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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Last Devil (nsfw) » v4.0 Minor Update & Fixes (3/18)

1. Optimized the smoothness, fragment count, and flight speed curve of Soul Essence special effects.
2. Fixed the issue of “Skeleton series monsters” being unable to be killed when paralyzed.
3. Fixed the problem of the final level portal not appearing.
4. Fixed the issue of “Mia Skill Book” not being obtained correctly.
5. Added damage reduction calculation based on defense coefficient, with better defense effect as the level increases. Currently, the actual defense power is Defense Power * (Current Level / 80+1).
6. Optimized the performance of Dice Rolling, Soul Essence Altar, Bloodsucking Altar, and Choice Altar (shortened some of the waiting time).