Game and Release Info

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Genre/Control

Specific tags for the title's features

Ranking

Similarity & Review

Review

Multiple Sources

Similarity

Compared to VS. Not a review!

Similarity Scale

Percentage of possible points earned scored -1 to 1 in tenths in 60 categories

Genre Controls Modes Progress Builds Stages Content Aesthetic Vibe

929 Search Results

Sort Order: _sfm_vg_combined_review_score desc num

[edit]

Feisty Fauna

Free Available Upcoming

Note: Feature comparison score reported based on dev submitted scorecard. Features are based on full game, not demo.

Bullet Heaven Female Protagonist LGBTQ Roguelite Story Rich Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.3 Similarity Score
87% Diagnosis:
Similar
1039/1200 Comparison Points
94% Genre 7/8 genre
95% Simple Controls 6.3/7 move
88% Survival Modes 3/4 modes
88% Power Progression 3/4 level
65% Buildcrafting Depth 1.5/5 build
86% Stage Features 5/7 stage
81% Content Breadth 5.5/9 stuff
83% Aesthetics 4/6 style
95% Gameplay Vibe Check 9/10 vibe vibe

Feisty Fauna Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/29/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev notes plot is optional and the following features are in the full game: endless mode, goal based unlocks, weapon evolution, advanced synergy, broken/invincible builds, chests, vendors, bestiary, achievements and secrets. And it will be a low price.

Feisty Fauna Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.3 Similarity Score
87% Diagnosis:
1039/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 1/1
Move Only 0.8/1
No Dash 0.5/1
No Trigger 1/1
No Special Move 1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode Planned/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks Planned/1
Build Crafting 0.5/1
1/1
Weapon Combination / "Evolution" Planned/1
Interesting Item / Weapon / Ability Synergy Planned/1
Broken / Invincible Builds Possible Planned/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events Planned/1
Vendor / Merchant on Run Planned/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.5/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore Planned/1
Achievements Planned/1
Secrets Planned/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price n/a/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.6/1

Feisty Fauna Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenFemale ProtagonistLGBTQRogueliteStory RichSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Dev/Publisher

Atas Fun

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: Co-Op
  • Online: Co-Op
  • Player Count: ?
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Ridiculously cute survivors-like / bullet heaven with an engaging storyline, where you're a mom rescuing her kidnapped chicks. You'll have to survive as you hunt other cute animals in this eat-or-be-eaten animal world, and learn the backstories of the other characters."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

20MTD: Emberpath

Upcoming

Tie in game to 20 Minutes Till Dawn Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Horde Survival Mowing Game Single Stick Shooter Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.2 Similarity Score
86% Diagnosis:
Similar
1034/1200 Comparison Points
88% Genre 6/8 genre
71% Simple Controls 3/7 move
85% Survival Modes 2.8/4 modes
53% Power Progression 0.2/4 level
86% Buildcrafting Depth 3.6/5 build
89% Stage Features 5.5/7 stage
94% Content Breadth 8/9 stuff
96% Aesthetics 5.5/6 style
93% Gameplay Vibe Check 8.5/10 vibe vibe

20MTD: Emberpath Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Upcoming game by the dev of 20 Minutes Till Dawn

20MTD: Emberpath Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.2 Similarity Score
86% Diagnosis:
1034/1200 Comparison Points
Rogue-lite 0/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 1/1
Move Only 1/1
No Dash 0/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.8/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 0/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 0.2/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.6/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.7/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0.5/1
Achievements 1/1
Secrets 0.8/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 0.5/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.5/1
Controls Check 0.5/1
Fun Check 1/1
Feels like VS 0.8/1

20MTD: Emberpath Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalMowing GameSingle Stick ShooterSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown20m

Features and Extras

Steam Achievements

Dev/Publisher

flanne

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"20MTD: Emberpath is a spin-off of the acclaimed 20 Minutes Till Dawn. In this roguelike, you combine different abilities and artifacts to create an almighty character that can mow down waves of Lovecraftian creatures. Can you hold out against the horde, until the night is over?"

Run Times & Speedups

- +

Average Run Time: 20m

Run Time Notes

?

Speed Settings

?

[edit]

Arcadium - Space Odyssey

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard

Auto-Shooter Bullet Heaven Horde Survival Mowing Game Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.2 Similarity Score
86% Diagnosis:
Similar
1032/1200 Comparison Points
89% Genre 6.3/8 genre
55% Simple Controls 0.7/7 move
99% Survival Modes 3.9/4 modes
88% Power Progression 3/4 level
88% Buildcrafting Depth 3.8/5 build
94% Stage Features 6.2/7 stage
87% Content Breadth 6.7/9 stuff
85% Aesthetics 4.2/6 style
90% Gameplay Vibe Check 8/10 vibe vibe

Arcadium - Space Odyssey Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Notes: "The scores I gave are based mostly on the open beta version available on November 6th to November 13th. The demo has many characteristics in common, but more limited content."

Arcadium - Space Odyssey Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.2 Similarity Score
86% Diagnosis:
1032/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle 0.8/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.2/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 0.8/1
Move Only 0.8/1
No Dash 0.4/1
No Trigger 0/1
No Special Move 0.7/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 0.9/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 0/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.8/1
Weapon Combination / "Evolution" 0.2/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.8/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.6/1
Treasure Chests and/or Loot Events 0.6/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.8/1
Bosses / Elites 0.8/1
Many Interesting Characters 0.9/1
Many Challenges 0.8/1
Multiple Stages 0.9/1
Difficulty Modifiers 0.6/1
Bestiary / Lore 0.7/1
Achievements 1/1
Secrets 0.2/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.6/1
Bumpin Music 0.7/1
Fun Writing 0.6/1
Subtle Humor 0.3/1
Panic & Zen Duo Vibe 0.9/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 0.9/1
Fun Ramp 0.9/1
Low Price 0.7/1
Technical Check 0.7/1
Controls Check 1/1
Fun Check 0.9/1
Feels like VS 0.7/1

Arcadium - Space Odyssey Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

AndroidiOSSteam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalMowing GameRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown15m

Features and Extras

Dev/Publisher

Luciano Bercini

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Arcadium is a survival roguelite shooter set in a procedurally generated universe. Battle relentless alien hordes, strategically enhance your build, and journey across the vastness of space to harvest planetary resources and conquer formidable challenges."

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

[edit]

Core Devourer

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.1 Similarity Score
86% Diagnosis:
Similar
1028/1200 Comparison Points
100% Genre 8/8 genre
54% Simple Controls 0.5/7 move
75% Survival Modes 2/4 modes
100% Power Progression 4/4 level
98% Buildcrafting Depth 4.8/5 build
93% Stage Features 6/7 stage
89% Content Breadth 7/9 stuff
58% Aesthetics 1/6 style
94% Gameplay Vibe Check 8.8/10 vibe vibe

Core Devourer Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Core Devourer Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.1 Similarity Score
86% Diagnosis:
1028/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.2/1
Move Only 0.5/1
No Dash 0/1
No Trigger -0.5/1
No Special Move -0.5/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 0/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0.8/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art -1/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 1/1
Over the Top 0.8/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.7/1

Core Devourer Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown12m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Hawthorn GamesHubber Studios

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 58
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Core Devourer is a sci-fi action-packed roguelite where you hunt down huge hordes of droids and absorb their cores to become the strongest cybernetic being on the planet. In this game, you unlock weapons with unique effects, craft powerful gear and create endless combinations of upgrades for your character. Explore the procedural environment and discover the secrets of this apocalyptic world. Make your choice and break the game."

