There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Immortal Seeker » [Version 1.11 has been released] Performance optimization and adjustment
1. Reduce the refresh frequency and quantity of non elite and boss monsters;
2. Improved monster attack growth and reduced health growth;
3. Optimize the efficiency of some triggering blessings and high-frequency spells;
4. Fixed the issue of not correctly “exchange” but “buy” when exceeding the upper limit of the weapons;
5. Fixed the issue of abnormal devouring by devouring demons;
6. Fixed the issue of the death of the banshee due to resurrection, resulting in the death of the adventure card;
7. Fixed some issues with incorrect blessings values;
8. Corrected some text errors;
9. When the Tower enters the next level, all magic tools will be cooled to zero and will be triggered directly;
10. Fixed the issue of accidental loss of character levels in the Tower;
11. Fixed the issue of monster skill effects not displaying due to transparency adjustment.
Thank you for your support Wishing everyone a smooth journey!
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