There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Orc Survivor » V0.3.0 – Underground map and Rogue class now available!
This is our biggest update yet. It finishes up the final 5 weapons of the Rogue, adds new challenges and achievements, and adds our first new map – the Underground!
- The Underground – escape underneath the colosseum and survive anew. There are 12 new enemies to fight, each with their own strengths, weaknesses, and behaviors. Includes 3 new bosses. The Underground is dark, gloomy, and claustrophobic, providing a good change of pace from the Colosseum. Unlocked by completing a run in the Colosseum.
- Final Rogue weapons – The last 5 Rogue weapons are now available. I’ll let you discover what these are. They can be unlocked by completing the quests for the base 5 rogue weapons. Look out for unique weapon mods for these weapons as well!
- Attributes screen – You can now view your global attributes, such as +Damage percentage or +Move speed from the pause menu while in a run.
And of course, some small changes:
- Tear Reality evolution and knife bleed damage were not getting their damage tracked for the end screen, making them seem much weaker than they were. This has been fixed.
- Javelin now can fire at multiple enemies at once. Its cooldown has been slightly nerfed to compensate.
- The Pit Trap now hunts enemies down.
- Adjust the sound effect of warhorn.
- The Cannonball sometimes would kick to a random spot. This has been fixed.
- In some cases, duplicate rank up notifications would appear. This has been fixed.
Thanks for playing Orc Survivor!
TitanCrestGames