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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Cosmo Rider » Update 0.5.30: Mission briefings and more

Hello Riders,

Update notes for new Patch:

  • Added Mission briefings to clarify tasks on Stage. Stages with Mission will be marked with [!] sign on Solar system Map.
    Comment: there are currently 4 available Mission types. Next step is to add variations, new Mission Types and to add Quests (set of Tasks to complete globally in one Galaxy or Solar System).
  • Turned off asteroids Spawner after portal is open
  • Updated ‘Carrier ambush’ mission: add escape portal; assign sentry drone to carrier from 2nd System
  • added Circle Explosions module to Bosses
  • added Tear-off damage effect to HyperBoostPhysicsOverride mod
  • UI: update layout in equipment installation windows
  • UI: rework dialog window
  • UI: rework Leaderboard, show loading spinners
  • UI: rework loading screen spinner
  • UI: add options to return to Main Menu from different screens
  • reworked portal-direction VFX
  • reworked HUD marker system
  • HUD: added skull spinner for boss
  • updated graphics on System Map
  • updated radiation VFXes
  • enhanced station control UI; update station capture VFX
  • animated power beam preview line;
  • added preview area circle for Radiation cloud; animate circle preview area of Circle AI powerUPs

Bug Fixes
  • Fixed binding name for Scroll-Storage action
  • Fixed AI reaction to damage by Player for some sources of damage