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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Path of Survivors » v0.8.2 – Full game release targeted for January 8th, 2024!

v0.8.2 – Settings Love & QOL Features

Full game release targeted for January 8th, 2024!

– Class Control AI Types to allow for playstyle preferences
– Added two small buttons to switch between classes without having to close the character window
– You can now follow and control any class during a run via a camera button at each class icon
– Two more save slots!
– Fullscreen/Windowed Modes options
– Accessibility enemy scaling for damage, health, and movement speed.
– Ability transparency slider
– Volume sliders

– Tree node tooltip readability changes
– Character stats readability changes
– Stat Power Up shop now unlocks with Centaur
– Bestiary now unlocks with Knight
– Shared Tree now unlocks with Assassin
– Equipment / Ability empty stat slots now say “Craftable Stat Slot”
– Being hurt now does a screen-wide red flash (no more chromatic aberrations)
– Active Event now darkens the edges of the screen
– Global messages now popup on lower left of screen
– Loot now travels to closest class

– Fixed bugs related to switching between save files