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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Witchcraft Survivors » Update v1.1.0-beta: Additional Customization, Quality of Life and more!

Customization Menu for Hallucinations
Due to popular demand i decided to provide an option to choose the displayed filters in the “hallucinations mode”. You can navigate to it at the screen where you choose the modes.
The customization screen is unlocked after getting 2 “hallucinations mode” achievements.
If you don’t want to play that mode for that you can also just look for hidden mushrooms in the levels to unlock those achievements.

Quality of Life/UI changes
– Implemented an option to skip future lvlups (after everything is maxed out) for a 200 gold reward per lvlup
– Dedicated one ability slot as a seperate relic slot
– Selected item in the menu has a yellow marker now to make controller/keyboard navigation easier
– improved button “hitbox” in the menu to make mouse navigation easier
– Passive items don’t show a 0 damage number anymore when hovering over them

Balancing
– increased firing rate of cursed imp
– increased desert map difficulty past minute 50
– increased cooldown of ice axe

Other
– Fixed a crash that can occur in the main menu
– Updated the demo to the latest version of the game (but limited to one hero and two maps)