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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Defend Earth: Xenos Survivors » Update 0.8.1

Attention, Agents!

We have some news to share with you as we approach the highly anticipated 1.0 release of our game. We’ve been hard at work making important bug fixes and adding new content to enhance your gameplay experience. This week’s update is a little light on content as we have had to focus on some major issues before we can double down on content, but stay tuned for next week’s big release as we will be pushing out more and more content for you.

As always, if you have any feedback to share, feel free to join our Discord or post in our Community Forums.

Thank you for being part of our amazing community!

Best regards,
Defend Earth: Xenos Survivors – Team

Changelog

Additions

– Added new Augmentations for Satellite Bomb in Research Facility: Nuke & Ignition

Changes

– Reworked audio system to prevent excessive sound stacking and unwanted culling

– Reworked cooldown system: cooldowns now start on the first projectile instead of the last

– Updated several texts and descriptions

– Increased effect of Thrust skill from 40% to 50%

Bugfixes

– Fixed Tyrant boss getting stuck not doing its special attack