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There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Champion Shift » Update 0.4.8

Greetings Champions!

New update 0.4.8 is live, here is a summary of the changes and fixes:

  • Improved performance across the game, as we optimized CPU requirements of enemy entities and their navigation. Texture optimizations also were done, which should improve FPS on all devices.
  • Fixed an issue that was causing crashes when exiting the game.
  • Fixed an issue that was not properly updating unlocks for players and would only reflect on game restart. Now unlocks should be available from the moment you acquire them.
  • Added a new stage: daylight version of the Dominion Island Port
  • Fixed an issue with Starfire Arrows which was causing potential errors in the simulation.
  • Updated 3D model and animations for enemy soldiers.
  • Fixed some navigation issues with enemies where they couldn’t find a proper path to the player.
  • Added some player navigation indicators to tutorial stage to better guide the player during the end sequence.
  • Added a “Return to Game” option to the “Pause” menu.
  • Lots of small bug fixes across the board.

Shout out to all of our testers and members of the community in Discord which have continually helped us track down some of the bugs and given great feedback on gameplay.

Stay tuned for more Champion Shift updates, can’t wait to share what we are cooking!

See you soon!

– The SRG Team