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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

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Path of Survivors » v0.7.2 – Adjustments

v0.7.2 – Adjustments

– Added a gold multiplier based on the highest wave cleared in each World
– You now earn 5 AP each time you clear a new wave for the first time in each world
– Added an indicator to show the top wave reached on each world

– Adjustments to Bestiary dificulty
– Reduced the cost to appraise and duplicate items and abilities
– Switched positions between “I heard you like it fast” and “Unstable Worlds” Dares.
– Reduced Life regen for enemies
– The menus for Abilities, Equipment, and Consumables are now gated behind unlocking certain early game abilities.
– Wiping the save file or loading a cloud save now forces the confirmation window regardless of the Setting option
– Improved tooltips on crafting options

– Fixed a bug where regen will go beyond the max value for enemies