There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Tetragun » TETRAGUN v.1.0.1
- Preparations – Ability charge gain (100% -> 50%).
- Future Prospects – Additionally grants +15% to all stats after the next wave.
- Shields now unregister themselves as soon as they are triggered, meaning you can replace it immediately and not have to wait until the end of the animation.
- Asteroids are now partially transparent so they’re easier to differentiate from enemies.
- Enemy knockback distance has been clamped to a small distance past the screen edges.
- Run recap stat values are now shown as percentages rather than scaler values.
- Bulletstorm no longer causes frame drops.
- Powered-Up Powerups icon has been restored.
- You can no longer manually quit a run after you’ve died.
Welcome to TETRAGUN! Please let me know if you have any suggestions for new upgrades, weapons, and/or abilities! I’ll be compiling a list of the most popular ones to be voted upon and added into the game in the next content update. Thank you all for playing!