Patch Notes Archive

Home » Updates » Patch Notes Feed » Fantasy Madness: Bloodbath » v0.7.110

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Fantasy Madness: Bloodbath » v0.7.110

The updated has been released last Friday, however, we didn’t manage to list changelog during the weekend, so here it is:

  • new sound effect of electric zap made by Wool Gang;
  • added a dedicated sound effect for Warlock Boss’s evil spell:
  • now rune item details (both regular and rare) contain information that the item affects a specific skill, to avoid confusion among new players;
  • fixed a bug where a killed Elite Troll dropped a had of an Elite Ork Grunt instead of own head;
  • increased damage of dealt by Frenzied Cloudlet (from 200 to 300)
  • reduced critical rate of Red Artillery; now it’s every 5th hit (on level 1) up to every 2nd hit (on level 6) (note: unfortunately decription on level 1 is outdated, but descriptions of higher levels of that skill are correct);
  • updated skill description of Ancestral Totem; now it correctly informs what the skill actually does;
  • slightly decreased damage done by “stomping” of the Ancestral Totem at max level;
  • some minor optimalization of “body parts” of killed enemies.