Run Times & Speedups

- +

Average Run Time: 12m

Run Time Notes

?

Speed Settings

?

[edit]

NeuroSquad - Slay the Horde

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting score looks low)

Arena Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
7.0 Similarity Score
85% Diagnosis:
Similar
1021/1200 Comparison Points
98% Genre 7.7/8 genre
65% Simple Controls 2.1/7 move
88% Survival Modes 3/4 modes
100% Power Progression 4/4 level
88% Buildcrafting Depth 3.8/5 build
82% Stage Features 4.5/7 stage
83% Content Breadth 5.9/9 stuff
71% Aesthetics 2.5/6 style
91% Gameplay Vibe Check 8.1/10 vibe vibe

NeuroSquad - Slay the Horde Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/8/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Scorecard notes: "Endless mode, weapon evolutions, ""bestiary"", achievements, and a number of other features are coming with the release (not in the demo). The core idea of NeuroSquad is that weapon upgrades are not tied to specific weapons. Instead, you can choose which weapon you apply your chosen modifier to. So this way you can build up your attacks modularly (and swap the weapon from underneath your upgrade stack to a different one)."

NeuroSquad - Slay the Horde Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

7.0 Similarity Score
85% Diagnosis:
1021/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.9/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 0.8/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 1/1
One Handed Play (w Controller) 0.1/1
Move Only 0/1
No Dash 0/1
No Trigger 1/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode Planned/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" Planned/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.8/1
Explorable Map 0.5/1
BIG Maps 0/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.9/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore Planned/1
Achievements Planned/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0.5/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 0.7/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.9/1
Low Price 0.8/1
Technical Check 0.9/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.5/1

NeuroSquad - Slay the Horde Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTwin Stick ShooterWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Auto-AimAuto-FireControllerController 1 Handed

Game Mode Tags

Boss EndedTimed SurvivalWave Survival25m

Features and Extras

SoundtrackSteam AchievementsSteam Cloud

Dev/Publisher

Matt Nemori

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam YouTube Bandcamp

Marketing Blurb

- +

Some description of the game and its features from the creators.

"NeuroSquad is a "Bullet Heaven" Roguelike where you can combine any weapon with any upgrade. Assemble a squad and build up their attacks modularly! Redesign your weapons and embrace game-breaking synergies!"

Control Style Notes

- +

Dev: "Twin-stick shooter with automatic shooting. With auto-aim turned on it plays like a single-stick shooter."

Automated Features

Auto-Fire
Auto-Aim

The game has auto-fire by default and optional auto-aim.

Supported Controls

  • Controller: Yes
  • Controller Move Only: No
  • Controller One Handed: Yes
  • Mouse Only: ?
  • Keyboard Only: Yes
  • Keyboard One Handed: Yes (Mappable)

Game Modes

- +

Timed / Boss Ended Survival

Game Mode Notes

Dev: "Defeating the final boss ends the run. The final boss spawns when the timer reaches 0"

"Endless mode coming in full release"

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

"Run time depends on the level (different levels have different timers), the average will likely be around 25 minutes. But this is subject to change as the game is still in development."

Speed Settings

None

Player Power Progression

- +

Detailed notes on progression systems.

In Run Progression

Dev: "When players level up, they can choose between upgrades of different types: Squad members, Weapons, Weapon mods, and Augmentations. Players can place these in slots to combine them in different ways (upgrades act on the given stack they're placed in). (Except augments, which modify the gameplay in different ways.)"

Meta Progression

?

[edit]

Don't Die, Collect Loot

Free Available Upcoming

Vertically Scrolling. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arcade Bullet Heaven Dungeon Crawler Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter Vertically Scrolling
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.9 Similarity Score
85% Diagnosis:
Similar
1014/1200 Comparison Points
84% Genre 5.5/8 genre
73% Simple Controls 3.2/7 move
81% Survival Modes 2.5/4 modes
100% Power Progression 4/4 level
93% Buildcrafting Depth 4.3/5 build
71% Stage Features 3/7 stage
89% Content Breadth 7/9 stuff
94% Aesthetics 5.3/6 style
85% Gameplay Vibe Check 6.9/10 vibe vibe

Don't Die, Collect Loot Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Don't Die, Collect Loot Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.9 Similarity Score
85% Diagnosis:
1014/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) -1/1
One Handed Play (w Controller) 0.7/1
Move Only 0.5/1
No Dash 1/1
No Trigger 0/1
No Special Move 1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.5/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps 0.5/1
XP on Ground 0/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.5/1
Bosses / Elites 1/1
Many Interesting Characters 0.5/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.5/1
Bumpin Music 0.8/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0/1
Over the Top 1/1
"One More Run" / Short Runs 0.6/1
Difficulty Ramp 0.9/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0/1
Controls Check 0.7/1
Fun Check 0.7/1
Feels like VS 0.7/1

Don't Die, Collect Loot Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

ArcadeBullet HeavenDungeon CrawlerRogueliteSurvivors-likeTop Down or IsometricTwin Stick ShooterVertically Scrolling

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam Cloud

Dev/Publisher

Dan Makes Video Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Don't Die, Collect Loot is an arcade roguelite where you guide your hero through a series of infinite retro worlds, attempting to stay alive, collect loot, and grow in power. Grow in power and live the ultimate Action RPG fantasy!"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

Roboom

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arcade Arena Shooter Bullet Heaven Bullet Hell Roguelite Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.7 Similarity Score
83% Diagnosis:
Similar
999/1200 Comparison Points
74% Genre 3.9/8 genre
97% Simple Controls 6.6/7 move
73% Survival Modes 1.8/4 modes
85% Power Progression 2.8/4 level
60% Buildcrafting Depth 1/5 build
63% Stage Features 1.8/7 stage
94% Content Breadth 8/9 stuff
94% Aesthetics 5.3/6 style
99% Gameplay Vibe Check 9.7/10 vibe vibe

Roboom Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/29/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Scorecard notes: "While carrying some similarities to VS in basic mechanics, Roboom is something else. In Roboom, core staples of the bullet heaven / horde-survival genre act as a means of storytelling, giving the player the atmosphere and feeling the Robocon story wants to convey."

Roboom Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.7 Similarity Score
83% Diagnosis:
999/1200 Comparison Points
Rogue-lite 0.7/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 0.8/1
Arcade Style -0.4/1
Bullet Heaven A (Many Player Bullets) 0.6/1
Bullet Heaven B (Few Enemy Bullets) -0.8/1
One Handed Play (w Controller) 1/1
Move Only 1/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival -0.5/1
Endless Mode 1/1
Organic / Unannounced Waves 0.6/1
High Enemy Count (Horde) 0.7/1
Level Up on XP Gain Event 0.9/1
Streamlined Level Choices (Simple UI) 0.9/1
Currency Based Meta Unlocks 0.5/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 0.3/1
0.6/1
Weapon Combination / "Evolution" 0.3/1
Interesting Item / Weapon / Ability Synergy 0.3/1
Broken / Invincible Builds Possible -0.5/1
Explorable Map 0.5/1
BIG Maps 0.2/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events -0.9/1
Vendor / Merchant on Run -1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 0.8/1
Damage Numbers 0.5/1
Lofi Charm 1/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.7/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0/1

