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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Further Still » Update 0.5.3.2

– Added target frame rate & vsync options to option menu
– MTR removed from weapon upgrades until actives get next progression feature
– Some projectiles no longer pierce world objects
– Added some controller functionality to choose level up options
– Fixed Firebeam targetting
– Fixed some stats incorrectly being displayed

– Rather noticable GUI changes
Healthbar will come back as a character centered UI option in the future as well as some hide options (for input prompts)