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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Repetendium » Update 0.121 – The Shopkeeper has arrived!

The Shopkeeper has arrived + a bunch of other smaller yet needed changes. The next update will be mainly focused on getting new biomes/environments into the game.


  • The Shopkeeper will now spawn somewhere on the first depth and then every 3rd depth (3, 6, 9 etc). The Shop stocks keys, 1 special item and 1 unique character item only found in the shop (unique weapon and ability items will eventually be sold in the shop instead of the special item)
  • New Items – 3 new unique items per character have been added that are only avaliable in the shop
  • New Power Orbs – 5 new powers, electric overload, acceleration, hyperactive, iron skin and unlimited dashes
  • Your melee attack will now always deflect enemy projectiles and the Deflection item has been reworked
  • Larger chests now have a chance to spawn that contain 3 items and require 3 keys to open
  • Tweaked the pixel art scaling method which should result in better image quality at non native resolutions
  • The pause menu stat and item display has changed to use item art instead of text and now also shows your active item
  • Perks are now called items
  • Any items with a cooldown will display on the left ui when the cooldown is active
  • Unique items now come every 5 levels (reverted the previous change)
  • Piercing no longer shows up if using the Betty grenade launcher
  • Piercing’s tooltip now better indicates how it effects the Roscoe laser

Bug Fixes

  • Fixed a bug that prevented you from being able to die when taking a certain evo upgrade and perk combination
  • Fixed a bug that could cause the menu buttons to remain behind the game level for a few seconds after closing the menu
  • Fixed a small issue that could cause text to overlap on the gamemode screen
  • Fixed a bug that caused leaderboard text to be incorrectly placed
  • Fixed a bug with the Portuguese translation that used incorrect text for boss names