Patch Notes Archive

Home » Updates » Patch Notes Feed » Zombie Party » *UPDATE 11*

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Zombie Party » *UPDATE 11*

Whats up guys!

This is the first major update since full release from early access. As I said before, the game is going to keep getting updates, both bug fixes and new content! This update is a little of both!

This update features 13 completely new Artifacts for you to discover and play with. Also a whole crap ton of bug fixes and patches, as well as a bunch of networking optimizations! Have fun playing online! 🙂

Here are the major additions/fixes:
+ 13 completely new Artifacts to discover and play with!
+ Artifacts like – Skull, Fishy, Cat, Rocket, Sawblade, Shield, Eyeball, Sun, Needle, Crystal and more!!!
+ Added ability to kick players from online games, when you are the host!
+ New Slimeking skin, Easier to see on the green grass, new projectiles too!
+ Pets don’t spaz out anymore in the pet sanctuary, and wont run away if your standing next to them!
+ Pet Magnet’s attraction range lowered! Stop stealing your friends coins! 😉
+ Leveled some sounds, especially the explosions!
+ Full controller support/ease of use for online play!
+ Doubled the speed of screen shake resolve, so less headaches!
+ New UI sounds!
+ Pets optimized for MP!
+ Local MP optimized!
+ Optimized server list!
+ Client screenshake can now be turned off!
+ Server name shown on screen of client!
+ Tons of other changes and tweaks!
+ Server is closed after game ends, rather than after loot screen!
– Fixed online crash when defeating boss!
– Fixed a bunch of local MP bugs!
– Fixed help flag staying visible after client left!
– Fixed server info being behind server list!
– Tons of other bugs fixed!

*Full list of changes can be found in the in-game change log in the options menu.

Thank you so much to everyone whose been supportive. You guys are amazing 🙂

Stay tuned, Ill be releasing another update next monday (one week from today)!

Thanks guys!