Taxonomy Archive

<< Similarity Guess: Pretty Different ~ 12 found

Game and Release Info

Search and Filter Results

The wiki database includes over 200 columns for info! View toggles: compact, pin, fun. Bigger Big Normal Small Smaller [-] [+] font size. Site & minireviews by xoxomonstergirl. Click a row to expand!

Genre/Control

Specific tags for the title's features

Ranking

Similarity & Review

Review

Multiple Sources

Similarity

Compared to VS. Not a review!

Similarity Scale

Percentage of possible points earned scored -1 to 1 in tenths in 60 categories

Genre Controls Modes Progress Builds Stages Content Aesthetic Vibe
[edit]

Bing in Wonderland

Free Available Released

Pretty Different. A side perspective rogue-lite hack and slash arena bullet heaven. This one from Wanba Studio in Beijing is among the more notable titles on the list. It takes the best features from many different games while confidently (and at time absurdly) doing its own thing. A vibe like if Binding of Isaac was made by classical Chinese ink wash painters, just impeccable low/high brow ugly/cute vibes throughout. Good music, packed with charm (and content too.) Action focused controls but full auto-aim and button mash friendly design makes it still relatively accessible compared to other sidescrolling rogue-lites. My partner and I both dig this one very much, which is good because I need to rest my hands after a run.

Arena Shooter Brotato-style Bullet Heaven Content Rich Dungeon Crawler Hack and Slash Roguelite Sidescroller Wave Survival
8.2 Combined Ranking Score
20/72 Ranking Position
1394/1600 Total Points
9.7 Final Review
97% Steam
9.7 Scale
9.8 Vibes
1479 Steam Reviews
392/400 Review Points
6.7 Similarity Score
84% Diagnosis:
Pretty Different
1002/1200 Comparison Points
87% Genre 5.9/8 genre
38% Simple Controls -1.7/7 move
69% Survival Modes 1.5/4 modes
85% Power Progression 2.8/4 level
95% Buildcrafting Depth 4.5/5 build
71% Stage Features 3/7 stage
100% Content Breadth 9/9 stuff
98% Aesthetics 5.8/6 style
100% Gameplay Vibe Check 9.9/10 vibe vibe

Bing in Wonderland Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 5.6

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/9/2023

Bing is in Wonderland and you can be too! Fairly unique title on the list and has features that may appeal to a wide range of players.

Picked this one up from my Steam Queue unsure about what it exactly was and I've never been happier. First of all, I just want to say that it's incredibly refreshing to have fun silly games based on mythology not as overdone as Norse, Greek, Celtic, etc and Beijing based Wanba Studio really delivers. And in an incredibly silly lofi refreshing way. The localization team deserves a nobel peace prize.

It's a "sidescroller" but really only in small arena style stages linked together in the now classic branching paths rogue-lite fashion. You don't see all your paths on a map, but you can pick a stage with a certain kind of power progression. New skill, stat increase, vendor, etc. It's somewhere near Hades but also feels a little brotato style with wave design.

So in that way it's perhaps more similar to other dungeon crawlers, but they say "without exploration elements". With the picking up resources off the ground, over the top upgrades, and general streamlined presentation it fits in well with what a lot of survivors-likes fans are looking for.

Tons more build depth, weapon variety, etc than you'd expect from it at first. Just packed with content. Maps, characters, bestiary, you name it. Sometimes the UI organization is rough but it can also be really creative so hard to ding it too much.

Besides the change in perspective, the biggest difference is with the complexity of controls. It's an action heavy game, though not really a tactical or challenging one. It lends itself very well to button mashing so I quite enjoy it, but the amount of different buttons involved can make it less accessible (I have to play in rounds with my partner for runs, since my hands tire easily.)

I very much appreciate that it has only auto aim, no manual aim, so at least that part you don't need to worry about. Which is good because this most definitely is a bullet heaven, even if the dungeon crawling nature of it makes it perhaps not a survivors-like. There is auto-fire, but it's a mid game unlockable hence partial score.

More scoring modes: We're judging the area selects as "maps/stages" in the VS sense, since they function very similarly. Has both jump and dodge but can't go past -1 in that column anyway. Early runs to clear the first few stages were maybe 8-10 minutes. Probably can go down if you're better and go up on later levels.

But speaking of that, the button mash friendly action focus and streamlined nature also makes this a game that appeals highly to my partner as well as me (while my partner sometimes bounces off buildcrafting and I bounce off games too reliant on tactical button presses). It reminds me a bit of Hades, which I was able to complete runs of, in that when it's going well you're constantly dashing around the screen.

