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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

First Jam » v0.1.917

  1. Completely redesigned equipment set system.
  2. Introduced universal equipment item.
  3. Added a new character: Golden Banana.
  4. Balanced the values of the Snake Staff, removing attack speed consumption during its release, and adjusted the Snake Altar to no longer consume attack speed for bullet release.
  5. Added a new chapter in the demo section called “Inner World,” accessible by clicking the “Right Button” on the difficulty selection screen, featuring a complete map mechanism.
  6. Introduced a new NPC, the Banana Blacksmith, who can upgrade equipment, change set attributes, and provide alien technology.
  7. Adjusted the multiplier for the roulette system.
  8. Revised and added several items to the merchant’s inventory.
  9. Modified the appearance of the merchant to be consistent with other NPCs.
  10. Added two new monsters in the Inner World, which are exceptionally challenging.
  11. Altered the drop mechanism for level completion and doors, now offering a 3-choice mode.
  12. Implemented keyboard arrow keys for movement.
  13. Adjusted the boss’s stats and attack frequency based on the difficulty level.
  14. Standardized the appearance of NPCs across all difficulty levels.