There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Swarmlake » Swarmlake 2.8
Hi all, Swarmlake 2.8 is out to improve balance:
- Increased time-based enemy spawn scaling by 20% (reverted in 2.9)
- Decreased fire-rate increases to 1,000, 3,000 and 6,000 scores
- Decreased distance of replacing bomb on spawn limit when far away from player by 20%
- Readded avoider (orange) enemy intercepting the player (same as in 2.5)
- Fixed spawning bombs too close to each other in rare cases
- Removed bomb movement
- Removed score-based bomb spawn limit (reverted in 2.9)
- Removed score-based bomb spawn frequency
- Moved slowmo from fire-rate increases to 10,000 score intervals
- Reset leaderboard
Thank you
– Dominique