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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Tower Survivors » v0.3 – Getting from there to here

It’s been 4 months since my last patch and I apologize if the game seemed abandoned! I had to tear everything apart to completely redo the physics so that I could roll out a huge performance boost, since that was one of the primary complaints of the game. I’ve added lots of additional changes too while I’m at it!


  • Quiver size is now 4 (was 6), and can only get 1 of each special arrow
  • The portal now opens and closes itself on a timer
  • Knights have a proper melee attack
  • Wizards have a proper spell attack
  • Cats are now obtained with cards (and you can get multiple)
  • Added cat upgrade cards
  • Decreased music volume