Roboom Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

ArcadeArena ShooterBullet HeavenBullet HellRogueliteTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

ControllerController 1 HandedController Move Only

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Robogame Studios

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Roboom is an arena shooter roguelite where you blast your way through hordes of evil Robocons. Are you ready to face the challenges of the Robocon War and ascend to become the best in the Multiverse?"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

What the HELL

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Bullet Heaven Roguelite Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.7 Similarity Score
83% Diagnosis:
Similar
999/1200 Comparison Points
98% Genre 7.7/8 genre
27% Simple Controls -3.2/7 move
100% Survival Modes 4/4 modes
94% Power Progression 3.5/4 level
95% Buildcrafting Depth 4.5/5 build
87% Stage Features 5.2/7 stage
86% Content Breadth 6.4/9 stuff
79% Aesthetics 3.5/6 style
94% Gameplay Vibe Check 8.8/10 vibe vibe

What the HELL Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/15/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

What the HELL Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.7 Similarity Score
83% Diagnosis:
999/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 1/1
0.5/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.2/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.4/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 1/1
Fun Writing 0.5/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.3/1
Over the Top 1/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 0.5/1

What the HELL Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenRogueliteSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown25m

Features and Extras

Steam Cloud

Dev/Publisher

Red Goat Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: Yes
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"What the HELL is a rogue-lite top-down shooter. A terrifying future awaits the modern world under the influence of demon lords. Choose varied features to create your own skill set and determine your gameplay style. Collect demon's souls and never stop until you become stronger than they are."

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

Dev: "20-30m"

Speed Settings

?

[edit]

TH3-M15 GUILD

Free Available Upcoming

Note: Scores on current private Early Access, see dev note. Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Bullet Hell Horde Survival Roguelite Survivors-like
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.6 Similarity Score
83% Diagnosis:
Similar
996/1200 Comparison Points
91% Genre 6.6/8 genre
36% Simple Controls -2/7 move
85% Survival Modes 2.8/4 modes
100% Power Progression 4/4 level
86% Buildcrafting Depth 3.6/5 build
89% Stage Features 5.4/7 stage
90% Content Breadth 7.2/9 stuff
88% Aesthetics 4.5/6 style
89% Gameplay Vibe Check 7.7/10 vibe vibe

TH3-M15 GUILD Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/22/2023

gravebot-from_th3-m15-guild.gifScale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

stealthbot-from_th3-m15-guild.gifDev Notes: "These scores we're based on what we will be releasing on early access and not representative of the small portion we put on the free demo."

"I would say the game is a lot harder than Vampire Survivor. The core mechanics are the same like being able to upgrade as you level up during your runs."

t1n4-from_th3-m15-guild.gif"But there are also many things that make the game different and way harder, examples are:

- Maps have hazardous zones
- Enemies are more tankier than typical survivors-like games and they all have different mechanics.
- Your able to use points gained from your hundreds of kills to unlock new paths and buy consumable items
- Consumable items: Your able to buy things like turrets or slow fields and set them up on any spot you want. Can totally set up the room your in full of traps to give yourself an advantage.
"

TH3-M15 GUILD Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.6 Similarity Score
83% Diagnosis:
996/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) 0.3/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash 0/1
No Trigger 0/1
No Special Move -1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.8/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.7/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 0.7/1
Broken / Invincible Builds Possible 0.2/1
Explorable Map 1/1
BIG Maps 0.7/1
XP on Ground 1/1
Health on Ground 0.7/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 0.8/1
Multiple Stages 0.4/1
Difficulty Modifiers 0.7/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 0.5/1
Retro / Pixel Art 0.7/1
Damage Numbers 1/1
Lofi Charm 0.4/1
Bumpin Music 0.8/1
Fun Writing 0.8/1
Subtle Humor 0.8/1
Panic & Zen Duo Vibe 0.7/1
Over the Top 0.8/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.8/1
Fun Ramp 0.7/1
Low Price 1/1
Technical Check 0.7/1
Controls Check 1/1
Fun Check 0.7/1
Feels like VS 0.6/1

TH3-M15 GUILD Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenBullet HellHorde SurvivalRogueliteSurvivors-like

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Auto-AimAuto-FireController

Game Mode Tags

Boss EndedDifficulty ModesEndless ModeIgnorable TutorialTimed SurvivalWave Survival25m

Features and Extras

Dev/Publisher

Capybara Forge

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: No

Steam Features

  • Steam Cloud: No
  • Steam Achievements: No
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Deadly missions for a deadly group! TH3-M15 Guild is a bullet hell survival game with rogue-lite elements. Undertake assignments, fighting off against armies of robots and creatures alike. Use an arsenal of unique skills, weapons, and items! Do you have what it takes to finish the job, mercenary?"

Control Style Notes

- +

Dev: "Attacks are automatic, some attacks are auto aiming while others you have to aim manually. There is also skills and ultimate which requires a manual button press to activate."

Automated Features

Auto-Attack

Some attacks auto-aim.

Supported Controls

  • Controller: Yes
  • Controller Move Only: No
  • Controller One Handed: No
  • Mouse Only: No
  • Keyboard Only: No
  • Keyboard One Handed: No

Game Modes

- +

Timed/Boss Ended Survival
("Defeat boss and escape")

Endless Survival

Difficulty Modes

Game Mode Notes

There is the standard mode at "normal" difficulty with an endless option.

Run Times & Speedups

- +

Average Run Time: 25m

Run Time Notes

Dev: "Run time is about 20-30 minutes per stage."

"On standard mode, after 20 minutes on a stage a final boss will appear and you will have to beat that boss."

"Beating the final boss isn't the end of the stage though. You will have 3 minutes to escape the map after and the stage will only be successfully finished after escaping."

Speed Settings

None

Player Power Progression

- +

Detailed notes on progression systems.

In Run Progression

Dev: "A player gets stronger during their runs by leveling up and choosing the skills, weapons, and armor they like."

Meta Progression

Stage, Mode, Mechanics, and Character Unlocks: Can unlock new stuff through achievements and shops.
Upgrade System: Upgrade options, like permanently more xp gain or more weapon/armor/item slots.
Rank System: Each character has their own ranks and the higher the rank, the higher the stats each character have.

Note: Metaprogression is currently locked in the demo.

[edit]

Towerful Defense: A Rogue TD

Free Available Upcoming

Tower defense inspired. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Tower Defense Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.2 Similarity Score
81% Diagnosis:
Similar
969/1200 Comparison Points
90% Genre 6.4/8 genre
64% Simple Controls 1.9/7 move
88% Survival Modes 3/4 modes
91% Power Progression 3.3/4 level
93% Buildcrafting Depth 4.3/5 build
54% Stage Features 0.6/7 stage
85% Content Breadth 6.3/9 stuff
77% Aesthetics 3.2/6 style
88% Gameplay Vibe Check 7.5/10 vibe vibe

Towerful Defense: A Rogue TD Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Towerful Defense: A Rogue TD Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.2 Similarity Score
81% Diagnosis:
969/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle 0.7/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 0.5/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 0.7/1
Bullet Heaven B (Few Enemy Bullets) 0.7/1
One Handed Play (w Controller) 0.6/1
Move Only -1/1
No Dash 0.9/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0.4/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 0.5/1
Streamlined Level Choices (Simple UI) 0.8/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.7/1
Weapon Combination / "Evolution" 0.6/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps -1/1
XP on Ground 0/1
Health on Ground 0.3/1
Temp Powerups / Items on Ground 0.3/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.5/1
Bosses / Elites 1/1
Many Interesting Characters 0.6/1
Many Challenges 0.8/1
Multiple Stages 1/1
Difficulty Modifiers 0.8/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0.6/1
Retro / Pixel Art 0.5/1
Damage Numbers 0.8/1
Lofi Charm 1/1
Bumpin Music 0/1
Fun Writing 0.8/1
Subtle Humor 0.1/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 0.2/1
"One More Run" / Short Runs 0.8/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.9/1
Controls Check 1/1
Fun Check 0.7/1
Feels like VS 0.5/1

Towerful Defense: A Rogue TD Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

AndroidiOSLinuxMacSteam DeckWindows PCXboxFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTower DefenseWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Mini Fun Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"A roguelite horde survival game with a tower defense theme and a twist: you don't have to move to avoid enemies but must use skills actively. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft unique builds that can survive waves of hostile aliens."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

?

