There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Survivors: Three Kingdoms » Survivors: Three Kingdoms: First Update – Patch 1.1
Thank you all for playing and enjoying Survivors: Three kingdom!
We also appreciate all your precious feedback and opinions on our game from the start of the Early Access.
Let us introduce our first update – Patch 1.1: modified the game contents based on feedback
[Early Access – Patch 1.1]
[Skill Balance]
Increase Efficiency for “Molotov cocktail” Skill
– 5 Molotov cocktails will be thrown to enemies at Level 1.
– Increase the number of molotov cocktails by 1 as upgrade to the next level
– Fire from molotov cocktails will last for 1 second.
[Mission]
1. Lower the requirements for unlocking main characters.
2. Requirement for Unlocking “Healing” (Missions – Unlock Healing) has been changed.
– BEFORE: Cumulative Numbers of HP Restore: 15,000 Points or above
– AFTER: Cumulative Numbers of HP Restore: 10,000 Points or above
3. Requirement for Unlocking “Dagger” (Missions – Unlock Dagger) has been changed.
– BEFORE: Total Number of Enemy Kill Counts with SKill Da Qiao’s Dagger: More than 10,000 kills
– AFTER: Total Number of Enemy Kill Counts with SKill Da Qiao’s Dagger: More than 5,000 kills
3. Requirement for Unlocking “Bonus Gold” (Missions – Unlock Bonus Gold) has been changed.
– BEFORE: Total Number of Golds Earned: Above 99,999 golds
– AFTER: Total Number of Golds Earned: Above 10,000 golds
[Character Balance]
1. Lower the prices for “Power UP” of each character.
2. Zhang Fei’s status has been increased.
– Moving Speed changed from -10% to -5%.
– EXP Gain changed from -10% to 0%.
3. Zhang Jiao’s status has been increased.
– Auto HP Restore changed from -35 to -30.
4. Xiahou Yuan’s status has been increased.
– Auto HP Restore changed from 1 to 3.
– Attack changed to -3% to 0%.
5. Zhuge Liang’s status has been increased.
– Auto HP Restore changed from 0 to 2.
[Stage]
Invisible Battlefield has been modified.
– Mowed the lawn and adjust the distances between the grass
(Enhance the visibility)
We will be waiting for more feedback!
Thank you.