Patch Notes Archive

Home » Updates » Patch Notes Feed » DemonCountdown » Patch 2.0.5

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

DemonCountdown » Patch 2.0.5

In the previous update there were two annoying bugs that I fixed as I went along;
-The quick access menu for purchasing lower skills was out of control. Now you can shop with quick access buttons.
-Fixed some errors that appeared in Multiplayer: Skill Purchases.

Sound has been added to the character’s actions:
-Grenade Throw
-Disruption of Grenade throw and dodge

Experience improvement:
-Speed ​​and Heal Skill have a minor cooldown. They recover sooner.
-Improved artificial intelligence of demons. Now the demons patrol randomly, And they chase you if they see or hear you. and they stop doing it within 10 seconds of hearing or seeing you. and return to the random patrol state.
-Improved spawn system Now they do not fall but are generated at a random point visible through the particle system.