Speed Settings

?

[edit]

Artifact Seeker: Legend of Aurorium

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting. Minor edits to grammar in various survey responses to fit them to our column layout better.)

Auto-Battler Auto-Shooter Bullet Heaven Hack and Slash Roguelike Roguelite Summoning Game Survivors-like Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
6.1 Similarity Score
81% Diagnosis:
Similar
966/1200 Comparison Points
83% Genre 5.3/8 genre
59% Simple Controls 1.2/7 move
90% Survival Modes 3.2/4 modes
100% Power Progression 4/4 level
87% Buildcrafting Depth 3.7/5 build
86% Stage Features 5.1/7 stage
82% Content Breadth 5.8/9 stuff
61% Aesthetics 1.3/6 style
86% Gameplay Vibe Check 7.2/10 vibe vibe

Artifact Seeker: Legend of Aurorium Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 12/20/2023

stella-from_artifact-seeker-legend-of-aurorium.webpScale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Artifact Seeker: Legend of Aurorium Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

6.1 Similarity Score
81% Diagnosis:
966/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 0.8/1
Top Down or Isometric 0.8/1
Direct Control of Single Avatar 0.8/1
Arcade Style 0.5/1
Bullet Heaven A (Many Player Bullets) 0.9/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 0.8/1
Move Only 0/1
No Dash -0.3/1
No Trigger 0/1
No Special Move 0/1
No Aiming -0.3/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0.5/1
Organic / Unannounced Waves 0.8/1
High Enemy Count (Horde) 0.9/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
0.8/1
Weapon Combination / "Evolution" 0.7/1
Interesting Item / Weapon / Ability Synergy 0.9/1
Broken / Invincible Builds Possible 0.3/1
Explorable Map 0.8/1
BIG Maps 0.3/1
XP on Ground 0.8/1
Health on Ground 0.8/1
Temp Powerups / Items on Ground 0.8/1
Treasure Chests and/or Loot Events 0.8/1
Vendor / Merchant on Run 0.8/1
Enemy Variety 0.5/1
Bosses / Elites 0.3/1
Many Interesting Characters 0.5/1
Many Challenges 0.5/1
Multiple Stages 0.8/1
Difficulty Modifiers 0.8/1
Bestiary / Lore 0.8/1
Achievements 0.8/1
Secrets 0.8/1
Retro / Pixel Art -1/1
Damage Numbers 0.8/1
Lofi Charm 0.2/1
Bumpin Music 0.2/1
Fun Writing 0.5/1
Subtle Humor 0.6/1
Panic & Zen Duo Vibe 0.7/1
Over the Top 1/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.5/1
Fun Ramp 0.8/1
Low Price 1/1
Technical Check 0.5/1
Controls Check 0.8/1
Fun Check 0.8/1
Feels like VS 0.4/1

Artifact Seeker: Legend of Aurorium Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-BattlerAuto-ShooterBullet HeavenHack and SlashRoguelikeRogueliteSummoning GameSurvivors-likeWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Auto-AimAuto-FireController

Game Mode Tags

Boss EndedDifficulty ModesLeaderboardsLevel BasedNew Game PlusStory Mode Base/Colony BuildingTimed SurvivalWave Survival45m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Altair LiBD GamesLynkpin Game

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: Yes

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 20
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"On the continent of aurorium, which was invaded by the Demon King of the Void, the heroes obtained artifacts through various ways, defeated a large number of enemies, and continuously improved their power to finally defeat the Demon King and save the world."

Control Style Notes

- +

Dev: "B to dash and Y to cast character's special skill"

Automated Features

Auto-Fire Only

Optional Auto-Aim

Auto-Aim is manual by default

Supported Controls

  • Controller: Full
  • Controller Move Only: No
  • Controller One Handed: No
  • Mouse Only: No
  • Keyboard Only: No
  • Keyboard One Handed: No

Game Modes

- +

Timed Survival
Boss Ended Survival

Level Based
New Game +
Story Mode
Base/Colony Building

Difficulty Modes

Game Mode Notes

Dev: "Story Mode contains 3 map (1 still being made) and 5 difficulties. After playing it, you unlock endless survival (still under design)."

Run Times & Speedups

- +

Average Run Time: 45m

Run Time Notes

Dev Note: "short run battle from 1m to 3m tops"

I have to check what they mean by that

Speed Settings

None

Player Power Progression

- +

Detailed notes on progression systems.

In Run Progression

Dev: "
1. Skills and artifacts both have synergy. You can choose your own synergy to build up your in game run.
2. Skill can evolve when reaching a full level
3. Weapons you carry in game have their own upgrade system. You can choose your upgrade from two different options every 5 levels.
"

Meta Progression

Meta progression via: "
1. Traditional upgrade buying
2. Bringing equipment into game runs, getting equipment affixes rerolled, then bringing them back to base.
3. Weapon upgrades which will give you an upgrade choice in game run every 5 levels.
"

UI Walkthrough: Main Menus

- +

Any other accessibility or menu options not mentioned already in the game modes. Instead of deciding what to list here, I'm going to just list it all. This should make for a pretty interesting UI study, actually, but probably won't be needed by most players. These are all likely missing late game unlock options! Please comment in corrections! From top left, back or close buttons are assumed. Spoiler Warning! Menu unlocks often happen later in play. See also meta unlock menu walkthrough.

Main Menu

Dev: "We have a lot of custom settings to fit your own visual and fight style."

Display & Sound

?

Gameplay / Input / Other Options

?

[edit]

Power Fantasy

EA Free Available

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game (Currently adjusting.)

Hack and Slash Horde Survival Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.9 Similarity Score
80% Diagnosis:
Similar
956/1200 Comparison Points
68% Genre 2.8/8 genre
43% Simple Controls -1/7 move
94% Survival Modes 3.5/4 modes
100% Power Progression 4/4 level
86% Buildcrafting Depth 3.6/5 build
89% Stage Features 5.5/7 stage
81% Content Breadth 5.5/9 stuff
88% Aesthetics 4.5/6 style
85% Gameplay Vibe Check 6.9/10 vibe vibe

Power Fantasy Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/9/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Notes: "Survive hordes of blood hungry enemies and hope for the best upgrades while you level up! Power Fantasy is a fresh rogue-survivors-like with unique heroes and tons of customization. Still in Early Access, but the community is growing and giving great feedback. There is much to come (meta progression, other game modes and 50+ unique heroes), but the core gameplay is already here, with over 50 achievements already."

