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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

God of Weapons » Patch 1.0.12 change logs

Patch 1.0.12 change logs

  • Fix: Final Boss didn’t drop shards when defeated.
  • Fix for Souldrinker: Overheal resets to 0 after each floor
  • Fix for Sharp Shooter Quest: The requirement now is 3 Pierce, Masterwork Arrows is no longer a limited number item.
  • Crosswand Fix: Corrected the number of projectiles in each barrage for different tiers.
  • Barrel has better chance of dropping shards.
  • Corrected the Armory price of Golden Chain
  • Poison Vial is now a consumable item.
  • Updated the stats of various items: Iron Cuirass, Devil Horn, Assassin’s Glove, Lifestealing Glove, Knight Gauntlet, Hand Mirror, Helmet, Life Stone, Malevolent Observer, Pocket Watch, Raven Skull, Talon, Whetstone