Lovely uglycute art style based on classical Chinese ink wash paintings, I'm honestly unsure I've ever seen anything exactly like it. Especially mixed with the lowbrow humor. This is probably off a little bit since I'm not an expert on the art history, but my first impression was like if Binding of Isaac was made during the Tang Dynasty. Screenshots and even videos don't really do it justice. Just fresh.

Sometimes a game might actually get dinged in 'subtle' humor when it's got a lot of poop jokes, but it's got a wide range of humor overall. Something I thought was a UI bug was a "prank" so watch out for those. Did I mention the music is really good? Devs should play this game and take notes.

Bing in Wonderland Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.7 Similarity Score
84% Diagnosis:
1002/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 0/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.4/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger 0.5/1
No Special Move -1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival 0/1
Endless Mode 0/1
Organic / Unannounced Waves 0.5/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 0.8/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.5/1
Explorable Map -1/1
BIG Maps -1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 0.8/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 0.9/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.5/1

Bing in Wonderland Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.7 Final Review
97% Positive Steam Reviews
1479 Steam Reviews
9.8 Pure Vibes
9.7 Review Scale
392/400 Review Points
Not Buggy 1/1
Not Janky 0.9/1
Good UI 0.8/1
Controller and Deck 1/1
Lots of Content 1/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 1/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

8.0 Converted 10 Point Score
1 Number of Critic Reviews

User

- User Review Average
- Number of User Reviews

Average

8.0 Direct Average
8.0 "Fuck The Man" Combined Mean

Bing in Wonderland Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableReleased

Sorting Categories

Pretty Different

Genre and Control Style Tags

Arena ShooterBrotato-styleBullet HeavenContent RichDungeon CrawlerHack and SlashRogueliteSidescrollerWave Survival

Aesthetic Tags

2DBrowser GameCalligraphyCartoonCuteInk WashLofiPainterlyUglycute

Setting / Story Tags

ComedyDungeonsFantasyGrossoutMartial ArtsMeme GameWuxiaXianxia

Control Styles

Auto-AimAuto-FireController

Game Mode Tags

Auto-AimAuto-AttackBranching PathsEquipmentJumpingMerchant On Run8m

Features and Extras

SoundtrackSteam AchievementsSteam CloudSteam Trading Cards

Dev/Publisher

Wanba Studio

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 68
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: Yes

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam (Coming Soon)

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Bing in Wonderland is a new entry in the Wanba Warriors franchise. A Roguelite monster killing satisfaction galore without any exploration elements. The game is filled to the brim with exotic enemies and stages with a collection of deep and robust boons, weapons, and items plus an abundance of pointless features and useless details."

"Although an Indie game studio, we wanted to create a game rivaling that of other triple A games; so we simply redefined the A in triple A. The game features A lot of pancakes, A lot of Money and A lot of fishes."

In game bestiary has stuff like this where I just can't not write down: "2-Headed Fish: An ingenious tactic where two fishes spin by fusing their butts." Why does this make me laugh? I'm almost 40!

Control Style Notes

- +

It's a very button mash friendly action platformer, with mostly short ranged attacks. It uses a wide variety of remappable buttons with various combos.

It does however have some auto features not typical to other action platformers. The player bounces around the stage drawn by their attacks and manual jumping. They throw a hat and then dash to the location, which can also be a form of attack or give i-frames.

Automated Features

Auto-Aim
Auto-Attack

Auto-Aim is available and while the game is very action focused, it is possible to unlock a menu with in game currency that allows selecting that automates some attacks as well.

Supported Controls

  • Controller: Full
  • Controller Move Only: No
  • Controller One Handed: ?
  • Mouse Only: ?
  • Keyboard Only: ?
  • Keyboard One Handed: ?

Run Times & Speedups

- +

Average Run Time: 8m

Run Time Notes

?

Speed Settings

?

[edit]

Heretic's Fork

DLC Free Available Released

Pretty Different. A great pick if you never want to move and want a game to play without having to stare at the screen. Excellent music. Recently released deckbuilding tower defense rogue-lite which ditches the movement mechanics and adds on drawing new "cards" on level up instead of an RPG style or item collecting system. So far feels like a really enjoyable throwback to old browser or freeware games - which it seems to acknowledge with the menu user interface - and has impeccable style. Seems like more content will be added, which is good, could use more card interactions and weird stuff.

