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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Immortal Seeker » [Version 1.11 has been released] Performance optimization and adjustment

1. Reduce the refresh frequency and quantity of non elite and boss monsters;

2. Improved monster attack growth and reduced health growth;

3. Optimize the efficiency of some triggering blessings and high-frequency spells;

4. Fixed the issue of not correctly “exchange” but “buy” when exceeding the upper limit of the weapons;

5. Fixed the issue of abnormal devouring by devouring demons;

6. Fixed the issue of the death of the banshee due to resurrection, resulting in the death of the adventure card;

7. Fixed some issues with incorrect blessings values;

8. Corrected some text errors;

9. When the Tower enters the next level, all magic tools will be cooled to zero and will be triggered directly;

10. Fixed the issue of accidental loss of character levels in the Tower;

11. Fixed the issue of monster skill effects not displaying due to transparency adjustment.

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