Patch Notes Archive

Home » Updates » Patch Notes Feed » Witch Guild Survivor » Version 0.2.5 Endless Mode and more

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Witch Guild Survivor » Version 0.2.5 Endless Mode and more

New Endless Mode:

  • You can get all the power-ups for all the elements at the same time.
  • There is no time limit, every 1 hour you earn a gold star. How many stars can you get?
  • The monsters and bosses will be random after a certain period of time.
  • You can upgrade specific elements, get more orbs, change attacks and more when you already have all the elemental power-ups.

New Elementless Special Attacks:

  • Now each special attack is different at the beginning of the game

Interface and game improvements:

  • Music and sound adjustment is improved with sliding bars
  • Mimic can now give HP
  • New ghost quest

Bug fixes:

  • Spelling correction
  • Fixed trap special not doing damage
  • Optimization of some animations
  • Other general fixes