Auto-Battler Bullet Heaven Deckbuilding Roguelite Survivors-like Tower Defense Turn Based Hybrid
7.5 Combined Ranking Score
34/72 Ranking Position
1343/1600 Total Points
8.6 Final Review
84% Steam
8.2 Scale
9.3 Vibes
1070 Steam Reviews
359/400 Review Points
6.4 Similarity Score
82% Diagnosis:
Pretty Different
984/1200 Comparison Points
84% Genre 5.5/8 genre
75% Simple Controls 3.5/7 move
98% Survival Modes 3.8/4 modes
99% Power Progression 3.9/4 level
90% Buildcrafting Depth 4/5 build
44% Stage Features -0.9/7 stage
76% Content Breadth 4.7/9 stuff
100% Aesthetics 6/6 style
92% Gameplay Vibe Check 8.3/10 vibe vibe

Heretic's Fork Ranking Notes

- +

Scaling and Review Notes

Personal Hours Played: 8.5

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/4/2023

This is a cool one and feels like it could easily have existed if Vampire Survivors never did. Excellent music. While it's an endless horde survival game, it's also a classic tower defense game. Just one big tower in the middle, troops or weapons arrayed around it, and endless waves of baddies.

It is just as much a deckbuilder as a survivors-like so it's probably also Slay the Spire inspired. So far this is a favorite of mine on the steam deck and to have up while I'm doing other stuff since it can be essentially turn based.

You move through "stages" in the main mode but it doesn't really feel like multiple stages in the classic sense and feels a bit more like a timed survival mode so we give partial points there.

You can improve your weapons but I'm not sure evolve them. There are "torment" modes but not complex difficulty modifiers for challenges, I think. I have some quibbles. Not a ton of content, build diversity or enemy variety encountered yet, but I'm not as far in as I'd like to be. Works on steam deck (if hard to read) but not controller, really it just makes you use the controller as a mouse. Does include aimed special moves if you decide to use them in your build.

Hard to read on steam deck and TV. Would like to be able to see what I have equipped while adding cards to deck (damage type etc). Can't read locked cards on steam deck since they don’t get bigger. Thanks to that, I would also like an undo button while I'm in my turn haha.

There's a lot to unlock and dig into so I sent some questions to the dev/community and will revise scores when I know more. And I'll be playing a lot more later too. The soundtrack alone makes me want to have the game on and I have to remind myself to not just hang out listening to it.

Heretic's Fork Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.4 Similarity Score
82% Diagnosis:
984/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 0.5/1
Top Down or Isometric 1/1
Direct Control of Single Avatar -1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash 1/1
No Trigger 1/1
No Special Move 0/1
No Aiming 0.5/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0.8/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 0.9/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.7/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map -1/1
BIG Maps -1/1
XP on Ground 0.1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.4/1
Bosses / Elites 0/1
Many Interesting Characters 1/1
Many Challenges 0.5/1
Multiple Stages 0.5/1
Difficulty Modifiers 0.3/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.5/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 0.8/1
Technical Check 0.8/1
Controls Check 0.5/1
Fun Check 1/1
Feels like VS 0.6/1

Heretic's Fork Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

8.6 Final Review
84% Positive Steam Reviews
1070 Steam Reviews
9.3 Pure Vibes
8.2 Review Scale
359/400 Review Points
Not Buggy 0.9/1
Not Janky 0.7/1
Good UI 0.5/1
Controller and Deck 0.4/1
Lots of Content 0.7/1
Good Theme 1/1
Good Graphics and Sound 1/1
Fun Feel 1/1
Unique Twists 1/1
Vibe Check 1/1

Metacritic Scores

- +

This title has metacritic data! The "fuck the man" score is adjusted so each person's review is equally weighted, regardless of critic or fan status.

Critic

7.3 Converted 10 Point Score
3 Number of Critic Reviews

User

- User Review Average
- Number of User Reviews

Average

7.3 Direct Average
7.3 "Fuck The Man" Combined Mean

Heretic's Fork Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

itch.ioSteam DeckWindows PCDLCFree AvailableReleased

Sorting Categories

Pretty Different

Genre and Control Style Tags

Auto-BattlerBullet HeavenDeckbuildingRogueliteSurvivors-likeTower DefenseTurn Based Hybrid

Aesthetic Tags

2DArtyBrowser GameLofiMetalPixel ArtRetro

Setting / Story Tags

ComedyHorror ThemedUnderworld

Control Styles

Controller

Game Mode Tags

Currency MetaprogressionDeck ConstructionDeckbuildingGoal Based AdvancementNo MovingRoulette AdvancementSingle Tower45m

Features and Extras

SoundtrackSteam AchievementsSteam Cloud

Dev/Publisher

9FingerGamesRavenage Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 28
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: itch.io Prototype
  • DLC Available: No
  • Soundtrack Available: Steam YouTube Bandcamp

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Dear candidate, we are pleased to invite you to take up the position of manager of Hell. You will punish sinners by using our deck-building computer system to construct hellish towers capable of keeping the endless hordes of the underworld in check. Best of luck!"

