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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Cultivation Story: Reincarnation » Update Notes for Feb 11

-Fixed a bug where nirvana and defydeath states are not being saved
-Fixed a bug where > is not effected by luck
-Fixed a bug where movement speed related extra damage calculation is considering the base 100% movement speed

-Fixed a bug where loaded incomplete run does not increase max pill count when having pill cultivation methods

-Optimized Thunder Strike
-Optimized Rose Finch Rage’s multicast, 0.1s between explosions->all explosions at the same time
-Optimized Sky Sword: no longer effected by multicast, but effects damage(damage x cast count)
-Fixed a visual bug where bleed stack on boss health bar only display first 4 digits

-Updated black tortoise shield, lower stack will no longer override higher stack, but refreshes duration instead
-Fixed a bug where meteor combo does not receive cast count damage multiplier

-Fixed a bug where loaded incomplete run always trigger ‘Clear conscience’ for second tribulation
-Fixed a bug where loaded incomplete run may cause a respawn of previously cleared random encounter
-Fixed a bug where loaded incomplete run can skip first tribulation and not procing cultivation method/tribulation reward