There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Slime Evolution » Small Fix
Thanks to a review, I realized that I accidentally uploaded a version I used to test which allowed quick progression. I also changed a few other things.
The following has been changed:
- Player no longer spawns with the Ice Spike weapon. – No weapon should have been equipped to start. Instead player should collect resources, which determines their initial weapon & progression path.
- Experience needed to level-up has been doubled. – It was set lower for testing purposes and never reverted to the previous setting.
- Knights now spawn slowly, but are a bit stronger. Upon further leveling they will grow stronger and spawn quicker.
- Knights now spawn at level 70, instead of 50. This should allow for further upgrades to the mob drop weapons.