Patch Notes Archive

Home » Updates » Patch Notes Feed » Yet Another Zombie Survivors » Yet Another Update 0.3.3 HOTFIX

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Yet Another Zombie Survivors » Yet Another Update 0.3.3 HOTFIX

Welcome, Survivor!

We’re releasing another update to address issues introduced by the recent patch changes.

  • “Scarab” enemy damage scaling reduced. We’ll continue to adjust all the damage sources.
  • “Scarab” enemy now has an additional glow effect to be much easier to spot.
  • Endless Mode: Enemy speed stat growth over time reduced by approximately half.
  • Endless Mode: Maximum damage received cap set back to 1000 (from 1500 in version 3.2).
  • Audio volume tweaks.

We’re aware of the other issues you’ve encountered so far, and we’re working on fixing them all. Please allow us some more time to deliver these fixes. Thank you for playing & for your patience!

ㅤStay awesome,
ㅤㅤAwesome Games Studio