Patch Notes Archive

Home » Updates » Patch Notes Feed » Voidside » Voidside: Intermission | UPDATE OUT NOW!

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Voidside » Voidside: Intermission | UPDATE OUT NOW!

Introducing Intermission!

Voidside: Intermission is out now! This is a smaller update designed to provide extra content to enjoy until the next one releases. It reworks a map, and adds a new feature to the game.

Trailer
A whole new world!

Labs has been refreshed with extra detail and 2 new jump pads; a feature arriving this update. Shoot your way through the hordes in an even more threatening environment than before!

Boing!

Jump pads are a new addition that have landed not only in labs, but also in a number of old maps! These are prefect for a quick getaway, hopefully leading to less situations in which the player is completely hopeless.

Looking ahead

As stated earlier, this is a smaller update that lays a lot of groundwork for very exciting things to come, so stay tuned!

As always I hope you enjoy the update!
Spacepiano 😀

Full patch notes
  • Reworked Map: Labs
  • Added Jump Pads to: Construction, Citadel, Complex, Labs & Mars
  • Updated the main menu to support Voidside’s next major update
  • Added files to support Voidside’s next major update
  • Fixed a bug in which the player would collide with enemy weapons