Power Fantasy Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.9 Similarity Score
80% Diagnosis:
956/1200 Comparison Points
Rogue-lite 0.7/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0/1
Bullet Heaven A (Many Player Bullets) 0.6/1
Bullet Heaven B (Few Enemy Bullets) -0.5/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash 1/1
No Trigger 1/1
No Special Move 1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 1/1
Endless Mode 0.5/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.6/1
Explorable Map 1/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.8/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 0.9/1
Multiple Stages 0/1
Difficulty Modifiers 0.8/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.7/1
Bumpin Music 1/1
Fun Writing 0.8/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.5/1
Over the Top 0.5/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.5/1
Low Price 1/1
Technical Check 0.5/1
Controls Check 1/1
Fun Check 0.9/1
Feels like VS 0.3/1

Power Fantasy Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCEAFree Available

Sorting Categories

Similar

Genre and Control Style Tags

Hack and SlashHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTwin Stick ShooterWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown15m

Features and Extras

Steam Achievements

Dev/Publisher

Lava Lamb

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: No
  • Steam Achievements: 56
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Free
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Survive hordes of blood hungry enemies and hope for the best upgrades while you level up! Power Fantasy is a fresh rogue-survivors-like with unique heroes and tons of customization."

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

[edit]

Path of Survivors

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Battler Auto-Shooter Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.9 Similarity Score
80% Diagnosis:
Similar
955/1200 Comparison Points
94% Genre 7/8 genre
32% Simple Controls -2.5/7 move
100% Survival Modes 4/4 modes
88% Power Progression 3/4 level
90% Buildcrafting Depth 4/5 build
64% Stage Features 2/7 stage
83% Content Breadth 6/9 stuff
75% Aesthetics 3/6 style
90% Gameplay Vibe Check 8/10 vibe vibe

Path of Survivors Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Note: The game makes use of open source assets from Duelyst

Dev Notes: "My goal with Path of Survivors is to bring build complexity by incorporating Path of Exile mechanics. Another goal was to be able to build a team of characters that all play at once in the map (up to 6 player units all going off). The last goal was to make everything fully idle if the player wants to idle the game for farming, etc."

"I hope that I am on the path to make a game well received by the fans of survivors-likes."

Path of Survivors Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.9 Similarity Score
80% Diagnosis:
955/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0/1
One Handed Play (w Controller) 1/1
Move Only -0.5/1
No Dash -1/1
No Trigger -1/1
No Special Move -1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 1/1
Endless Mode 1/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps 1/1
XP on Ground 1/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0/1
Treasure Chests and/or Loot Events 0/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 0/1
Achievements 1/1
Secrets 0/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 0/1
Fun Writing 1/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0/1
Over the Top 1/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 1/1
Feels like VS 1/1

Path of Survivors Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Auto-BattlerAuto-ShooterBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam CloudSteam Leaderboards

Dev/Publisher

Limited Input

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 34
  • Steam Leaderboards: Yes
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Path of Survivors is a multi-class auto-battler survival game with roguelite elements. Plan your path in the 1000+ nodes passive tree and craft gear to help your battlers survive in this world. You can have up to six units on your team auto-battling their way through hundreds of mobs on the screen."

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

Dev: "There is no must end at X time. There is a mechanic in the game (Sanity Time) that if you play well, the runs goes on for at least 30 minutes and if you play bad then it could be fairly short like 5 minutes."

Speed Settings

?

[edit]

Need for Cheese

EA Free Available

Different: A lot is similar but the game goes through dungeons instead of waves and plays more like an ARPG according to the devs. Note: Feature comparison score reported based on dev submitted scorecard.

Bullet Heaven Dungeon Crawler Hack and Slash Mowing Game Roguelite Single Stick Shooter Top Down or Isometric Twin Stick Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.9 Similarity Score
79% Diagnosis:
Similar
951/1200 Comparison Points
77% Genre 4.3/8 genre
29% Simple Controls -3/7 move
76% Survival Modes 2.1/4 modes
91% Power Progression 3.3/4 level
99% Buildcrafting Depth 4.9/5 build
93% Stage Features 6/7 stage
90% Content Breadth 7.2/9 stuff
81% Aesthetics 3.7/6 style
85% Gameplay Vibe Check 6.9/10 vibe vibe

Need for Cheese Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

A game we checked out for being in the Steam Bullet Heaven fest - not a survivors-like but some similar features!

Dev Convo: "We plan on having endgame game modes, one which will be a wavelike (similar to Brotato model i.e.) where you defeat waves and choose upgrades for each one, and another which will be more roguelite (similar to hades i.e.) where you go through limited or endless strain of dungeons. In both you choose upgrades which work only in that specific run - but they add up and count on top of your char's build which you already have."

"So imagine if you played Diablo to a certain degree, lets say lvl 75. Then the endgame unlocks, and you can play a bullet heaven / survivor like game with that character over and over again, and unlock new stuff."

Need for Cheese Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.9 Similarity Score
79% Diagnosis:
951/1200 Comparison Points
Rogue-lite 0.5/1
Auto-Fire / Auto-Battle 0/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.3/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) -0.3/1
One Handed Play (w Controller) -0.5/1
Move Only 0/1
No Dash -0.5/1
No Trigger -0.5/1
No Special Move -0.5/1
No Aiming -0.5/1
No On-Aim / On-Fire Movement Penalty -0.5/1
Timed / Boss Ended Survival 0.5/1
Endless Mode 0.5/1
Organic / Unannounced Waves 0.5/1
High Enemy Count (Horde) 0.6/1
Level Up on XP Gain Event 0.3/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.9/1
Explorable Map 1/1
BIG Maps 0.7/1
XP on Ground 0.7/1
Health on Ground 0.8/1
Temp Powerups / Items on Ground 0.8/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.8/1
Many Challenges 0.8/1
Multiple Stages 0.8/1
Difficulty Modifiers 0.8/1
Bestiary / Lore 0.9/1
Achievements 0.6/1
Secrets 0.5/1
Retro / Pixel Art 0.5/1
Damage Numbers 0.9/1
Lofi Charm 0.3/1
Bumpin Music 0.9/1
Fun Writing 0.7/1
Subtle Humor 0.4/1
Panic & Zen Duo Vibe 0.7/1
Over the Top 0.4/1
"One More Run" / Short Runs 0.7/1
Difficulty Ramp 0.8/1
Fun Ramp 0.8/1
Low Price 0.5/1
Technical Check 0.8/1
Controls Check 1/1
Fun Check 0.8/1
Feels like VS 0.1/1

Need for Cheese Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCEAFree Available

Sorting Categories

Similar

Genre and Control Style Tags

Bullet HeavenDungeon CrawlerHack and SlashMowing GameRogueliteSingle Stick ShooterTop Down or IsometricTwin Stick ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

SoundtrackSteam AchievementsSteam Cloud

Dev/Publisher

Green Goo Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 100
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam YouTube

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Crawl through countless dungeons, fighting hordes of monsters in this unique, fast-paced Action RPG. Class-up, mutate, and survive as you loot, shoot, upgrade, and repeat. Descend into the depths of a strange and dark world filled with mysteries and uncover its secrets"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

Quotes from Dev convo: "Our game plays like an arpg , or diablo-like.. (so upgrading your character leveling up is your metaprogression) - so if we count dungeons as a single run then depending on the difficulty they last around 15-30 minutes"

Speed Settings

?

