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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Blow Away Survivors » Ver 0.5.0 Major Update !


  • New mode “Boss Rush” is added!
    Defeat 5 bosses escaping from the prison to complete the stage!
  • New character “Archer” added!
    Character with excellent single target firepower and range!
    Able to attack a wide area by accumulating charges
  • Skills
    New skill “Iron Fist Ball” added!
    Skill that calls a sphere that shoots out a huge iron fist when hit by Manual Attack!
    The iron fist can blow away enemies that are knocked down
    This skill is unlocked by completing achievements

    New skill “Freeze Chain” added!
    When you blow away an enemy with Manual Attack, it will now freeze for a few seconds before blowing away!
    Blow away power inflicted on frozen enemies will accumulate
    This skill is unlocked by completing achievements

    New skill “Blast Knock Down” added!
    Enemies knocked down by Manual Attacks will explode!
    This skill is unlocked by completing achievements

    Adjusted the “Katon Donut” as it was difficult to utilize it effectively
    It now targets the furthest enemy within range and attacks,
    Continuity rather than damage is now easier to increase with level up

    Base size of “Brutal Swing” has been adjusted up and size increase with level up has been adjusted down

    “Rapid Fire” damage has been adjusted downward

    “Burst Energy Ball” bullet range has been adjusted downward from infinite to 20 meters

    “Magic Card” damage lowered

    “Dynamic Bullet” duration and damage lowered

    Fixed a bug that caused enemies connected by the “Magic Rubber” to disappear when they were more than a certain distance away

  • Implemented Steam achievements!
  • Other
    Modified so that the mark left on the ground when blowing away an enemy slowly disappears

    Partial adjustment of the graphic representation of playable characters