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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Slash or Die » Version 1.01

1. Graphics and effects
– fixed mistakes in text
– Y-sorting corrected (now enemies do not “walk through” the boss)
– Fixed bug with buttons (did not work if a cursor is rapidly moved on clicking)

Balance:
1. Changed number of enemies on the field at a time (from 5 to 6)

2. Ghosts
-HP reduced to 2 (many players thought they are immortal)
-Movement speed reduced (from 12 to 10)
-Chance of missing is 50%

3. Changed lightning damage of first hero (now it is equal to attack of a hero)

In prospect
1. Preparing for introduction of new enemy. He won’t deal damage to a hero but will block his movement.
2. Preparing for changing most sound effects. Structuring soundtracks.
3. Preparing new game mode – Survival with Steam leader board.