[edit]

Boons and Burdens

Upcoming

Upcoming action rogue-like from the Gunlocked dev, includes an optional single stick mode. The dev calls it "brotato-style."" Scores were weighted toward the twin-stick mode because it is the primary mode, but there is a single stick mode with full auto-aim. Most abilities in both modes auto-aim, regardless." Note: Feature comparison score and metadata reported based on dev submitted scorecard

Brotato-style Bullet Heaven Roguelite Single Stick Shooter Survivors-like Top Down or Isometric Twin Stick Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.9 Similarity Score
79% Diagnosis:
Similar
951/1200 Comparison Points
94% Genre 7.1/8 genre
51% Simple Controls 0.1/7 move
75% Survival Modes 2/4 modes
50% Power Progression 0/4 level
88% Buildcrafting Depth 3.8/5 build
71% Stage Features 3/7 stage
85% Content Breadth 6.3/9 stuff
87% Aesthetics 4.4/6 style
93% Gameplay Vibe Check 8.5/10 vibe vibe

Boons and Burdens Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/4/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Dev Notes: "Certain features won't be implemented at launch (secrets, endless mode, leaderboards, for instance), but are planned. Other planned features MIGHT not make it in by Early Access but are currently planned for it (Bestiary)."

"May need to update closer to launch. Scores were weighted toward the twin-stick mode because it is the primary mode, but there is a single stick mode with full auto-aim. Most abilities in both modes auto-aim, regardless."

Boons and Burdens Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.9 Similarity Score
79% Diagnosis:
951/1200 Comparison Points
Rogue-lite 0.8/1
Auto-Fire / Auto-Battle 0.5/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.8/1
One Handed Play (w Controller) 0.5/1
Move Only -1/1
No Dash -0.5/1
No Trigger 0.5/1
No Special Move -1/1
No Aiming 0.8/1
No On-Aim / On-Fire Movement Penalty 0.8/1
Timed / Boss Ended Survival 0/1
Endless Mode Planned/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 1/1
Level Up on XP Gain Event -1/1
Streamlined Level Choices (Simple UI) 0/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.8/1
Explorable Map 0/1
BIG Maps -1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.3/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore Planned/1
Achievements 1/1
Secrets Planned/1
Retro / Pixel Art 1/1
Damage Numbers 0.3/1
Lofi Charm 0.6/1
Bumpin Music 1/1
Fun Writing 1/1
Subtle Humor 0.5/1
Panic & Zen Duo Vibe 0.8/1
Over the Top 1/1
"One More Run" / Short Runs 0.8/1
Difficulty Ramp 1/1
Fun Ramp 1/1
Low Price 1/1
Technical Check 0.5/1
Controls Check 1/1
Fun Check 0.9/1
Feels like VS 0.4/1

Boons and Burdens Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Steam DeckWindows PCUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Brotato-styleBullet HeavenRogueliteSingle Stick ShooterSurvivors-likeTop Down or IsometricTwin Stick ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown30m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

FromLefcourt

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 20
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Boons & Burdens is a single player action-roguelike set in the depths of hell. Battle hordes of demons through 13 levels, collect gems to purchase powerful boons, and choose from deadly burdens that alter the game's difficulty. Will you be the paragon of power or the architect of your own defeat?"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

Dev: "Less than 30 minutes on average. 13 levels that take roughly 2 minutes each, but can take more or less time depending on randomized game elements and player skill."

Speed Settings

?

[edit]

Test Lab Inc.

EA Free Available

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Auto-Shooter Bullet Heaven Roguelite Survivors-like Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.4 Similarity Score
77% Diagnosis:
Similar
922/1200 Comparison Points
94% Genre 7/8 genre
79% Simple Controls 4/7 move
69% Survival Modes 1.5/4 modes
69% Power Progression 1.5/4 level
98% Buildcrafting Depth 4.8/5 build
84% Stage Features 4.7/7 stage
58% Content Breadth 1.5/9 stuff
60% Aesthetics 1.2/6 style
80% Gameplay Vibe Check 6/10 vibe vibe

Test Lab Inc. Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/13/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Test Lab Inc. Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.4 Similarity Score
77% Diagnosis:
922/1200 Comparison Points
Rogue-lite 0.5/1
Auto-Fire / Auto-Battle 1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 1/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 0.5/1
Move Only 0.5/1
No Dash -1/1
No Trigger 1/1
No Special Move 1/1
No Aiming 1/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0.5/1
Endless Mode 0/1
Organic / Unannounced Waves 0.5/1
High Enemy Count (Horde) 0.5/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) 0.5/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.8/1
Explorable Map 0/1
BIG Maps 0.2/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 0.5/1
Enemy Variety 0.3/1
Bosses / Elites 0.4/1
Many Interesting Characters 0/1
Many Challenges 0/1
Multiple Stages 0/1
Difficulty Modifiers 0.5/1
Bestiary / Lore 0/1
Achievements 0.3/1
Secrets 0/1
Retro / Pixel Art -0.1/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 0.3/1
Fun Writing 0/1
Subtle Humor 0/1
Panic & Zen Duo Vibe 0.5/1
Over the Top 1/1
"One More Run" / Short Runs 0/1
Difficulty Ramp 0.5/1
Fun Ramp 0.5/1
Low Price 1/1
Technical Check 1/1
Controls Check 1/1
Fun Check 0.5/1
Feels like VS 0/1

Test Lab Inc. Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCEAFree Available

Sorting Categories

Similar

Genre and Control Style Tags

Auto-ShooterBullet HeavenRogueliteSurvivors-likeTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Branching PathsDungeon Crawl30m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

Zaru

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: 11
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Customize your skills and rain hell upon the endless hordes of robots. Test Lab Inc. is a fast-paced game where you'll be constantly tweaking your abilities until you become the ultimate weapon of mass destruction and crush all the puny robots that dare cross your path."

Game Modes

- +

Branching Paths, Dungeon Crawl

Game Mode Notes

"we have a progression style similar to Slay the Spire where you have you have a map with combat and other types of nodes"

Run Times & Speedups

- +

Average Run Time: 30m

Run Time Notes

Dev: "A Run is composed of multiple maps, a single map usually won't be longer than 5 minutes, and a full run will usually last 30 minutes."

"The normal combat nodes usually don't last longer than 5 minutes, the boss at the end of the run will vary with the difficulty you're currently running and how much dps you can do with your build, but we've seen it last between 2-10 minutes, and a full run will vary a lot as you can choose shorter paths, skip combat options, and your build and how fast you can clear will impact on your timer, but what we aimed for was 30 minutes runs."

