Patch Notes Archive

Home » Updates » Patch Notes Feed » Gnostic: Survivors » Update 0.5

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Gnostic: Survivors » Update 0.5

New Starting Area

Random world generator

  • Walk through the shimmering wall to generate a new world with new locations, enemies, and loot each time.
  • As you level up, new enemies will begin to appear in your world
  • Level by collecting souls from fallen enemies, spend souls at the Level Up Station to increase your stats.
  • You can also spend souls to roll for a random reward

New Spell Casting

  • There are 2 types of spells, Heavy and Light
  • Heavy spells have a cooldown of 30 seconds, Light Spells 10
  • Tap E to cast Light Spells, Hold E to cast Heavy
  • Slot the Spell you want to use in its corresponding slot

Endless Mode

  • Endless mode is changed, use your current weapon and items to see how long you can survive
  • You can find items and bring them back to your home base
  • Weapon level progression can not be completed in Endless Mode

Weapon Levels

  • As you use your weapon, you will unlock additional unique abilities
  • Check your progress at the Weapon Upgrade Station


  • As you play you will naturally unlock rewards, head to the reward statue to check if you have any.
  • When the statue gains fiery wings, you have a reward
  • Kill enemies, get head shots, and kill bosses to get rewards


  • Enemies will now try to maneuver around the player, creating more interesting combat
  • Guarantee crits by aiming for the head
  • Enemies have different reactions depending on where you hit them


  • When you die, besides in Endless Mode, you will drop your current souls, you can retrieve them back.
  • You will not lose any items or weapons on death