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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Last Devil (nsfw) » v3.1 Numerical adjustments (2/1)

1. Flying Spirit Stone: Dash CD adjustment, Dash activation distance adjustment.
2. Mushroom King Blood return ratio reduced to 12%, blood return skill activation changed to less than 25% blood.
3. Player Monster DNA prop, maximum possession limit changed to Lv8, and adjust the ability provided by each level.

Thank you all for your many comments!

We have seen a lot of feedback about the game balance and some of the flaws.
We are very sorry that we have not been able to make corrections in time, we will give priority to the main body of the game and the plot, when all systems, gameplay and levels are completed, we will do more detailed optimization in general.

Please look forward to it!