Speed Settings

None

[edit]

Kritter

Free Available Upcoming

Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Base Defense Bullet Heaven Horde Survival Roguelite Survivors-like Top Down or Isometric Twin Stick Shooter Wave Shooter Wave Survival
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.4 Similarity Score
77% Diagnosis:
Similar
925/1200 Comparison Points
75% Genre 4/8 genre
43% Simple Controls -1/7 move
78% Survival Modes 2.2/4 modes
56% Power Progression 0.5/4 level
85% Buildcrafting Depth 3.5/5 build
96% Stage Features 6.5/7 stage
82% Content Breadth 5.8/9 stuff
83% Aesthetics 4/6 style
89% Gameplay Vibe Check 7.8/10 vibe vibe

Kritter Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/9/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Kritter Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.4 Similarity Score
77% Diagnosis:
925/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style 0/1
Bullet Heaven A (Many Player Bullets) 0.5/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash -1/1
No Trigger 0.5/1
No Special Move 0/1
No Aiming -0.5/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 1/1
Endless Mode 0.5/1
Organic / Unannounced Waves 0/1
High Enemy Count (Horde) 0.7/1
Level Up on XP Gain Event 0/1
Streamlined Level Choices (Simple UI) -1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 1/1
0.8/1
Weapon Combination / "Evolution" 0.5/1
Interesting Item / Weapon / Ability Synergy 0.5/1
Broken / Invincible Builds Possible 0.7/1
Explorable Map 1/1
BIG Maps 0.5/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 0.7/1
Bosses / Elites 0.6/1
Many Interesting Characters 0.4/1
Many Challenges 0/1
Multiple Stages 1/1
Difficulty Modifiers 0.7/1
Bestiary / Lore 0.7/1
Achievements 1/1
Secrets 0.7/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0.4/1
Bumpin Music 0.8/1
Fun Writing 0.8/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 1/1
Over the Top 0.7/1
"One More Run" / Short Runs 0.8/1
Difficulty Ramp 0.8/1
Fun Ramp 0.5/1
Low Price 0.5/1
Technical Check 0.8/1
Controls Check 0.9/1
Fun Check 0.8/1
Feels like VS 0.2/1

Kritter Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxMacSteam DeckSwitchWindows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Base DefenseBullet HeavenHorde SurvivalRogueliteSurvivors-likeTop Down or IsometricTwin Stick ShooterWave ShooterWave Survival

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown15m

Features and Extras

Steam AchievementsSteam CloudSteam Leaderboards

Dev/Publisher

LJF Games

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: Co-Op
  • Player Count: 4
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: Yes
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

""Your spaceship crashed on a hostile planet. Monsters are flooding towards you. There is no hope. Unless... you miraculously landed on a mysterious time warp zone. Fight hordes of monsters. Rewind time. Repair your ship. Rewind time. Play solo. Rewind time. Player with your friends! Be a Kritter in this explosive-colorful-friendship-killer roguelite game!""

Run Times & Speedups

- +

Average Run Time: 15m

Run Time Notes

?

Speed Settings

?

[edit]

Psychofinger

Upcoming

An FPS survivors-like! Looks fun. Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arena Shooter Bullet Heaven First Person Shooter Horde Survival Roguelite Survivors-like
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
5.1 Similarity Score
76% Diagnosis:
Similar
906/1200 Comparison Points
65% Genre 2.4/8 genre
25% Simple Controls -3.5/7 move
81% Survival Modes 2.5/4 modes
100% Power Progression 4/4 level
95% Buildcrafting Depth 4.5/5 build
71% Stage Features 2.9/7 stage
90% Content Breadth 7.2/9 stuff
86% Aesthetics 4.3/6 style
86% Gameplay Vibe Check 7.1/10 vibe vibe

Psychofinger Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/6/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

Psychofinger Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

5.1 Similarity Score
76% Diagnosis:
906/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style ?/1
Bullet Heaven A (Many Player Bullets) 1/1
Bullet Heaven B (Few Enemy Bullets) 0.4/1
One Handed Play (w Controller) -0.5/1
Move Only -1/1
No Dash -1/1
No Trigger -1/1
No Special Move 1/1
No Aiming -1/1
No On-Aim / On-Fire Movement Penalty 0/1
Timed / Boss Ended Survival 1/1
Endless Mode 0/1
Organic / Unannounced Waves 1/1
High Enemy Count (Horde) 0.5/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 1/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 0.5/1
Explorable Map 0/1
BIG Maps -1/1
XP on Ground 1/1
Health on Ground 1/1
Temp Powerups / Items on Ground 1/1
Treasure Chests and/or Loot Events 0.9/1
Vendor / Merchant on Run 0/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 0.7/1
Many Challenges 1/1
Multiple Stages 0/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 0.5/1
Retro / Pixel Art 0.5/1
Damage Numbers 1/1
Lofi Charm 0.3/1
Bumpin Music 0.5/1
Fun Writing 1/1
Subtle Humor 1/1
Panic & Zen Duo Vibe 0.1/1
Over the Top 0.5/1
"One More Run" / Short Runs 1/1
Difficulty Ramp 1/1
Fun Ramp 0.5/1
Low Price 1/1
Technical Check 0.5/1
Controls Check 1/1
Fun Check 0.5/1
Feels like VS 0.2/1

Psychofinger Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterBullet HeavenFirst Person ShooterHorde SurvivalRogueliteSurvivors-like

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown20m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

martingor

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: No
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Survive hordes of ghosts in this FPS-roguelite. Become an agent at the Department of Metaphysical Investigations and unveil the mystery of an old church. Choose Aberrant Items that will upgrade your character, fight bosses and unlock new hand gestures."

Run Times & Speedups

- +

Average Run Time: 20m

Run Time Notes

?

Speed Settings

?

[edit]

BORE BLASTERS

Upcoming

Upcoming game in early form by the Void Scrappers dev. Described as "Super Motherload meets Vampire Survivors". Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game.

Roguelite Survivors-like Twin Stick Shooter
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
4.6 Similarity Score
73% Diagnosis:
Similar
874/1200 Comparison Points
73% Genre 3.7/8 genre
57% Simple Controls 1/7 move
56% Survival Modes 0.5/4 modes
90% Power Progression 3.2/4 level
67% Buildcrafting Depth 1.7/5 build
76% Stage Features 3.6/7 stage
71% Content Breadth 3.8/9 stuff
82% Aesthetics 3.8/6 style
80% Gameplay Vibe Check 6/10 vibe vibe

BORE BLASTERS Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 10/30/2023

gyrocopter-from_bore-blasters.gifScale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

BORE BLASTERS Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

4.6 Similarity Score
73% Diagnosis:
874/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle 0/1
Real Time 0.9/1
Top Down or Isometric -1/1
Direct Control of Single Avatar 1/1
Arcade Style 0.8/1
Bullet Heaven A (Many Player Bullets) 0.5/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) 0/1
Move Only 0/1
No Dash 0/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty 1/1
Timed / Boss Ended Survival 0/1
Endless Mode 0.1/1
Organic / Unannounced Waves 0.3/1
High Enemy Count (Horde) 0.1/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 0.2/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 1/1
Build Crafting 0.3/1
0.7/1
Weapon Combination / "Evolution" 0/1
Interesting Item / Weapon / Ability Synergy 0.4/1
Broken / Invincible Builds Possible 0.3/1
Explorable Map 1/1
BIG Maps 0.7/1
XP on Ground 0.9/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.2/1
Treasure Chests and/or Loot Events 0.8/1
Vendor / Merchant on Run 0/1
Enemy Variety 0.5/1
Bosses / Elites 0.3/1
Many Interesting Characters 0.4/1
Many Challenges 0.7/1
Multiple Stages 1/1
Difficulty Modifiers 0/1
Bestiary / Lore 0/1
Achievements 0.7/1
Secrets 0.2/1
Retro / Pixel Art 1/1
Damage Numbers 1/1
Lofi Charm 0.2/1
Bumpin Music 1/1
Fun Writing 0.5/1
Subtle Humor 0.1/1
Panic & Zen Duo Vibe 0.4/1
Over the Top 0.2/1
"One More Run" / Short Runs 0.9/1
Difficulty Ramp 0.5/1
Fun Ramp 0.7/1
Low Price 0.7/1
Technical Check 0.8/1
Controls Check 0.9/1
Fun Check 0.8/1
Feels like VS 0.2/1

BORE BLASTERS Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

LinuxMacSteam DeckSwitchWindows PCUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

RogueliteSurvivors-likeTwin Stick Shooter

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

CampaignLevel Based10m

Features and Extras

SoundtrackSteam AchievementsSteam Cloud

Dev/Publisher

8BitSkull

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: No
  • Online: No
  • Player Count: 1
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Planned
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: Steam YouTube Bandcamp Spotify

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Blast through rocks with your machine gun drill. Collect rare gems, ores and ancient artefacts, upgrade your ship and unlock new abilities. Uncover the mysteries of the deep and the dangers that lurk below."

