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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Witchcraft Survivors » Update v1.0.3-beta: Bugfixes and more!

– Reworked weapon collision to prevent continous weapon damage by the same weapon
– Pot of gold upgrades now reset properly after refund (spent gold was already refunded properly. That means if you refunded before this update and refund again now you might get less gold back than the upgrades are worth because your gold was already refunded)
– Implemented a failsafe in case the circle (circle mode) leaves the map in cavern

– Difficulty and mode selections are now saved after closing the game
– Minions that the Cavern boss spawns have more hp now
– Ultimate mage gets 20 lvlup rerolls in total