Patch Notes Archive

Home » Updates » Patch Notes Feed » The Binding of Isaac: Rebirth » Update 1.7.6

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

The Binding of Isaac: Rebirth » Update 1.7.6

Repentance 1.7.6

Gameplay changes
– Reduced the cooldown of Placebo with stat upgrades, Pretty Fly and Experimental Pill
– The Lost’s hearts are now hidden again (Holy Mantle indicator is still visible)
– Enemies are no longer guaranteed to drop coins when encountered in a previously visited room as Tainted Keeper
– Glyph of Balance no longer drops soul hearts when playing as the Lost
– Glyph of Balance can now drop soul hearts, red hearts as Bethany, Tainted Bethany if they need any
– Glyph of Balance can now drop poop pickups as Tainted ??? if he needs any
– Esau Jr. now preserves quest items (such as the Polaroid and the Negative)
– Added Red Stew to the Ultra Secret Room pool
– Added even more new room layouts
– Updated a few item qualities
– Updated localization files

– Fixed The Marathon achievement not usually unlocking (dailies completed before this update may not count)
– Fixed the daily exit confirmation popup not rendering correctly in the Chinese translation
– Fixed the Continue option becoming unavailable when switching languages while mods are enabled
– Fixed Tainted Judas’ birthright not working as intended
– Fixed Tainted Cain being able to take fatal devil deals without dying (again)
– Fixed Tainted Cain not being able to pick up items normally in the Death Certificate area
– Fixed victory lap popup displaying the wrong message
– Fixed the victory lap HUD icon clipping into the stat display
– Fixed lava pits not refreshing properly if the game window was resized
– 20/20 now decreases the damage given by Polyphemus similarly to other tear multipliers (this is still very strong since it cancels the firerate decrease from Polyphemus)
– Fixed 20/20 not increasing Keeper and Tainted Keeper’s firerate
– Fixed Tainted Keeper getting less coins than intended from enemies in Greed mode
– Fixed Telescope Lens and Door Stop appearing in Greed mode
– Fixed Butter! having a 100% chance to drop passive items on damage taken
– Fixed Butter! being able to drop active items on damage taken
– Red chests can no longer teleport the player to the Devil/Angel room while in the Genesis room
– Fixed Dark Esau not blocking enemy projectiles when not charging
– Fixed Dark Esau preventing white champion enemies from losing their invulnerability
– Fixed Esau Jr. removing Dark Esau when used as Tainted Jacob
– Fixed Tainted Lazarus’ charge bar being visible in water reflections
– Fixed Tainted Lilith’s birthright preventing her from opening the flesh door in Mausoleum II
– Fixed Dogma (item) giving hearts every time it is dropped and picked back up
– Fixed Mom’s Ring spawning a rune every time it is dropped and picked back up
– Fixed Magic Mushroom and Leo granting the Stompy! transformation when repeatedly dropped and picked back up
– Fixed a Dross room that could have the right side entrance blocked by rocks
– Fixed a Depths room that could have Brains behind rocks
– Fixed a Cathedral room that could have Polties appear on top of entrances
– Fixed a Flooded Caves boss wave in Greed mode sometimes causing a crash
– Fixed a crash caused by an “I’m Excited!” pill activating in a room with rain effects
– Fixed Expansion Pack rarely preventing the player from attacking
– Fixed not being able to go to Sheol after having used Genesis
– Fixed Genesis turning other characters into Isaac after having used Esau Jr
– Fixed ultra secret rooms very rarely generating in impossible locations, causing a softlock when teleported to via the Moon? card
– Fixed white fire rooms in Downpour and special button rooms in the Mines rarely generating connected to special rooms
– Fixed Decap Attack causing the head to hover endlessly over the player’s body if recalled before the head hits the ground
– Fixed Trisagion lasers getting stuck when spawned by item interactions that create large amounts of tears
– Fixed a rare freeze caused by Trisagion + Continuum
– Fixed C Section synergies with melee weapons creating more fetuses (causing loops/crashes)
– Fixed a crash caused by picking up Strawman after Money = Power
– Fixed Shiny Rock not doing anything
– Fixed Dice Bag causing the Whore of Babylon popup to appear whenever it gives a temporary dice item if the player has Whore of Babylon and is at low health
– Fixed Panic Button triggering on white fires
– Fixed quest items being disabled when the player carrying them dies in co-op
– Fixed Best Friend + Brimstone Bombs damaging the player
– Fixed C Section + Technology sometimes causing self damage when fired by familiars (such as Incubus and Twisted Pair)
– Fixed Dr. Fetus/Epic Fetus + poison effects spawning harmful poison clouds when fired by familiars
– Fixed the light emanating from Dogma’s TV not rendering correctly

Modding changes
– The full list of changes can be found here: