There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
TombStar » What’s next for TombStar?
We hope you’ve been enjoying TombStar just as much as we are! We want to thank you all so much for playing and giving us feedback, your opinions are super important to us and we want to give you the best experience possible!
- Achievement bug fixes
- Updated support for PS4 and PS5 controllers
- Added support for extra mouse inputs
- Various other smaller bug fixes
- Small performance updates
Once we’ve dropped this hotfix, we’ll be bringing you a big balancing update we’ve been working on, all based on the comments we’ve been taking on board!
- Items unlocked faster in meta progression
- Controller crosshair quality of life improvements
- Confirmation for quitting during a run
- Making all weapons automatic (no semi-auto)
- Performance updates
Later down the line, we’re looking to inject some MORE CONTENT! We don’t want to reveal too much right now, but we’ll be looking to add features relating to perks and difficulty, so you can have even more of a tailored experience when facing the Grimheart Gang! Whether you would like the experience to be easier, or maybe even harder for you veterans, we’re looking to bring this to you in a really cool way!
We’ll also be looking at making saving even better, and implementing further accessibility options too!
Thank you to everyone who has been playing TombStar, we hope you’ve been having a darn tootin’ time, and we can’t wait to bring you further updates and content for the game!
Stay tuned for more news and updates, we’re super excited to grow the game alongside you!!
The TombStar Team