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Sue Shi Survival » Small QoL and Balance Patch

Hey all, quick patch to start the week, expect the usual larger patch toward the end of the week with a new character and upgrades.

  • Added a heal and reroll option to the level screen
  • Adjusted health and speed of enemies to make the early game a bit easier
  • Small visual update to stop enemies flickering when they overlap
  • Rune costs reduced to make them more accessible
  • Increased Scales earned from Boss kills
  • Increased pickup range
  • Tweaked Auto Attack system to make it more reliable and better handle large enemies

Thanks for all the feedback, as always, let us know if there’s any issues/ideas. Have fun!