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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

The Binding of Isaac: Rebirth » Update 1.7.7

Repentance 1.7.7

Gameplay changes
– Added more new room layouts
– Tainted Cain can now pick up items normally in the Genesis room
– Strawman, Found Soul, Soul of the Forgotten and Soul of Jacob and Esau now always match their speed to their owner’s
– Reduced the cooldown of Yuck Heart to 4 (from 6)
– Technology 2 now works with any familiar that replicates the player’s attack (i.e. Incubus)
– Isaac’s Heart now grants its effects to Tainted Forgotten’s soul instead of Tainted Forgotten himself
– Ipecac + Hemoptysis no longer deals damage to players
– Wiggle Worm’s tears up now scales with trinket multipliers
– Hook Worm, Ring Worm and Ouroboros Worm now grant a tears up similarly to Wiggle Worm
– The D1 no longer creates exact copies of pickups (i.e. duplicating a card may spawn a different card)
– Echo Chamber now only copies the last 3 cards/pills used
– C Section + Technology shots now only have a luck based chance to replicate themselves when combined with Explosivo, Sinus Infection or Mucormycosis to prevent infinite loops
– Tainted Moles can no longer be champions
– Increased the armor strength of Tainted Round Worm to 30 (from 12)
– Reduced the health of Tainted Mulligan to 100 (from 120)
– Reduced the health of Flesh Death Head to 30 (from 50)
– Added Dead Tooth and Monstro’s Tooth to Bumbino’s special drop pool
– The creep pool spawned by Free Lemonade now deals more damage and lasts twice as long
– Updated the sprite of Magic Fingers
– Updated a few item qualities
– Updated localization files

Fixes
– Fixed Tainted Lazarus’ hologram taking damage from the lava in the Beast fight
– Fixed Tainted Lazarus’ hologram being affected by poison clouds and Dogma’s Godhead shots
– Fixed Tainted Lazarus not being able to shoot after flipping while Dark Arts is active
– Fixed Tainted Keeper still getting less coins than intended in from killing enemies in Greed mode if he left the starting room at any point during the current floor
– Fixed Tainted Forgotten not being able to throw his body if blindfolded with a charged attack (such as Chocolate Milk or Cursed Eye)
– Fixed a crash caused by recalling clots as Tainted Eve while moving between rooms
– Fixed a crash caused by using Hemoptysis right as the effects of Berserk end
– Fixed a crash caused by Lil Portal picking up a heart that spawned as part of a devil room
– Fixed secret shops and angel shops not generating in the Red Redemption challenge, crashing the game if entered
– Fixed Eden’s Blessing applying to newly created players during the current run (such as Strawman or Tainted Lazarus’ hologram)
– Fixed Temporary Tattoo, Old Capacitor, Nuh Uh!, Crystal Key and Karma appearing in Greed mode
– Fixed C Section, Mom’s Knife, Brimstone and Monstro’s Lung not working at 30 tear rate or above
– Fixed Cursed Eye not working at 60 tear rate or above
– Fixed Neptunus + Chocolate Milk not firing any tears at 30 tear rate or above
– Fixed red chests in the Genesis room still teleporting the player to the Devil room
– Fixed the aura of Censer and Succubus not rendering correctly when held by Tainted Lazarus’ hologram
– Fixed Lost Soul taking damage from lasers fired by friendly enemies
– Fixed the Visage getting stuck in its first phase if the chain is broken by Uranus or Freezer Baby
– Fixed the Boomerang being able to push stalactites around in the Beast fight
– Fixed bouncy lasers from the pink champion version of the Haunt having a flickering effect
– Fixed the Duke of Flies setting off explosive gas when summoning flies
– Fixed BFFs not affecting Finger
– Fixed Tainted Lazarus’ inactive form spawning its familiars if the key pieces or knife pieces are consumed while shared between the two
– Fixed Tainted Lazarus sometimes causing a crash when flipping with the Mom transformation
– Fixed flipped items sometimes not granting health or consumables
– Fixed bosses taking less damage when non co-op players are present (such as Strawman, Found Soul, Soul of the Forgotten and Soul of Jacob and Esau) or when playing as Tainted Forgotten
– Fixed Lemegeton causing a crash if any non orbiting wisps are present (such as How To Jump)
– Fixed Tainted Forgotten getting two copies of the Dogma item when entering the Beast fight
– Fixed freezing the Bony spawned by the Forsaken preventing it from reappearing and doing its Brimstone attack
– Fixed the Stairway spawning in an inaccessible position in some Greed mode starting room layouts
– Fixed familiars not storing their RNG seed properly when saved and restored (this could cause bag familiars to keep dropping the same reward as Tainted Lazarus)
– Fixed active items sometimes getting lost as Tainted Lazarus when both forms holds two copies of the same active item
– Fixed Trisagion shots always facing right when combined with Anti-Gravity
– Fixed Genesis, Joker and Reverse Emperor not teleporting the player to the correct room when used in the mirror dimension or the Death Certificate area
– Fixed rocket bombs colliding with tears and other bombs
– Fixed Blood Clot, Chemical Peel and Stye not working correctly on Incubus and similar familiars
– Fixed troll bombs spawned as part of certain room layouts being turned into poop pickups when playing as Tainted ???
– Fixed Guppy’s Eye causing content previews to briefly appear in room layouts containing buttons set to spawn chests or sacks when pressed
– Fixed Guppy’s Eye not working in crawlspaces
– Fixed Soul of Lazarus not being removed upon revival when held by Esau
– Fixed some lights not rendering properly since 1.7.5 (this was particularly notable with Night Light)
– Fixed glitch items not being removable by victory laps
– Fixed another issue which caused Lachryphagy tears to accumulate more damage than intended
– Fixed C Section + Pop! or Lachryphagy causing fetuses to never hit the ground
– Fixed a rare crash caused by using Rotten Tomato against Mask of Infamy
– Fixed hearts staying visible in the HUD after turning into the Lost in the middle of a run
– Fixed damage inflicted by the Greed Mode button not counting as self inflicted damage
– Fixed extra items spawning when saving and resuming a run while in the Genesis room

Modding changes
– The full list of changes can be found here: https://pastebin.com/raw/6znUaNp7