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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Cosmo Rider » Update 0.5.21: UI/UX

Hello Riders,

Here are the patch notes:

Gameplay

  • Slightly increase speed of player ship, reduce speed of ramming enemies, slightly increase camera view.
    Comment: ramming units can be OP and annoying.
  • Turn off gravity of Stage Portal while also turn off Bucks drops from common AI units (elite units still drop Bucks after Portal is opened)
    Comment: turned off portal gravity and also prohibited infinite farming of Bucks. This change allows Players to complete stage missions and finish off elite units after the timer expires (but it’s risky without Repair packs dropping).
  • Increment stage timer with every stage completed.
    Comment: later stages have more time before Portal is opened.
  • Update parallax speed and scene bounds.

Tutorial

  • Tutorial: add dialogue explaining Neuro-bucks
  • Bugfix: fix starting equipment in Tutorial

UI

  • UI: add mouse support into all UI windows and menus
  • UI: rework research screen controls
  • UI: accentuate appearance of controls hint panel (quick blinking few times)
  • UI: add game hints at loading screen

Happy riding!