Patch Notes Archive

Home » Updates » Patch Notes Feed » Repetendium » Update 0.119 – Quick pre-update + some balance changes

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Repetendium » Update 0.119 – Quick pre-update + some balance changes


  • All perks now have unique art
  • The player can now no longer be instantly one shot by an enemy, attacks can only drain your hp when you are under 25% of your max shields
  • Reduced all weapon reload times by around 33%
  • The Vitreous Observer boss now only reflects their orb 2-3 times before taking damage
  • The Drop Heal perk now also increases your hp by 10% when going down a depth
  • Lowered the amount of kills to spawn the depth boss by 20%

Bug Fixes

  • Corrected the taskbar logo