Game Modes

- +

Level Based Campaign

"Quickplay"
(Demo Only)

Game Mode Notes

"Campaign consists of multiple levels, gradually increasing in length and difficulty."

"Quickplay in demo launches a representative level from about the midpoint of the campaign, showcasing later stage gameplay"

Run Times & Speedups

- +

Average Run Time: 10m

Run Time Notes

Dev: "Game is still WIP but the intended range is 2-20 mins" and "10" is kind of an average/intended run time.

Speed Settings

None

[edit]

M.O.O.D.S.

Free Available Upcoming

An action focused shooter with more visceral gunplay, it still has roguelite elements that may be of interest to survivors-likes fans! Note: Feature comparison score and metadata reported based on dev submitted scorecard about early version of in progress game

Arena Shooter Bullet Heaven Roguelite Top Down or Isometric
- Combined Ranking Score
-/72 Ranking Position
-/1600 Total Points
- Final Review
-% Steam
- Scale
- Vibes
0 Steam Reviews
-/400 Review Points
4.5 Similarity Score
73% Diagnosis:
Similar
871/1200 Comparison Points
71% Genre 3.3/8 genre
21% Simple Controls -4/7 move
60% Survival Modes 0.8/4 modes
94% Power Progression 3.5/4 level
90% Buildcrafting Depth 4/5 build
71% Stage Features 3/7 stage
100% Content Breadth 9/9 stuff
70% Aesthetics 2.4/6 style
79% Gameplay Vibe Check 5.7/10 vibe vibe

M.O.O.D.S. Ranking Notes

- +

Scaling and Review Notes

Every game ranked was played, but also scaled based on research, talking to developers & your feedback. The priority with the scale's initial design was to compare similarity on relatively objective features - so it doesn't claim to include reviews of the depth and clarity you'd get at a games journalism site, nor the intensive time played you might get from player reviews on steam. We try to incorporate and link all of that along with a 'review scale' that checks for bugs. See the heatmap and breakdown! Time played noted so you can take any notes with a big grain of salt! I can't get to high level gameplay in 850+ games so I heavily research every game. Over 80 game creators let me interview or survey them! I Hope to go back and refine. Please argue or submit your own scores and reviews to be incorporated with credit into the notes and score numbers.

Added or last checked on 11/1/2023

Scale scoring from scorecard submitted by Developer. Once evaluated after a couple hours play and some research, will be adjusted and moved up into the ranking proper.

M.O.O.D.S. Similarity Scale Heatmap

- +

Measured in 60 categories via likert-scale style options -1 to 1 in tenths, how does this game compare to Vampire Survivors. This allows 1200 total "points". It's easier to have a point of comparison and we just picked Vampire Survivors since it's the most popular and commonly referenced game in the subgenre. For detailed methodology read the explainer. For in depth examples at score value, see the scoring guide and for term definitions see the key.

4.5 Similarity Score
73% Diagnosis:
871/1200 Comparison Points
Rogue-lite 1/1
Auto-Fire / Auto-Battle -1/1
Real Time 1/1
Top Down or Isometric 1/1
Direct Control of Single Avatar 1/1
Arcade Style -1/1
Bullet Heaven A (Many Player Bullets) 0.8/1
Bullet Heaven B (Few Enemy Bullets) 0.5/1
One Handed Play (w Controller) -1/1
Move Only -1/1
No Dash -1/1
No Trigger 0/1
No Special Move 0/1
No Aiming 0/1
No On-Aim / On-Fire Movement Penalty -1/1
Timed / Boss Ended Survival 0/1
Endless Mode 0/1
Organic / Unannounced Waves 0.5/1
High Enemy Count (Horde) 0.3/1
Level Up on XP Gain Event 1/1
Streamlined Level Choices (Simple UI) 1/1
Currency Based Meta Unlocks 1/1
Goal Based Meta Unlocks 0.5/1
Build Crafting 0/1
1/1
Weapon Combination / "Evolution" 1/1
Interesting Item / Weapon / Ability Synergy 1/1
Broken / Invincible Builds Possible 1/1
Explorable Map 0/1
BIG Maps 0/1
XP on Ground 0.5/1
Health on Ground 0/1
Temp Powerups / Items on Ground 0.5/1
Treasure Chests and/or Loot Events 1/1
Vendor / Merchant on Run 1/1
Enemy Variety 1/1
Bosses / Elites 1/1
Many Interesting Characters 1/1
Many Challenges 1/1
Multiple Stages 1/1
Difficulty Modifiers 1/1
Bestiary / Lore 1/1
Achievements 1/1
Secrets 1/1
Retro / Pixel Art 0/1
Damage Numbers 1/1
Lofi Charm 0/1
Bumpin Music 0/1
Fun Writing 0.7/1
Subtle Humor 0.7/1
Panic & Zen Duo Vibe 0/1
Over the Top 0.5/1
"One More Run" / Short Runs 0.5/1
Difficulty Ramp 0.7/1
Fun Ramp 1/1
Low Price 0/1
Technical Check 0.7/1
Controls Check 0.7/1
Fun Check 0.9/1
Feels like VS 0.1/1

M.O.O.D.S. Tag Cloud

- +

More sortable taxonomies and categories associated with the game (genre tags are available in the main game table line!) We've just started adding tags to enable more sorting options, this section will get more filled out as we go!

Release Tags

Windows PCFree AvailableUpcoming

Sorting Categories

Similar

Genre and Control Style Tags

Arena ShooterBullet HeavenRogueliteTop Down or Isometric

Aesthetic Tags

Unknown

Setting / Story Tags

Unknown

Control Styles

Controller

Game Mode Tags

Unknown45m

Features and Extras

Steam AchievementsSteam Cloud

Dev/Publisher

StickyStoneStudio GmbH

Game Features

- +

Listing various features we've got info on.

Multiplayer

  • Local: Co-Op
  • Online: Co-Op
  • Player Count: 4
  • Leaderboards: ?

Steam Features

  • Steam Cloud: Yes
  • Steam Achievements: Yes
  • Steam Leaderboards: No
  • Steam Workshop: No
  • Steam Trading Cards: No

Extras, Etc.

  • NSFW: No
  • Demo Available: Yes
  • DLC Available: No
  • Soundtrack Available: No

Marketing Blurb

- +

Some description of the game and its features from the creators.

"Blast robots to bits in this action rogue-lite shooter which focuses on satisfying gunplay and thousands of fun builds! Modify your weapon, find armor parts and try to survive the endless onslaught of hostile mechs!"

Run Times & Speedups

- +

Average Run Time: 45m

Run Time Notes

Dev: "I would say 5-60 minutes for the Early Access."

Speed Settings

?