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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Runic Survivor » Update 0.15 – Bugfixes

Thanks for the feedback on the last update! On top of the fixes listed below, I implemented a small change in how the code handles the Torch trinket. Hopefully it helps with some of the issues people have been having, but since I still struggle to reproduce that bug on my own setup, I can’t guarantee that is has removed the issues.

Fixes

• Fixed damage numbers not showing up on subsequent rounds.
• Gnomes & Gnomeking no longer also benefit from the Mirror Shard
• Fixed an issue causing the middle trinket to be difficult to select
• Shields can now no longer be reset by re-equipping them. Additionally, the shield will only count towards it’s regeneration while equipped.
• Fixed exploit allowing players to pick 2 runes on level up rather than 1.
• Druidic Staff now works properly.