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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

SHPR » SHPR – Version 4.0

Hello guys!
This is one of the most extensive updates for this game so far!
It includes 8 new items, the option to freeze items and interest for the shop.
Income/items cost have changed and the enemies and items received many other balance changes and overall improvements.
Some of the levels were redone, some items received small buffs/nerfs so expect a more balanced experience.

NEW ITEMS


(Level 1 effects for each item)

BALANCE CHANGES
  • The HP of some enemies has been modified.
  • Many of the already existing enemies received small changes, including nerfs and buffs.
CHANGES TO THE SHOP
  • Multiplied all income and items costs by 10 to allow for easier balancing.
  • Added an option to freeze items and keep them for the next level.
  • Added interest, giving to the player more room to create their own strategy (buying items normally, waiting for gold to pile up and take advantage of that later on or finding a middle point between them)
  • The level 2 and 3 version of every items will cost less

See ya next time ːCoolRockː

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