Run Times & Speedups

- +

Average Run Time: 45m

Run Time Notes

?

Speed Settings

?

Dev Scores Submitted via Score Card (Released)

This section includes mostly upcoming games where devs themselves submitted a score card or filled the web form. Tags sugggested by devs.

They'll be moved up top after I've checked it all over and adjusted the feature scores to be in line with how other games are scored.

[edit]

Zombie Admin

Released

Pretty Different. Top down shooter door to door room clearing zombie survival roguelite. Note: Feature comparison score reported based on dev submitted scorecard.

Bullet Heaven Horde Survival Roguelite Top Down or Isometric Twin Stick Shooter Wave Survival
6.1 Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
9.5 Final Review
95% Steam
- Scale
- Vibes
45 Steam Reviews
-/400 Review Points
2.6 Similarity Score
63% Diagnosis:
Pretty Different
758/1200 Comparison Points
81% Genre 4.9/8 genre
36% Simple Controls -1.9/7 move
79% Survival Modes 2.3/4 modes
63% Power Progression 1/4 level
30% Buildcrafting Depth -2/5 build
69% Stage Features 2.6/7 stage
62% Content Breadth 2.2/9 stuff
61% Aesthetics 1.3/6 style
80% Gameplay Vibe Check 5.9/10 vibe vibe

Zombie Admin Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/3/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Zombie Admin Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

2.6 Similarity Score
63% Diagnosis:
758/1200 Comparison Points
Rogue-lite 0.5/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) 0.6/1
One Handed Play (w Controller) -0.5/1
Move Only -1/1
No Dash 1/1
No Trigger -1/1
No Special Move 1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty -0.4/1
Timed / Boss Ended Survival 0/1
Endless Mode 0.3/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 0/1
Build Crafting -1/1
0/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0/1
Broken / Invincible Builds Possible -1/1
Explorable Map 1/1
BIG Maps 0.3/1
XP on Ground 0/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.3/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.4/1
Bosses / Elites 0/1
Many Interesting Characters 0/1
Many Challenges 0.4/1
Multiple Stages 0.4/1
Difficulty Modifiers 0.3/1
Bestiary / Lore 0/1
Achievements 0.5/1
Secrets 0.2/1
Retro / Pixel Art 0/1
Damage Numbers 0/1
Lofi Charm 0/1
Bumpin Music 0.4/1
Fun Writing 0.4/1
Subtle Humor 0.5/1
Panic & Zen Duo Vibe 0.6/1
Over the Top 0.3/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.3/1
Fun Ramp 0.1/1
Low Price 1/1
Technical Check 1/1
Controls Check 0.9/1
Fun Check 0.7/1
Feels like VS 0/1

Zombie Admin Review Scale Heatmap

- +

The review scale is judged from -1 to 1 in 10 categories, with 200 possible "points" earned. Steam review positive percentage is worth another 100 points, and a "ten point" pure vibe review number adds extra subjectivity. Converted into points, that's 400 points total. The points aren't used directly in the ranking, though, which averages the three number scores for the final review score listed in the game line above.

9.5 Final Review
95% Positive Steam Reviews
45 Steam Reviews
- Pure Vibes
- Review Scale
-/400 Review Points
Not Buggy -/1
Not Janky -/1
Good UI -/1
Controller and Deck -/1
Lots of Content -/1
Good Theme -/1
Good Graphics and Sound -/1
Fun Feel -/1
Unique Twists -/1
Vibe Check -/1

Zombie Admin Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxSteam DeckWindows PCReleased

Sorting Categories

Pretty Different

Genre and Control Style Tags

Bullet HeavenHorde SurvivalRogueliteTop Down or IsometricTwin Stick ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown60m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Hastily Assembled

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: Co-Op
  • Online: No
  • Player Count: 2
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 16
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"It's the zombie apocalypse, but you can't miss a work day! Scavenge for weapons, survive... and don't forget to restock the toner cartridges over at accounting. This humorous top-down shooter has you working your way up the corporate ladder, all the way to the rescue helicopter on the rooftop."

Run Times & Speedups

- +

Average Run Time: 60m

Run Time Notes

?

Speed Settings

?