 Steam Reviews
-/400 Review Points
3.1 Similarity Score
65% Diagnosis:
Similar
784/1200 Comparison Points
86% Genre 5.8/8 genre
7% Simple Controls -6/7 move
64% Survival Modes 1.1/4 modes
88% Power Progression 3/4 level
75% Buildcrafting Depth 2.5/5 build
39% Stage Features -1.5/7 stage
72% Content Breadth 4/9 stuff
67% Aesthetics 2/6 style
88% Gameplay Vibe Check 7.5/10 vibe vibe

Survivors Last Stand Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/22/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev: "It is more inspired by Seraph's Last Stand than Vampire Survivors whilst hopefully feeling very different to both games. It is a shooter, single screen with platform based movement and aiming. Some weapons are inspired by Vampire Survivors. Radiation is similar to Garlic and the Orbit Balls are similar to the Bible weapon in Vampire Survivors. I used the XP based levelling up from Vampire Survivors too."

Survivors Last Stand Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

3.1 Similarity Score
65% Diagnosis:
784/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 0/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger 0/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 0/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0/1
Build Crafting 0.5/1
0.5/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 1/1
Explorable Map -1/1
BIG Maps -1/1
XP on Ground 0.5/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.5/1
Many Challenges 0.5/1
Multiple Stages 0/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 0/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 0/1
Subtle Humor -1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS -1/1

Survivors Last Stand Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCEA

Sorting Categories

Similar

Genre and Control Style Tags

ArcadeAuto-ShooterBullet HeavenMowing GameRogueliteScore AttackSidescrollerSurvivors-likeTwin Stick ShooterWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Endless ModeNo TutorialScore AttackWave Survival40m

Features and Extras

Steam Achievements

Dev/Publisher

Fortcullis Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: 41
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Survive waves of alien invaders. Upgrade your weapons and create insane builds. Addictive arcade roguelike action awaits you!"

Control Style Notes

- +

Dev: "It is a shooter, single screen with platform based movement and aiming."

It has AOE garlic-like style attacks, so possible this is a sidescrolling mowing game?

Automated Features

No

Supported Controls

  • Controller: Yes
  • Controller Move Only: No
  • Controller One Handed: No
  • Mouse Only: No
  • Keyboard Only: ?
  • Keyboard One Handed: No

Game Modes

- +

Endless Survival

Score Attack

Run Times & Speedups

- +

Average Run Time: 40m

Run Time Notes

You survive for as long as possible (only mode is endless).

Speed Settings

None