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Talented » Hotfix 0.10.37

– Replaced the Mastery 10 penalty that increased the cost of Rare, Epic and Ability Talents with one that adds a new Enemy Type at Night 10 and Night 15
– Replaced the Mastery 20 penalty that added an extra enemy per wave with one that increases the power of Elite Enemies (+25% HP, +10% Speed)
– The Mastery 25 penalty now only gives double enemy upgrades from Night 5 onwards
– Reduced the chance of Mystery Talents by 5% per Mastery Penalty (from 10%)
– Reduced the vision range cap by 5% per Mastery Penalty (from 10%)
– All per-night Mastery Penalties from Mastery 11 onwards only come into effect after Night 10 (e.g. “Enemies gain 1% movement speed each night” >> “After Night 10, Enemies gain 1% movement speed each night”
– Second Easy Difficulty enemy now appears after Night 5 (instead of Night 4)