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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Witchcraft Survivors » Update v.1.0.1-beta: Balancing and Bugfixes

Balancing
– Decreased difficulty of Hardcore Mode in Desert and Cavern.
– Increased amount of gold you get from treasure rats in Cavern.
– Increased damage of all necromancer summons by 10%.
– Increased cooldown of following attacks by 5%:
Phoenix
Tactical Nuke
Nuclear Bomb

Bugfixes
– Armor calculation was off, fixed that. Decreased the amount of armor that upgrades provide and buffed the damage of enemies in return.
– Upgrading a weapon doesn’t reset its cooldown now.