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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Gun King » State of the Game

I wanted to do a post just to update everyone on the current state of the game and how things are progressing.

Currently still working on the next major update (v0.9), which unfortunately I don’t have an exact date as of now. At the bottom of this post I will include patch notes for what is currently done and what is planned.

I’ve also been working simultaneously on console versions for Gun King. I don’t have any official announcements yet, but likely will be officially announcing it as we approach v1.0 release.

Just to be clear there is no patch yet unfortunately, but here is the work in progress patch notes.


– 5 New enemy types added.
– 4 New upgrade trees (16 total upgrades).
– 1 New upgrade tree for each weapon.
– New wave based game mode.
– New stage / background.
– Various bug fixes.

– Several upgrade trees.
– 1 New upgrade tree for each weapon.
– Boss enemy upgrade drops.
– Several new weapons.
– 13 new achievements (possibly more).
– Testing and balancing.

If there is something you think should be addressed in the patch, please let me know. Thanks again for all the support and feedback.