Patch Notes Archive

Home » Updates » Patch Notes Feed » God of Weapons » Patch v1.0.24 Change Logs

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

God of Weapons » Patch v1.0.24 Change Logs

Patch v1.0.24 Change Logs:

  • Singularist : Shields no longer count as a weapon
  • Barbarian: +50% Attack Speed with Crushing Weapon.
  • Crusader: Correct damage scaling for Holy Shield. Holy Shield also becomes larger with the Range attribute.
  • Wizard: Bonus initial Magic Power.
  • Update Eldritch Knight Aspect.
  • Crossbows prefer to shoot at the nearest targets.
  • Angel Wing: Grant Blessed tag instead of Holy Tag.
  • Magic Amulet: Fix Description.
  • Bandolier: Adjacent weapons gain bonus Crit Damage Modifier.